..
APC
Resolves ApcVisualizer is Obsolete ( #13898 )
2023-05-07 22:17:29 -04:00
Access
Job icons are stored on ID cards ( #18233 )
2023-07-29 18:25:27 +10:00
ActionBlocker
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Actions
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Administration
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
AirlockPainter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Alert
introduce Bleed alert ( #18295 )
2023-07-25 15:28:35 -06:00
AlertLevel
Alert display lights now properly react to power changes. ( #14839 )
2023-03-24 20:10:48 -07:00
Ame
ECS AME ( #16779 )
2023-06-28 08:02:06 -04:00
Anomaly
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Arcade
ECS Arcade Machines ( #16791 )
2023-06-15 21:25:25 +10:00
Atmos
Gas analyzer compref removal ( #17992 )
2023-07-12 13:47:45 -06:00
Audio
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
BarSign
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Beam
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
Bed
clown mimimi sleeping sound ( #18127 )
2023-07-19 02:55:50 -06:00
Blocking
no use in pocket ( #17785 )
2023-07-03 15:36:59 -06:00
Body
Add missing CleanReturnAsync() to some tests. ( #18471 )
2023-07-31 13:57:52 +10:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Bql
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
Buckle
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CCVar
Add cvar to deadmin when joining round ( #18430 )
2023-07-31 11:13:38 -08:00
Cabinet
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Camera
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CardboardBox
Try fix time offset serialization issues ( #17580 )
2023-06-26 06:36:35 +10:00
Cargo
Fix cargo gifts ( #18449 )
2023-07-30 12:53:54 -06:00
CartridgeLoader
convert News read tab to PDA Cartridge ( #18368 )
2023-07-28 13:59:03 -06:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Charges
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Chat
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Chemistry
Add chemical scanning goggles ( #18373 )
2023-08-01 15:57:22 -04:00
Climbing
Fix double vault do_after ( #16743 )
2023-05-24 01:08:04 -06:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Cluwne
Cluwne smite ( #13367 )
2023-03-06 11:09:24 -08:00
CombatMode
New indicators for combat mode ( #15427 )
2023-05-06 15:06:42 +10:00
Communications
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Computer
ECS ComputerVisualizer ( #13289 )
2023-01-15 00:01:47 -04:00
Configurable
Fix setting up mailing units. ( #16890 )
2023-05-28 14:06:54 -06:00
Construction
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Containers
Fix ItemSlots compiler warnings ( #18226 )
2023-07-23 14:48:00 +10:00
Conveyor
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Cooldown
itemcooldown auto gen comp state ( #15305 )
2023-04-14 12:46:44 -07:00
Coordinates
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Crayon
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
CrewManifest
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Cuffs
Move and rename damage effect to color flash effect ( #18263 )
2023-08-01 19:02:54 +03:00
Damage
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
Dataset
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Decals
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Destructible
Allow PKA to gather ( #16250 )
2023-05-11 23:19:08 +10:00
DeviceLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
DeviceNetwork
Remove devices from device lists when they get deleted ( #16783 )
2023-05-25 16:08:22 -06:00
Devour
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Dice
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
Directions
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00
Disposal
Disposals refactor ( #17803 )
2023-07-06 13:39:34 +10:00
DoAfter
Added sink ( #14348 )
2023-06-30 18:10:47 -04:00
Doors
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
DragDrop
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
Dragon
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
DrawDepth
Issues #17034 : Changed Dead Mob DrawDepth ( #17052 )
2023-07-18 06:13:59 -05:00
Drone
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
A few trait fixes ( #16062 )
2023-05-04 12:02:30 -07:00
Effects
Move and rename damage effect to color flash effect ( #18263 )
2023-08-01 19:02:54 +03:00
Electrocution
Electrified grille sparks effect ( #15178 )
2023-04-29 16:05:10 -04:00
Emag
emag refactor ( #15181 )
2023-04-18 22:46:00 -07:00
Emoting
Cleanup speech and emoting comps ( #13194 )
2022-12-27 18:03:25 +01:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Ensnaring
Fix snares ( #16699 )
2023-05-22 15:49:37 -06:00
EntityList
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Entry
Fix fake lag not being applied to clients ( #15050 )
2023-04-02 05:49:44 +10:00
Eui
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Examine
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Exchanger
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Explosion
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye /Blinding
Blindness refactor ( #15705 )
2023-04-29 15:32:14 +10:00
Fax
Add fax admin panel ( #15215 )
2023-04-16 23:20:57 -07:00
FixedPoint
