Delta-v/Content.Server
deltanedas 2620eb48a8
upstream merge 2/11 (#2090)
* Fix multiplying colors of differing nullabilities (#32991)

* revert the temporary hack

* Make atmos alert computer colors private variables (#32992)

* Add flash reaction effect (#32377)

add flash reaction effect

* Automatic changelog update

* Fix loneop spawnrate by reverting it to not use the shuttle event system. (#32942)

Fix loneop spawnrate by reverting it to not use the custom shuttle event system.

* Automatic changelog update

* add atmosia to devmap (#32460)

change

* bowls now make drinking sounds (#32819)

* Automatic changelog update

* Add health analyzer unrevivability warning (#32636)

* Add health analyzer unrevivability warning

* Remove errornous comment

* Automatic changelog update

* Removed the name "Hujsak" (#32998)

removed hujsak

* fix pie throwing sound not playing (#33017)

* Automatic changelog update

* Fix TestSuicideByHeldItem and TestSuicideByHeldItemSpreadDamage (#33030)

* make ai speak robotically (#33025)

* Automatic changelog update

* Extends the minimum round time for meteor swarm events (#32876)

* adjusted minimum timers in meteorswarms.yml

* Updated timer minimum from 20 to 15 minutes

* Reduced minimum timer to 10 minutes as a result of other meteor changes

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>

* Automatic changelog update

* add StartDelay bool to actions (#33026)

* add StartDelay bool to actions

* forgot summary

* Updated an incorrect sprite in the smite menu (#33043)

changed the synth sprite used in the icon for the instrumentify smite out for the more accurate supersynth sprite

* fix lava expeds (#33042)

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Fix separated game screen bumping (#33046)

I don't really understand why RecordedSplitContainer exists but removing it looks identical and fixes the panel bumping occasionally.

* Automatic changelog update

* Fix: Make Plushie Damage Unexaminable (#33061)

Set hidden to true

* fix chameleon projector bot whitelist (#33055)

fix

* Various Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer (#32786)

* various resprites (encryption keys + signal screens + station map)

* brig timer update

* fixes n shit

* Give proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher and glaive icons. (#32212)

* inhands

* better inhands

* indent

* Automatic changelog update

* Make the security belt contain more useful items by default (#32291)

* replace tear gas and flashbang with holobarrier and sec radio

* holobarrier-belt-fix

* revert changes of 32291

* Automatic changelog update

* Add 3 bottle boxes to nanomed plus (#33018)

three bottle boxes in nanomed plus

* Automatic changelog update

* Nukie med bundle now costs 24 tc and contains a unique defibrillator (#32720)

* a-few-injectors

* comment

* defib-ops-when

* Automatic changelog update

* Pill Bottles can only store pills now (#33074)

* no longer absurd

* Update Resources/Prototypes/Entities/Objects/Specific/chemistry.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Add a spare bible to PietyVend (#32363)

Update chapel.yml

* Automatic changelog update

* [#28722 fix] Add notification for dependent wearables being dropped (#33078)

* add notification for dependent wearables being dropped

* fix dropped item popup redundancy
- did a check to see if any item was dropped, instead of making a notification for each item being dropped.

* change popup to client-only variant

* fix redundant messages, add plural locale string

* fix conventions, fix locale input to be more intuitive

---------

Co-authored-by: Justin <justinbrick1@gmail.com>

* Automatic changelog update

* More pda space (#32601)

* Rebalance the max programs that a PDA can hold

* Give Caps PDA more programs too.

* Make the max programs a static 8

* I forgor sec and med

* CaseCase

* Empty commit to re-run checks

* The final change, I hope.

* Automatic changelog update

* Fixed spelling mistake in water blaster description. (#33087)

Fixed minor spelling mistake

* [#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079)

* Make shark plush janitor-bucketable

* fix bucketed grey shark texture

* Make sprites less shiny and adapt copyright notice

* Made shark way way less shiny

* Allow carp plush and rehydratables in mop bucket.

