Delta-v/Content.Shared/Inventory
slarticodefast 686ec8b8b1 improve noir glasses shader (#37996)
* improve noir glasses shader

* tweak values
2025-08-06 23:31:27 +02:00
..
Events New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
VirtualItem upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
InventoryComponent.cs Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
InventorySystem.Equip.cs Cleanup: Make separate event for the equip/unequip target (#37333) 2025-05-18 17:22:21 +01:00
InventorySystem.Helpers.cs Fix references to obsolete TryGetContainingContainer override (#34912) 2025-03-01 12:38:16 +00:00
InventorySystem.Relay.cs improve noir glasses shader (#37996) 2025-08-06 23:31:27 +02:00
InventorySystem.Slots.cs Minor Shitmed Bugfixes 2 (#1038) 2024-12-27 17:17:07 +00:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
RelaySubscriptionHelpers.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-18 17:28:03 +01:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-05-07 01:54:56 +02:00