* Use a struct to hold the items for `Directions` in `SunShadowComponent`, fix serialization. * actually make them datafields... * Add NetSerializable to datadef * this is why we can't have nice things |
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|---|---|---|
| .. | ||
| Components | ||
| EntitySystems | ||
| LightToggleEvent.cs | ||
| PoweredLightDoAfterEvent.cs | ||
| SharedEmergencyLightSystem.cs | ||
| SharedHandheldLightSystem.cs | ||
| SharedPoweredLightVisuals.cs | ||
| SharedRgbLightControllerSystem.cs | ||
| SharedRotatingLightSystem.cs | ||
| SharedUnpoweredFlashlightVisuals.cs | ||