* Remove old mop bucket shark sprites

* Fix post-merge bugs

* Fix errors

* Move ReactiveContainer stuff to shared

That should mean it is now predicted.

* Custom eject verb for the mop bucket

* Fixes OnSolutionChange, removes pop-up as there already is one.

* .ftl is not necessary as the custom pop-up was removed

* Review fixes

* Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs

* Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs

---------

Co-authored-by: Psychpsyo <psychpsyo@gmail.com>
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* remove now duplicated nyano PlushieCarp tag

* Fixes tailthump breaking positional audio by making it mono (#33092)

* Automatic changelog update

* ExaminableDamage now puts its message at the bottom and in color (#32820)

* the examineableDamage component now puts its messages at the bottom, and in color

* god help us if something is priority -100 :godo:

* Automatic changelog update

* Lower in-round votekick requirements (#32953)

Initial commit

* Allow votekicks to be initiated in the lobby (#32528)

Initial commit

* Automatic changelog update

* Fixes bolt lights of previously unpowered bolted doors (#33063)

fix

* Automatic changelog update

* Muffins (#29318)

* Update meta.json

* Add files via upload

* Update misc.yml

* Update meal_recipes.yml

* Update meta.json

* Add files via upload

* Update plate.yml

* Update food_baked_single.yml

* Update dinnerware.yml

* Update cooking.yml

* Update misc.yml

* Add files via upload

* Delete Resources/Textures/Objects/Consumable/Food/Baked/misc.rsi/muffin-cherry.png

* Add files via upload

* Update meta.json

* Update misc.yml

* Update meal_recipes.yml

* Update meta.json

* Fix meta.json

* Fix meta.json again

* Update misc.yml

* Update misc.yml

* Update misc.yml

* Update misc.yml

* Update meta.json

* Update meta.json

* Update misc.yml

* Update meal_recipes.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update dinnerware.yml

* Delete cherry

* Add files via upload

* Delete banana

* Add banana

* Delete chocolate

* Add chocolate

* lathe recipe fix

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Automatic changelog update

* Borgs can no longer see mindshield + AI can no longer toggle off seeing job icons (#33069)

* :(

* Removed the sprite + updated RSI

* Automatic changelog update

* Add CanLoad for biomes (#33050)

CPUJob to come later.

* Remove CargoPallet component from the cargo pallet (#33022)

* Change cargo shuttle pallets to catwalks.

* Remove CargoPallet component from the cargo pallet.

* Undo cargo shuttle changes.

* Automatic changelog update

* Minor antagonist guidebook changes (#32824)

* took a two month nap. accidentally pushed too many buttons. let's try this again. added thieves to antagonists.xml

* even after that nap, i don't feel well-rested at all.

* please don't kill me for using webedit

* capitalization, typo

* Apply suggestions from code review (more period moving)

Thanks Evan, very cool

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* guess you could say im not pro-proper noun

* typo

* Update Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml

* ok

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Give Nukies a Hand Labeler (#33053)

* Add hand-labeler to nukie planet

* Rearrange nukie chem table

* Fix `ItemSlotSystem` popup Logic (#28856)

* move popup call out of `CanInsert` into `OnInteractUsing`

* im stupid and `reason` is completely unnecessary

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>

* return early when `itemSlots.Slots.Count == 0`

* tweak logic for triggering popups

* change popup logic again

* Consolidate whitelist check

* Get any popup message not just last failed slot

* Apply suggestions from code review

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* yoink

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

---------

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Add cvars to votekick to customize requirements for the initiator. (#32490)

* Automatic changelog update

* Add on-call functionality for adminning (#30443)

* Add on-call functionality for adminning

The first time an ahelp gets SOS it gets relayed to the specified channel with the specified ping. Every time after that it doesn't until it gets a non-SOS response received.

