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ActiveJetpackComponent.cs
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changing accumulators to timespan targets (#12407)
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2022-11-08 13:59:34 -06:00 |
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AutoOrientComponent.cs
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Auto-orient rotation for arrivals (#16417)
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2023-05-14 07:46:28 -04:00 |
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ContentEyeComponent.cs
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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FootstepModifierComponent.cs
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Audio System Rejig (#9635)
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2022-07-29 12:13:12 +10:00 |
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InputMoverComponent.cs
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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JetpackComponent.cs
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Remove redundant read-only VV from datafields (#12626)
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2022-11-16 20:22:11 +01:00 |
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JetpackUserComponent.cs
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The real movement refactor (#9645)
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2022-07-16 13:51:52 +10:00 |
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MobMoverComponent.cs
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The real movement refactor (#9645)
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2022-07-16 13:51:52 +10:00 |
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MovementAlwaysTouchingComponent.cs
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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MovementBodyPartComponent.cs
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Fix master (#15883)
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2023-04-29 17:26:18 +10:00 |
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MovementIgnoreGravityComponent.cs
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Replace GridEntityId with Owner (#12743)
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2022-12-12 14:59:02 +11:00 |
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MovementRelayTargetComponent.cs
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Try fix collision mispredicts (#16298)
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2023-05-13 00:02:50 +10:00 |
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MovementSpeedModifierComponent.cs
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Carp wave spawner and dragons as an actual event (#10254)
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2022-08-08 10:18:14 +10:00 |
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RelayInputMoverComponent.cs
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Try fix collision mispredicts (#16298)
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2023-05-13 00:02:50 +10:00 |
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SlowContactsComponent.cs
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Update puddle stickiness (#16597)
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2023-06-03 12:34:43 -07:00 |
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SlowedByContactComponent.cs
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Partial kudzu fix (#10854)
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2022-08-25 23:34:05 +10:00 |