..
AirtightSystem.cs
Subscribe TransformComponent events by-ref ( #4478 )
2021-08-21 11:49:31 +02:00
AtmosDebugOverlaySystem.cs
Fix some warnings relating to fields being unused.
2021-09-20 11:22:59 +02:00
AtmosphereSystem.CVars.cs
Add CVar for disabling/enabling excited groups.
2021-07-26 11:16:34 +02:00
AtmosphereSystem.ExcitedGroup.cs
CVar for explosive depressurization tile ripping.
2021-07-23 13:45:56 +02:00
AtmosphereSystem.Gases.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
AtmosphereSystem.Grid.cs
Remove atmos assert, fix GridRevalidate adding virtual space tiles to list of active tiles on grid.
2021-10-07 16:51:36 +02:00
AtmosphereSystem.HighPressureDelta.cs
ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. ( #4331 )
2021-07-23 11:09:01 +02:00
AtmosphereSystem.Hotspot.cs
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
AtmosphereSystem.LINDA.cs
Enables nullables for atmos internals
2021-08-02 17:03:13 +02:00
AtmosphereSystem.Monstermos.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
AtmosphereSystem.Processing.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
AtmosphereSystem.Superconductivity.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
AtmosphereSystem.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
BarotraumaSystem.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
FlammableSystem.cs
Status effect refactor ( #4868 )
2021-10-15 23:45:04 +02:00
GasAnalyzerSystem.cs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
GasTankSystem.cs
ECS verbs and update context menu ( #4594 )
2021-10-04 20:29:03 -07:00
GasTileOverlaySystem.cs
Make GasTileOverlaySystem slightly more resistant against non-existing grid entities.
2021-10-02 10:53:11 +02:00