* Remove redundant name

Pretty sure this already gets chucked on the name of the msg itself I think it just didn't show in screenshot because they were subsequent.

* Update Content.Server/Administration/Systems/BwoinkSystem.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: deathride58 <deathride58@users.noreply.github.com>

* Automatic changelog update

* Pills are explosion resistant (partially reverts #15851) (#32458)

* idk how to revert a pr so I just deleted some lines

* pill destructible with explosion resistance

* comment for explosion resist

* "and" to "but"

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Automatic changelog update

* Hasten handcraft gauze recipe & decrease techfab gauze cost (#32744)

* med lathe gauze price reduction

* gauze craft doafter time

* 3 second doafter craft

* Automatic changelog update

* Service workers antagonist fix. (#31359)

* add

* Revert "add"

This reverts commit 25da34b0fead5812fe5800c9bf5dd7b10ef48d7d.

* antagonism allowed™️

* Automatic changelog update

* Adds a new AME sound effect! (#33097)

* Changes the AME sound effect to not be the default MetalThud.

* Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing!

* Attribution and licensing, as requsted by deathride58

* Fixes the high-pitched squeak audible to some people!

* Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!

* Automatic changelog update

* Allow for the ai's laws to be changed from its core and eye (#32461)

* Allow for the ai's laws to be changed from its core and eye

* Address reviews

* Automatic changelog update

* clean up tools lathe recipes (#31521)

* clean up tools lathe recipes

* add medical and cooking tools

* add result

* add result to others

* review

* engine

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>

* Automatic changelog update

* Intercoms and Radios both pick up proximate speech (#32737)

* Deduping of recent messages should consider the channel it's being sent to

* rerun actions

* Automatic changelog update

* Adds headphones to loadouts (#33067)

added headphones to trinkets

* Automatic changelog update

* Cardboard Box Capacity 4 -> 5 (#32743)

