Delta-v/Content.Client
pathetic meowmeow 3a2b9050df Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205)
This simplifies the code and makes the experience of examining contents
easier without the reagent dispenser UI, as well as adding the possibility
for dispensers to have items of heterogeneous sizes in them, which would
allow configuring reagent dispensers to accept smaller containers such
as beakers or vials in order to allow for more types of smaller quantities
of reagents, or other flexibilities brought by using a standard storage
component.
2025-05-18 17:08:25 +01:00
..
Access upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Actions Fix action ent prediction (#37076) 2025-05-18 15:59:47 +01:00
Administration upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Fix Anomaly infections infinity growing after curing (#32259) 2024-09-22 02:38:29 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Audio Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
BarSign Selectable Bar Signs (#29068) 2024-07-25 01:57:58 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Body/Systems Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Mob collisions (#34580) 2025-04-06 21:35:57 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
CartridgeLoader NanoTask (#34095) 2025-03-23 15:47:56 +00:00
Changelog upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CharacterInfo Message highlights (#2990) 2025-04-04 17:18:19 +01:00
Charges upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chasm upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chat Port fancy speech bubbles (#29349) 2025-05-18 16:52:29 +01:00
Chemistry Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-18 17:08:25 +01:00
Clickable Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Merge showsubfloorforever into showsubfloor (#33682) 2025-03-23 14:07:25 +00:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Construction Localizable craftmenu (#32339) 2025-05-18 16:09:54 +01:00
ContextMenu/UI Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Credits upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
CriminalRecords upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage StaminaSystem to SharedStaminaSystem (#37199) 2025-05-18 16:51:32 +01:00
DamageState Carpy the Legal Carp gets a suit for differentiation (#1456) 2024-08-12 22:47:30 +00:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
DisplacementMap upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Disposal Select current target in mailing unit UI, prevent UI jumping (#37098) 2025-05-18 16:09:56 +01:00
DoAfter Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Doors upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-06 21:43:47 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Electrocution another rename 2024-12-07 17:27:28 +00:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Entry upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Eui removed obsolete netmessage creator (#33542) 2024-12-07 21:46:09 +00:00
Examine Fix examine prediction (#36999) 2025-05-18 15:52:39 +01:00
Explosion Explosions warnings cleanup (#36167) 2025-05-18 16:30:25 +01:00
Eye Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Cleanup: Fix field naming rule violation in ``GhostComponent`` (#35454) 2025-03-01 14:20:25 +00:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Station Anchor (#26098) 2024-09-01 03:36:44 +01:00
Guidebook Link to reagent ingredients on the same Guidebook page (#36700) 2025-05-18 17:05:14 +01:00
Hands upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
HealthAnalyzer/UI Health Analyzer Reactivation (#3521) 2025-04-21 15:18:50 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
Holopad Port fancy speech bubbles (#29349) 2025-05-18 16:52:29 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
IconSmoothing IconSmooth additional smoothing keys (#35790) 2025-03-23 14:25:03 +00:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Info upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Input return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
Instruments upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Purges uses of TransformComponent.WorldRotation (#34946) 2025-03-01 12:38:15 +00:00
Inventory Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
IoC Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Items upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Jittering upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LateJoin replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
Lathe some salv fixes (#3663) 2025-05-07 14:24:54 +01:00
Launcher upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Light Light warnings cleanup (#36195) 2025-04-06 20:52:12 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Add collapse button to lobby right panel (#37140) 2025-05-18 16:51:33 +01:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Mapping warnings cleanup (#36168) 2025-04-06 20:50:17 +01:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-03-01 12:44:03 +00:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Materials upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Mech Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Medical Cryotube draw-depth (#37240) 2025-05-18 16:55:01 +01:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement fully refactor waddling (#3588) 2025-04-27 02:15:30 +01:00
NPC Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
NetworkConfigurator upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Nuke add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Metamorphosis - FoodSequence 3 (#31012) 2024-09-14 13:52:20 +01:00
Nyanotrasen the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Orbit Ghost orbit jitter fix (#34797) 2025-02-14 16:09:51 +00:00
Outline upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Overlays Add noir glasses (#36923) 2025-05-18 16:11:59 +01:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
Paper Speedmerge make departmental orders consoles print slips (#3658) 2025-05-09 23:16:18 +01:00
Parallax upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ParticleAccelerator More robust Particle Accelerator menu (retry) (#34037) 2025-02-14 16:09:49 +00:00
Physics Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Pinpointer Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Radiation Optimize & clean up RadiationSystem (#34459) 2025-01-28 04:31:28 +00:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rotation Rotation warnings cleanup (#36197) 2025-04-06 20:53:16 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Screenshot upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2025-01-01 17:10:26 +00:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Silicons upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Singularity upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Smoking upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Sprite upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Stack Show other speso colours, add larger denominations (Frontier#1496) (#37030) 2025-05-18 15:48:48 +01:00
Station add StationTrackerComponent (#36803) 2025-05-18 15:52:39 +01:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Stealth Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sticky/Visualizers full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
Storage upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Store/Ui add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Sentry turrets - Part 5: Reuseable UI components (#35149) 2025-05-18 16:30:26 +01:00
SubFloor Sloth's subfloor vismask adventure (#35347) 2025-03-23 16:15:07 +00:00
SurveillanceCamera upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Tabletop Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Telephone Holopads (#32711) 2024-12-21 10:13:32 +00:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-05-18 15:33:20 +01:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-06 20:52:44 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Tips silent footsteps for ninja (#33280) 2025-01-01 17:10:11 +00:00
Toggleable Add species-specific code for ToggleableLightVisuals (#35482) 2025-03-01 14:31:31 +00:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Turrets Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-04-06 20:50:17 +01:00
UserInterface Link to reagent ingredients on the same Guidebook page (#36700) 2025-05-18 17:05:14 +01:00
VendingMachines Fix vending machine manager wire error (#37100) 2025-05-18 16:12:01 +01:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-06 21:35:59 +01:00
Viewport Update ScalingViewport for Engine PR (#28786) 2025-02-14 16:09:46 +00:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Weather Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix layout on wires UI (#33714) 2024-12-07 22:01:19 +00:00
Xenoarchaeology upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
_CD Uplink Item: Records Tablet (#3556) 2025-04-25 01:58:16 +00:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DV make uplink implants work with contracts (#3761) 2025-05-15 17:43:51 +01:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
_Goobstation/Emoting Animated Emotes from Impstation (#2746) 2025-01-18 23:50:21 +00:00
_Impstation Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00
_NF port better borgs from frontier (#3110) 2025-03-04 12:10:32 +00:00
_RMC14/Mentor return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
_Shitmed hide surgeries that cant be done yet (#3335) 2025-04-04 20:42:52 +01:00
_White/Standing lol!!! 2024-12-27 16:40:05 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-28 04:31:22 +00:00