Make guidebooks specify both damage types and groups ( #18510 )
2023-08-01 00:10:05 -06:00
Flash
Remove server-side sprite references from Flash system ( #15893 )
2023-04-29 20:20:09 +10:00
Fluids
Fixed args.Used instead of args.Target ( #17838 )
2023-07-05 13:31:30 -07:00
Foldable
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Follower
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Forensics
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Friction
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
GameTicking
Remove TickerLobbyReadyEvent ( #17522 )
2023-06-24 22:11:08 +10:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Gateway
add gateway for admeme ( #17587 )
2023-08-02 19:47:18 +10:00
Gatherable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Ghost
add ability to edit ghost colors ( #17662 )
2023-06-27 19:51:01 +10:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Glue
Better glue ( #17381 )
2023-06-30 15:07:44 -04:00
Gravity
Gravity "Inherent" property for planet maps ( #16695 )
2023-07-16 15:01:54 -04:00
Guardian
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
HUD
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Hands
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
IconSmoothing
Ore veins ( #14011 )
2023-02-12 12:40:57 +00:00
IdentityManagement
Unrevert #10934
2022-10-25 11:06:00 +11:00
Implants
Improve implanter descriptions ( #18403 )
2023-07-28 13:52:06 -06:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Add shortcut to flip for construction menu ( #14152 )
2023-05-15 14:13:24 +10:00
Instruments
Instrument band support, submodule update to 138.0.0 ( #17995 )
2023-07-16 21:12:53 +02:00
Interaction
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Internals
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Inventory
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Stack storage fixes ( #17651 )
2023-06-27 20:30:03 -04:00
Jittering
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Kitchen
Remove kitchen spike component references ( #15221 )
2023-04-09 09:53:29 +10:00
Labels
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Lathe
Fix secfab being able to print protolathe items ( #17443 )
2023-06-18 16:35:19 -06:00
Light
Makes unpowered flashlights emmagables. ( #16143 )
2023-05-07 16:08:03 +10:00
Lightning
Revert "Revert "Fix UninitializedSaveTest prototypes" ( #16169 )" ( #16175 )
2023-05-06 14:30:51 -04:00
Localizations
Chem guidebook ( #17123 )
2023-06-04 15:45:02 -05:00
Lock
Predicted lock popups ( #16692 )
2023-05-22 23:18:51 +10:00
Lube
Add space lube tube ( #17387 )
2023-06-27 22:48:06 -04:00
MachineLinking
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Magic
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Maps
fire axe plating ( #18087 )
2023-07-17 01:47:20 -06:00
MassMedia
convert News read tab to PDA Cartridge ( #18368 )
2023-07-28 13:59:03 -06:00
Materials
Sheet-meister 2000 ( #16686 )
2023-06-15 10:49:23 +10:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Mech
HAMTR mech (hamster mech) (needs review) ( #16393 )
2023-06-08 16:33:35 +10:00
Medical
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
MedicalScanner
adds both blood level and body temp to analyzers and cryo ( #16778 )
2023-07-18 15:13:26 -06:00
Mining
funny rock... ( #17644 )
2023-06-25 12:12:47 -06:00
Mobs
Fix defibs not reviving ( #17195 )
2023-06-07 13:12:49 -06:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
Some MoverController cleanup ( #18484 )
2023-08-01 00:08:52 -04:00
NPC
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
NameIdentifier
Fix server crash for name identifiers ( #15584 )
2023-05-01 12:56:44 -04:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
Nuke
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Nutrition
Revert "Hunger and thirst HUDs" ( #18125 )
2023-07-18 17:28:28 +02:00
Objectives
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Overlays
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
PAI
ECS dragdrop ( #12973 )
2023-02-13 13:29:34 +00:00
PDA
convert News read tab to PDA Cartridge ( #18368 )
2023-07-28 13:59:03 -06:00
Paper
Fix stamp sound ( #17955 )
2023-07-13 00:20:39 -06:00
Parallax
Optimise marker spawning ( #17922 )
2023-07-10 17:15:59 +10:00
Payload
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Physics
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Pinpointer
Add universal pinpointer ( #13854 )
2023-05-28 20:24:09 +10:00
Placeable
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Players
Role ban UI updates ( #16736 )
2023-05-27 14:22:22 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
magic bread wand ( #17044 )
2023-06-03 12:08:52 -07:00
Popups
rcd refactor ( #15172 )
2023-05-01 23:46:59 +10:00
Power
Material generators from Afterlight ( #18387 )
2023-07-31 14:42:38 -04:00
PowerCell
Implement RiggableSystem, stunbatons injectable ( #17288 )
2023-07-08 13:32:31 +10:00
Prayer
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Preferences
Invalid species fallback on spawn/profile validation ( #14675 )
2023-03-14 23:47:40 -05:00
Procedural
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Projectiles
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Prototypes
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Pulling
Pulling fasto ( #17696 )