* capacity upgrade

* comment update

* remove our duplicate pill whitelist

* fix

* remove broken crew monitor from dev map, how did it even get there

---------

Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
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2024-11-07 20:09:25 +00:00
..
Abilities/Mime Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
Access Job title localization (#32338) 2024-10-24 00:11:34 +01:00
Actions Action stuff (#31305) 2024-08-27 01:00:43 +01:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-06-01 17:41:58 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Replace IClickAlert with events (#30728) 2024-08-09 18:58:46 +01:00
AlertLevel Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Ame upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Animals upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Announcements Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Anomaly Fix tech anomaly nexttimer (#32805) 2024-10-24 02:06:02 +01:00
Antag Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
Arcade Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Visualized regions for NavMapControl (#31910) 2024-10-24 02:25:28 +01:00
Audio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Bed Fix cryo locale again (#32654) 2024-10-24 00:08:00 +01:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-08-09 17:53:32 +01:00
Body Fix for low zombie blood (#32532) 2024-10-24 02:20:17 +01:00
Botany Fix PlantHolder interactions & InteractionSystem assert (#32874) 2024-10-24 02:12:06 +01:00
Buckle/Systems Power stuff (#31314) 2024-08-27 01:00:42 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Cargo cherry pick "fix BankClientComponent never updating" (#33123) (#2116) 2024-11-04 16:56:23 +00:00
CartridgeLoader MedTek Cartridge (#32450) 2024-10-02 12:23:15 +01:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Chat Add hushed trait (#2106) 2024-11-06 21:50:09 +00:00
Chemistry Syringe gun! (#32112) 2024-10-24 02:25:12 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
Clothing Move OnGhostAttempt to GhostSystem (#31445) 2024-08-27 01:03:06 +01:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Communications upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Connection Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Construction Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-09 18:24:46 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Database cherry-pick "Fix server crash on shutdown due to DB notifications" (#31379) (#2057) 2024-10-27 15:38:18 +00:00
Decals Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV stocks trading (#2103) 2024-11-06 18:30:54 +01:00
Destructible Change minibomb to be explosion resistant and start timer on damage (#32429) 2024-10-08 01:14:09 +01:00
DetailExaminable upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
DeviceLinking Power stuff (#31314) 2024-08-27 01:00:42 +01:00
DeviceNetwork upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 20:30:58 +02:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Add webhook for votekicks (#32513) 2024-10-02 12:09:34 +01:00
Disposal Power stuff (#31314) 2024-08-27 01:00:42 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Dragon fix dragon spawn location and round end summary (#31890) 2024-09-14 13:58:54 +01:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Engineering Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-22 02:38:29 +01:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
EntityEffects upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 15:19:51 +01:00
Entry AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution remove dupe melee execution code, fix 2024-09-01 04:36:08 +01:00
Explosion Adds the coordinates to the rattle message. (#1983) 2024-10-14 20:06:50 +02:00
Fax Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Flash Replace some to do with TODO (#30346) 2024-08-09 18:04:42 +01:00
Fluids Added Firebots - Real (#32482) 2024-10-02 12:16:27 +01:00
Forensics Change forensic pad to use label isntead of name changing (#31842) 2024-09-14 14:23:35 +01:00
GameTicking Traitor activation fix for missing PDA (#30359) 2024-10-24 02:14:32 +01:00
Gateway upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Gatherable fix Gatherable magic number (#31327) 2024-08-27 00:40:13 +01:00
Ghost upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
GhostKick Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Glue upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Gravity Use Transform instead of TryComp<TransformComponent> (#32170) 2024-09-22 02:23:28 +01:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
Guardian prevent using holo inside containers (#32068) 2024-09-22 02:23:50 +01:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-08-09 17:47:51 +01:00
Holosign Fix holosignsystem popup (#32808) 2024-10-24 02:09:07 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-09 19:01:53 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Job title localization (#32338) 2024-10-24 00:11:34 +01:00
IgnitionSource upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
ImmovableRod Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Implants cherry pick "Fix currency duplication bug (#32524)" (#1936) 2024-09-29 14:24:09 +00:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-08-09 17:50:58 +01:00
Interaction Remove obsolete functions from tile commands. (#31112) 2024-08-27 00:40:02 +01:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Add webhook for votekicks (#32513) 2024-10-02 12:09:34 +01:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs improve job special (#30753) 2024-08-09 19:17:26 +01:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-08 19:58:52 +02:00
Kitchen Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-24 00:17:33 +01:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-09 18:31:41 +01:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Light upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Lube upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Maps Change `Resave` Permission Requirement to Host (#31397) 2024-08-27 00:50:40 +01:00
MassMedia Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Materials Fix error log when recycling something with small material counts. (#32723) 2024-10-24 00:17:33 +01:00
