Delta-v/Content.Server/Atmos
mirrorcult ae1ce0b31c
Status effect refactor (#4868)
* Oops! All Changes In One Commit

* try desperately to fix prediction issues and fail

* oops

* test

* actually fixes prediction issues

* port jittering to status effect

* default merge behavior + alert cooldown stuff

* silly test issue

* zabloing

* address reviews
2021-10-15 23:45:04 +02:00
..
Commands AtmosDevices can optionally process in space. (#4405) 2021-08-02 21:59:41 +10:00
Components fix gas loc 2021-10-11 15:08:21 -07:00
EntitySystems Status effect refactor (#4868) 2021-10-15 23:45:04 +02:00
Piping atmos: fix AtmosDeviceSystem failing to join (#4746) 2021-10-02 14:03:42 -07:00
Reactions Solution refactor (#4407) 2021-09-06 23:49:44 +10:00
ExcitedGroup.cs ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331) 2021-07-23 11:09:01 +02:00
GasMixture.cs Remove atmos archiving. 2021-07-26 11:06:44 +02:00
Hotspot.cs Remove Hotspot Start method. 2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs Enables nullables for atmos internals 2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs Makes Airtight ECS. (#4351) 2021-07-25 17:04:58 +10:00
MonstermosInfo.cs ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295) 2021-07-20 18:03:49 +02:00
PressureEvent.cs Refactor Barotrauma to be ECS. (#4674) 2021-09-22 21:02:25 +10:00
TileAtmosphere.cs Document a few atmos classes. 2021-08-03 14:29:56 +02:00
TileFireEvent.cs Refactor Flammable to be ECS. (#4671) 2021-09-22 11:05:33 +02:00