2023-06-28 14:03:16 -06:00
Puppet
Toy Box filled with toys (ready for merge) ( #16252 )
2023-06-03 13:31:47 +10:00
RCD
prevent rcd destroying planets ( #16120 )
2023-07-16 23:46:35 +10:00
Radiation
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Radio
Good Intercoms ( #17950 )
2023-07-11 17:58:18 -06:00
Random
Add Spaceshrooms ( #17092 )
2023-08-02 00:10:48 +10:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Repairable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Research
fix lathe syncing and tweak ui ( #17489 )
2023-06-20 00:39:35 -06:00
Resist
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Respawn
Adds Special Respawn, spawns a new disk if the old one was deleted ( #12762 )
2022-12-19 20:38:34 -06:00
Revenant
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Roles
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Rotatable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rotation
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
SMES
Resolves SmesVisualizer is Obsolete ( #13899 )
2023-05-07 13:43:41 +10:00
Salvage
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Shuttles
Cleaner BoundUserInterfaces ( #17736 )
2023-07-09 02:02:17 +10:00
Silicons /Bots
Medibot Fix ( #18063 )
2023-07-15 13:59:45 -06:00
Singularity
Event horizon serialization ( #18173 )
2023-07-30 20:47:44 +10:00
Slippery
Add climb & slip tests ( #15459 )
2023-04-16 23:07:03 -07:00
Smoking
Converted BurnState Visualizer ( #15661 )
2023-04-29 19:09:11 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Sound
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Spawners
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Set max length of battlecry to 12 chars. ( #16958 )
2023-05-30 12:57:53 -05:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Spillable
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Spreader
Fix edgespreaderprototype linter ( #15265 )
2023-04-10 17:54:50 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stacks
Material generators from Afterlight ( #18387 )
2023-07-31 14:42:38 -04:00
Standing
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Fingerprints filter for records station computer ( #15017 )
2023-04-12 07:27:13 -07:00
StatusEffect
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
StatusIcon
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
Stealth
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
StepTrigger
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
Sticky
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Storage
More miscellaneous compiler warning fixes ( #18228 )
2023-07-23 16:03:57 +10:00
Store
uplink locking/unlocking, minor pda refactor ( #15842 )
2023-05-01 16:30:08 +10:00
Strip
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Stunnable
Fix a bunch of logger warnings ( #17691 )
2023-06-27 23:56:52 +10:00
SubFloor
subfloor explosion resistance ( #17816 )
2023-07-04 18:29:57 -06:00
SurveillanceCamera
Surveillance cameras ( #8246 )
2022-05-31 18:44:57 +10:00
Swab
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Tabletop
Librarian gameplay (DND, but in SS14) ( #17041 )
2023-07-17 03:03:18 -06:00
Tag
Replace `GetTagOrThrow()` with a debug assert. ( #16974 )
2023-06-01 00:00:09 +10:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Teleportation
bluespace love ( #17315 )
2023-06-13 19:32:03 -06:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
TextScreen
[Entity] Brig Timers ( #15285 )
2023-04-19 01:47:01 -06:00
Throwing
Fix damaging thrown item phasing through walls ( #18574 )
2023-08-02 15:44:27 +03:00
Tiles
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Timing
Remove use delay cancellation tokens ( #14405 )
2023-03-06 03:42:04 +11:00
Toggleable
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Toilet
refactor toilet ( #15406 )
2023-04-14 01:45:58 -07:00
Tools
fix welder ignoring lit ( #17741 )
2023-06-29 19:24:43 -04:00
Traits
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
Udder
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
UserInterface
Cargo economy balance ( #11123 )
2022-09-15 11:53:17 +10:00
Vapor
Space cleaner buffs ( #15779 )
2023-05-02 00:25:33 +10:00
Vehicle
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
VendingMachines
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Verbs
Fix guidebook examine not working in lobby ( #17093 )
2023-06-04 16:33:50 -05:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Add vote logs ( #14139 )
2023-02-17 01:29:44 +01:00
Wall
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Weapons
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
Weather
Fix weather blocking in some instances ( #14561 )
2023-03-11 14:11:19 +11:00
Whitelist
IListener and IRadio purge ( #11980 )
2022-11-15 15:09:27 +11:00
Wieldable
Make PKA require wielding ( #16638 )
2023-06-01 12:27:19 +10:00
Wires
replace apc panel with wires panel ( #14832 )
2023-04-20 16:42:22 +10:00
Xenoarchaeology
artifact extract tweaks ( #17164 )
2023-06-09 04:44:25 -06:00
Zombies
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
2023-07-25 15:31:35 -06:00
Content.Shared.csproj
Content PR for auto-componentstate sourcegen ( #14845 )
2023-04-06 12:33:40 -05:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs
Fluid spread refactor ( #11908 )
2022-11-15 22:30:59 +11:00