Mech Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Medical upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Mind Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
Mindshield make mindshields removable (#1631) 2024-08-18 10:47:55 +00:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Rodentia Species (#1511) 2024-09-07 23:04:34 -03:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
NPC Added Firebots - Real (#32482) 2024-10-02 12:16:27 +01:00
NameIdentifier Fix bounties(and potentially other things) running out of ids (#32700) 2024-10-24 00:32:48 +01:00
Ninja Several Ninja Suit power cell upgrade fixes. (#32902) 2024-10-24 02:25:27 +01:00
NodeContainer Prevent stacking pipes (#28308) 2024-06-01 17:14:50 +02:00
Nuke Nuke Now Requires the Disk to be Inserted to Toggle Anchor (#29565) 2024-09-14 14:02:05 +01:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Nyanotrasen mail refactor (#2067) 2024-10-28 19:32:07 +00:00
Objectives early merge killpersonconditionsystem refactor (#32680) (#2044) 2024-10-25 11:14:36 +00:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
PDA Job title localization (#32338) 2024-10-24 00:11:34 +01:00
Paper Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Parallax upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
ParticleAccelerator Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Payload/EntitySystems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Physics Fix RA0032 (#32514) 2024-10-02 12:08:12 +01:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 19:04:17 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
PneumaticCannon Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Pointing Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Points upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Polymorph replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-09 18:24:46 +01:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power Make APC UI work correctly with multiple users (#32465) 2024-10-24 01:56:14 +01:00
PowerCell decouple ItemToggle from PowerCellDraw (#31392) 2024-08-27 01:00:14 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-07-05 20:21:45 +02:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-08-09 18:12:53 +01:00
Procedural Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Radio upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-08 20:24:12 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Station AI ability to electricute doors (#32012) 2024-10-02 12:06:48 +01:00
Repairable Recycler Overhaul (#30802) 2024-08-21 16:00:29 +01:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Respawn Use TurfSystem.IsTileBlocked instead of TurfHelpers (#32174) 2024-09-22 02:38:29 +01:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-14 14:18:27 +01:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-24 02:12:06 +01:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-18 13:34:13 +02:00
Roles update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
Rotatable upstream merge (#1636) 2024-08-18 17:21:07 +00:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Localization of the shuttle call sender (#32286) 2024-09-22 02:38:56 +01:00
Salvage Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Sandbox Fix colornetwork desc and help (#29856) 2024-08-09 17:38:27 +01:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Shuttles FTL coordinate disk command for admins: ftldisk (#28075) 2024-10-24 02:08:05 +01:00
Silicons Give AI a Sound Cue when an Antimov board is inserted (#32625) 2024-10-24 02:09:07 +01:00
Singularity Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sound Station AI (#30944) 2024-08-30 07:53:19 +01:00
Spawners update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-09 19:03:54 +01:00
Spreader metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack cherry pick "Fix currency duplication bug (#32524)" (#1936) 2024-09-29 14:24:09 +00:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station update for mind roles and fix random stuff, localize alt ids 2024-10-24 01:55:17 +01:00
StationEvents Moved hardcoded string "PEOPLE" to Loc.GetString() (#32164) 2024-09-22 02:22:13 +01:00
StationRecords use LocalizedJobTitle in crew manifest (#2037) 2024-10-24 12:54:35 +00:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
Store Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
StoreDiscount/Systems upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Strip Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
SubFloor Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
SurveillanceCamera Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-07-25 01:50:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-08 20:16:59 +02:00
Temperature Don't error on missing component in ChangeHeat (#32451) 2024-10-24 01:56:14 +01:00
Terminator remove GenericAntag completely (#28218) 2024-08-09 19:02:29 +01:00
Tesla make teslas great again (#1916) 2024-10-27 23:05:22 +00:00
Thief Fixing Thief Beacon Role Check Logic (to use new mindrole system) (#32764) 2024-10-24 01:58:17 +01:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Tips Localize tips (#28285) 2024-06-01 17:41:48 +02:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Traitor Traitor activation fix for missing PDA (#30359) 2024-10-24 02:14:32 +01:00
Traits don't apply traits for borg and ai (#31990) 2024-09-14 14:26:27 +01:00
UserInterface Predict IntrinsicUI (#31310) 2024-08-27 00:34:13 +01:00
VendingMachines Fix contraband never getting added to vend inventory (#32431) 2024-10-02 11:38:42 +01:00
Verbs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
VoiceMask Fix Syrinx implant (#2055) 2024-11-03 18:02:03 +00:00
Voting upstream merge 2/11 (#2090) 2024-11-07 20:09:25 +00:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons cleanup melee (#32486) 2024-10-24 02:06:01 +01:00
Weather Weather fix (#30857) 2024-08-27 01:00:43 +01:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 19:04:58 +01:00
Wires upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Worldgen Replace obsolete Tile Access methods (#32508) 2024-10-02 12:08:12 +01:00
Xenoarchaeology Fixed portal artifacts targeting the Ai (#32677) 2024-10-24 02:06:01 +01:00
Zombies Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs