..
AI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
AME
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
APC
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Access
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
ActionBlocker
ActionBlockerSystem now has EntityUid overloads.
2021-09-28 11:47:41 +02:00
Actions
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Acts
Slight trigger refactor ( #4320 )
2021-07-25 12:09:08 +02:00
Administration
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Alert
fix dead alert ( #4558 )
2021-09-02 21:11:12 -07:00
Arcade
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Atmos
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
Audio
Adds linting support to SoundCollectionPrototype, fix linter errors.
2021-10-01 12:40:44 +02:00
Body
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Botany
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Buckle
Remove IActionBlocker.CanMove ( #4449 )
2021-08-09 17:34:01 -07:00
CCVar
Landing velocity threshold ( #4606 )
2021-09-15 20:58:45 +10:00
Cabinet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Camera
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cargo
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
CharacterAppearance
Losing a head doesn't mean you lose your eyes #3956 #4061 ( #4225 )
2021-08-07 14:18:42 -07:00
CharacterInfo
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Chat
Chat improvements. ( #4283 )
2021-07-20 10:29:09 +02:00
Chemistry
Fix tanks being empty on round start ( #4696 )
2021-10-01 15:48:00 +02:00
Climbing
Remove IActionBlocker.CanMove ( #4449 )
2021-08-09 17:34:01 -07:00
Cloning
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Clothing
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
CombatMode
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Communications
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Computer
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Configurable
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Construction
Port all construction conditions to the new examine.
2021-10-01 15:27:42 +02:00
Containers /ItemSlot
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Conveyor
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cooldown
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Coordinates
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Crayon
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Cuffs
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Damage
whoops ( #4732 )
2021-10-01 18:47:52 -07:00
Dataset
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Directions
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Disposal
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
DoAfter
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Doors
Refactor IDoorCheck into entity events ( #4366 )
2021-08-02 21:57:06 +10:00
DragDrop
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00
DrawDepth
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
EffectBlocker
ActionBlockerSystem now has EntityUid overloads.
2021-09-28 11:47:41 +02:00
Emoting
Fix/ECS SharedEmotingComponent.
2021-09-15 16:36:56 +02:00
EntityList
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Entry
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Eui
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Examine
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Explosion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Flash
Refactors flashes to ECS, sunglasses protect you from being flashed. ( #4579 )
2021-09-10 00:20:41 +10:00
Fluids
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Foam
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Friction
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
GameTicking
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
GameWindow
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Ghost
Revert "Refactor Damage to use Protoypes ( #4262 )"
2021-08-24 01:06:32 -06:00
Gravity
Merge branch 'master' into replace-sounds-with-sound-specifier
2021-07-25 14:12:00 +02:00
HUD
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Hands
Wieldable/two-handed weapons ( #4554 )
2021-09-17 07:16:11 -07:00
Input
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Instruments
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Interaction
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Inventory
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
IoC
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Item
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Kitchen
Fix #4070 , Visualizer Edition ( #4730 )
2021-10-02 16:43:47 -07:00
Lathe
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Light
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Localizations
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
MachineLinking
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
Maps
Make content use EntityLookupFlags ( #4531 )
2021-08-29 14:23:11 +10:00
Markers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Materials
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
MedicalScanner
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Mining
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MobState
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Module
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Morgue
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Movement
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
NodeContainer
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Nutrition
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Objectives
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PDA
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Paper
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Physics
Improve hands & pulling ( #4389 )
2021-07-31 03:14:00 +02:00
Placeable
Updates ComponentHandleState usages to be by-ref ( #4535 )
2021-08-30 11:33:48 +02:00
Pointing /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Popups
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Power
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PowerCell
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Preferences
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Projectiles
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Prototypes
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pulling
Fix pulling being set even if the attempt was cancelled
2021-09-30 13:07:19 -07:00
Radiation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Random /Helpers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Recycling
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Research
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Roles
Fix GameTicker and StartingGear performing bad string checks.
2021-09-30 13:35:35 +02:00
Rotatable
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Rotation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Rounding
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
SMES
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sandbox
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Security
Add security barriers ( #4458 )
2021-08-23 02:32:24 +10:00
Shuttles
Make Saltern driveable ( #4257 )
2021-07-21 21:15:12 +10:00
Singularity
Singularity fixes ( #4383 )
2021-08-23 00:54:03 +10:00
Slippery
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
Smoking
Refactors smoking to ECS, smoking actually makes you inhale reagents. ( #4678 )
2021-09-26 15:19:00 +02:00
Solar
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Sound
SoundSpecifiers can now specify paths/collections as a value too. ( #4627 )
2021-09-18 10:39:16 +02:00
Spawning
Random offset for DefaultGrid every round ( #4411 )
2021-08-03 18:49:25 +10:00
Speech
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Stacks
Add linter support to StackPrototype, fix linter errors.
2021-09-27 13:08:18 +02:00
Standing
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
StationEvents
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Storage
Cigarette ecs ( #4495 )
2021-09-04 10:42:32 -07:00
Strip /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Stunnable
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
SubFloor
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Suspicion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tabletop
Fix aghosts not being able to interact with chess
2021-10-01 12:11:04 -07:00
Tag
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Targeting
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Temperature
Refactor Flammable to be ECS. ( #4671 )
2021-09-22 11:05:33 +02:00
Throwing
Throwing tweaks ( #4705 )
2021-09-29 00:16:00 +10:00
Toilet
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tool
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Traitor /Uplink
Moving PDA to ECS ( #4538 )
2021-10-03 15:05:52 +11:00
Transform
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Trigger
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vapor
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
VendingMachines
Removes vending inventory desc and adds missing vending machine descriptions ( #4493 )
2021-08-20 05:23:02 +00:00
Verbs
Fixes for grid rotation ( #4562 )
2021-09-16 13:02:10 +10:00
Voting
Vote type delay, code comments.
2021-07-21 19:03:10 +02:00
Wall
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Weapons
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Whitelist
Fix EntityWhitelist not taking into account ignored components
2021-07-24 15:46:44 -07:00
Window
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Wires
Changes most uses of Color.Green to Color.LimeGreen for better visuals ( #4666 )
2021-09-20 21:50:02 -07:00
Content.Shared.csproj
Remove OutputPath overrides for shared.
2021-08-30 01:38:29 +02:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00