| .. |
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APC
|
add apc wires (#3372)
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2025-04-06 03:51:55 +01:00 |
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Abilities
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action refactor proper ecs edition (#27422)
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2025-08-06 20:08:30 +02:00 |
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Access
|
Access Reader Refactor (#37772)
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2025-08-07 00:26:56 +02:00 |
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ActionBlocker
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GettingUsedAttemptEvent (#35450)
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2025-03-01 14:19:29 +00:00 |
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Actions
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fix dragon devour action (#37968)
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2025-08-06 22:30:09 +02:00 |
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Administration
|
Curator Help 2 Electric Boogaloo (#3870)
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2025-06-10 10:56:50 +00:00 |
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Advertise
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Predict vending machine UI (#33412)
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2025-03-09 19:35:09 +00:00 |
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Alert
|
Predicted internals (#33800)
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2025-05-18 16:21:09 +01:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Predict AME Fuel Examine (#38018)
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2025-08-06 23:42:02 +02:00 |
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Animals
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Fix debug asserts in WoolySystem and UdderSystem (#35314)
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2025-05-18 16:57:46 +01:00 |
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Anomaly
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Fix prototypes and datadefs so they pass analyzer checks (again) (#37485)
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2025-05-18 17:55:22 +01:00 |
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Antag
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Add support for antag-before-job selection (#35789)
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2025-03-14 10:53:07 -04:00 |
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Arcade
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armable
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Armor
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Atmos
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Bring back low pressure damage to its unnerfed value (#38196)
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2025-08-07 02:09:13 +02:00 |
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Audio
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The Cosmic Cult (#3288)
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2025-05-02 10:58:51 -04:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-25 01:57:58 +02:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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action refactor proper ecs edition (#27422)
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2025-08-06 20:08:30 +02:00 |
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Beeper
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fix issues with proximity beeper (#3975)
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2025-06-17 16:11:09 +00:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Body
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-08-07 01:48:46 +02:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
|
Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Cleanup unused/redundant dependencies (#38099)
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2025-08-07 01:02:04 +02:00 |
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Burial
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-08-07 01:48:46 +02:00 |
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CCVar
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-08-07 01:48:46 +02:00 |
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Cabinet
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move all nuke core stuff to _DV (#2902)
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2025-02-06 13:22:28 +00:00 |
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Camera
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 05:02:03 +00:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Cargo
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Allow cargo request computers to send orders to the primary account (#37943)
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2025-08-07 01:57:30 +02:00 |
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CartridgeLoader
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Fix prototypes and datadefs so they pass analyzer checks (again) (#37485)
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2025-05-18 17:55:22 +01:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-24 00:17:33 +01:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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fix kitsune action (#3715)
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2025-05-11 16:13:12 +01:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Chat
|
New Discord integration fixes (#37793)
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2025-08-05 16:24:38 +02:00 |
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Chemistry
|
Spray nozzle can suck puddles into tank directly! (#30600)
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2025-08-05 16:49:19 +02:00 |
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Climbing
|
Don't show climb verb for objects that cannot be climbed (#38115)
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2025-08-07 01:03:00 +02:00 |
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Clock
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Watches (#29550)
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2024-08-09 17:45:45 +01:00 |
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Cloning
|
Fix prototypes and datadefs so they pass analyzer checks (again) (#37485)
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2025-05-18 17:55:22 +01:00 |
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Clothing
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Chameleon clothes + EMP behaviour (#30924)
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2025-08-06 21:13:41 +02:00 |
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Clumsy
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Cluwne
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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make PacifiedComponent session specific (#38137)
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2025-08-07 01:30:52 +02:00 |
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Communications
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Add the ability to call a GALPOL exfiltration shuttle (#3722)
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2025-05-16 15:27:37 -04:00 |
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Computer
|
…
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Configurable
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Construction
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Layering for atmospheric pipes (#36124)
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2025-08-06 22:53:27 +02:00 |
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ContainerHeld
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Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
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2025-08-06 22:06:58 +02:00 |
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Containers
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Spray nozzle can suck puddles into tank directly! (#30600)
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2025-08-05 16:49:19 +02:00 |
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Contraband
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Conveyor
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Mob movement rewrite (#35931)
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2025-04-06 20:43:50 +01:00 |
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Coordinates
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-03-01 13:53:30 +00:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-12-07 15:43:36 +00:00 |
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CrewManifest
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Add pronouns to crew manifest (#2647)
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2025-01-08 11:39:09 +00:00 |
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CriminalRecords
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Localize criminal records reason placeholder dataset (#35810)
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2025-03-23 15:53:28 +00:00 |
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Cuffs
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CompFactory updates (#37559)
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2025-08-04 15:25:05 +02:00 |
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Damage
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Add Diona rooting (#32782)
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2025-08-06 23:57:34 +02:00 |
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Dataset
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-23 15:57:26 +00:00 |
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Decals
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-27 21:59:12 +02:00 |
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Destructible
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Better Godmode (#37020)
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2025-05-18 17:12:17 +01:00 |
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DetailExaminable
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make the detailed examine verb predicted (#35362)
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2025-03-01 14:03:52 +00:00 |
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DeviceLinking
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Port goobstation factorio (#4035)
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2025-07-27 13:31:36 +01:00 |
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DeviceNetwork
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Devour
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Dice
|
Predicted dice rolls (#34863)
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2025-03-01 13:16:50 +00:00 |
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Directions
|
…
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DisplacementMap
|
Displacement maps big update (#30093)
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2024-08-09 17:58:39 +01:00 |
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Disposal
|
Port goobstation factorio (#4035)
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2025-07-27 13:31:36 +01:00 |
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DoAfter
|
Port goobstation factorio (#4035)
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2025-07-27 13:31:36 +01:00 |
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Doors
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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DragDrop
|
Climbing refactor (#20516)
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2023-10-14 22:02:29 +02:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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DrawDepth
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Layering for atmospheric pipes (#36124)
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2025-08-06 22:53:27 +02:00 |
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Drowsiness
|
Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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Drugs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Drunk
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Reduce base electrocution stun time from 8 to 5 seconds (#34578)
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2025-03-23 15:46:10 +00:00 |
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Emag
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upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Engineering
|
upstream merge 27/04/2025 (#3596)
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2025-05-06 19:35:03 -04:00 |
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Ensnaring
|
Allow Pacifists to Use Bola (#37188)
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2025-05-18 16:51:32 +01:00 |
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EntityEffects
|
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-08-07 01:48:46 +02:00 |
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EntityList
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EntityLootTable deleted (#37604)
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2025-08-04 14:52:39 +02:00 |
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EntityTable
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Add support for contextual information in EntityTables (#37737)
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2025-08-06 22:28:50 +02:00 |
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Entry
|
Add a way for bulk abstracting prototypes (#24140)
|
2024-01-26 22:58:11 +01:00 |
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Eui
|
Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-26 22:49:13 +01:00 |
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Examine
|
CompFactory updates (#37559)
|
2025-08-04 15:25:05 +02:00 |
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Exchanger
|
Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
|
Remove additional DoafterEvent (#2455)
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2024-12-16 18:10:19 +00:00 |
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Explosion
|
Cleanup remaining `IMapManager.MapExists` uses (#37851)
|
2025-08-05 17:10:34 +02:00 |
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Eye
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
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Fax
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
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FingerprintReader
|
Fingerprint Reader System (#35600)
|
2025-03-09 19:33:21 +00:00 |
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FixedPoint
|
Add FixedPoint2TypeParser (#38169)
|
2025-08-07 01:38:26 +02:00 |
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Flash
|
Flash overlay rework and bugfixes (#27369)
|
2024-06-06 21:46:58 +02:00 |
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Fluids
|
Spray nozzle can suck puddles into tank directly! (#30600)
|
2025-08-05 16:49:19 +02:00 |
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Foldable
|
Fix skeletons spawning in folded body bags (#37151)
|
2025-05-18 16:30:26 +01:00 |
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Follower
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
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Forensics
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
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Friction
|
Content changes required for physicsmap purge (#37878)
|
2025-08-05 19:18:09 +02:00 |
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Friends
|
fix fish petting misprediction (#30175)
|
2024-08-09 17:51:30 +01:00 |
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GPS
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
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GameTicking
|
Refactor audio system to send collection IDs over the network (#33610)
|
2025-03-01 14:13:07 +00:00 |
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GameWindow
|
…
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|
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Gateway
|
Gateway destinations (#21040)
|
2023-11-19 22:09:46 +01:00 |
|
Ghost
|
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
|
2025-08-07 01:48:46 +02:00 |
|
GhostKick
|
…
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|
|
Gibbing
|
Make animals drop giblets into container or floor when they inserted into container (#37228)
|
2025-05-18 16:55:01 +01:00 |
|
Glue
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-07-25 00:17:01 +02:00 |
|
Gravity
|
Station Anchor (#26098)
|
2024-09-01 03:36:44 +01:00 |
|
GridPreloader
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Guidebook
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
HUD
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
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Hands
|
Add WieldingBlockerComponent (#37778)
|
2025-08-05 16:49:29 +02:00 |
|
HealthExaminable
|
Improved Health examination text (#38126)
|
2025-08-07 01:36:36 +02:00 |
|
Holiday
|
Automatic holiday sprites (#22929)
|
2024-01-22 18:36:53 +01:00 |
|
Holopad
|
Station AI customizations (#34501)
|
2025-05-18 17:30:39 +01:00 |
|
HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Humanoid
|
Port Harpy wing/arm layering fix, remove base female displacement map (#2917) (#3933)
|
2025-06-29 09:01:04 +01:00 |
|
IconSmoothing
|
randomize iconSmoothing (#28158)
|
2024-08-09 17:51:14 +01:00 |
|
IdentityManagement
|
fix clone appearance (#37130)
|
2025-05-18 16:26:24 +01:00 |
|
IgnitionSource
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Implants
|
Chameleon controller implant (Clothing fast switch) (#33887)
|
2025-08-06 21:56:47 +02:00 |
|
Info
|
Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
|
2025-02-14 16:09:48 +00:00 |
|
Input
|
Add keybind for swapping hands in the other direction (#37588)
|
2025-08-04 14:43:12 +02:00 |
|
Instruments
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
|
Intellicard/Components
|
Intellicards now have a doAfter. (#33198)
|
2024-11-15 17:35:10 +00:00 |
|
Interaction
|
Don't click-to-face when moving (#37874)
|
2025-08-05 17:15:22 +02:00 |
|
Internals
|
Use distinct action labels for toggling internals on and off. (#36073)
|
2025-08-06 23:27:43 +02:00 |
|
Inventory
|
improve noir glasses shader (#37996)
|
2025-08-06 23:31:27 +02:00 |
|
IoC
|
…
|
|
|
Item
|
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
|
2025-08-06 22:06:58 +02:00 |
|
ItemRecall
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
Jaunt
|
Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201)
|
2024-11-15 17:45:08 +00:00 |
|
Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-26 23:01:11 +01:00 |
|
Kitchen
|
Add microwave recipes to the guidebook (#34105)
|
2025-03-01 14:16:19 +00:00 |
|
Labels
|
Salvage Job Board (#37549)
|
2025-05-18 18:21:06 +01:00 |
|
LandMines
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Lathe
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Light
|
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
|
2025-08-07 01:48:46 +02:00 |
|
Lightning
|
Tesla (#21124)
|
2024-01-22 18:56:57 +01:00 |
|
Localizations
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Lock
|
Add checks for various complex interactions (#37246)
|
2025-08-06 23:32:53 +02:00 |
|
Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-07-25 00:17:01 +02:00 |
|
MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Machines
|
Add multipart machines system (#35969)
|
2025-08-06 23:29:17 +02:00 |
|
Magic
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
MagicMirror
|
Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-08-09 18:12:53 +01:00 |
|
MapText
|
Implement map text (#28705)
|
2024-07-05 20:23:41 +02:00 |
|
Mapping
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
Maps
|
shuttle impacts port (#37422)
|
2025-05-18 18:12:11 +01:00 |
|
MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-14 14:04:52 +01:00 |
|
Materials
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Maths
|
…
|
|
|
Mech
|
general bugfixes from commit dc16cad on Goob#1235
|
2025-01-25 21:15:56 -05:00 |
|
Medical
|
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
|
2025-08-07 01:48:46 +02:00 |
|
MedicalScanner
|
Add triaging to health analyzers and HUD (#3149)
|
2025-03-18 00:24:12 +00:00 |
|
Mind
|
Revert traitor reputation (#3823)
|
2025-05-22 23:59:12 +01:00 |
|
Mindshield
|
Chameleon controller implant (Clothing fast switch) (#33887)
|
2025-08-06 21:56:47 +02:00 |
|
Mining
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
Mobs
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
Module
|
…
|
|
|
Morgue
|
upstream merge 7/9 (#1762)
|
2024-09-10 01:20:38 +10:00 |
|
MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-08-09 17:19:01 +01:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-08 12:22:58 +01:00 |
|
Movement
|
Blood-Red Magboots now correctly show if magboots are active (#38013)
|
2025-08-07 00:00:13 +02:00 |
|
NPC
|
Forbid string literals for `NpcFactionSystem` methods (#38140)
|
2025-08-07 01:33:00 +02:00 |
|
NameIdentifier
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
NameModifier
|
Add GetBaseName method to NameModifierSystem (#35633)
|
2025-03-09 21:44:44 +00:00 |
|
Ninja
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
NodeContainer
|
Predict gasthermomachines (#33837)
|
2025-05-18 17:30:44 +01:00 |
|
Nuke
|
Add microwave-nukedisk interaction (#36114)
|
2025-08-04 19:19:05 +02:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Nutrition
|
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
|
2025-08-07 01:48:46 +02:00 |
|
Nyanotrasen
|
Fixes and migrating downstream yamls to use action system
|
2025-08-06 20:10:06 +02:00 |
|
Objectives
|
Revert traitor reputation (#3823)
|
2025-05-22 23:59:12 +01:00 |
|
Overlays
|
improve noir glasses shader (#37996)
|
2025-08-06 23:31:27 +02:00 |
|
PAI
|
action refactor proper ecs edition (#27422)
|
2025-08-06 20:08:30 +02:00 |
|
PDA
|
Cleanup warning CS0414 (#37648)
|
2025-08-04 15:28:50 +02:00 |
|
Paper
|
Salvage Job Board (#37549)
|
2025-05-18 18:21:06 +01:00 |
|
Parallax
|
Update `SharedBiomeSystem` methods to use `Entity<T>` (#37698)
|
2025-08-04 19:22:03 +02:00 |
|
ParcelWrap
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
ParticleAccelerator
|
Add multipart machines system (#35969)
|
2025-08-06 23:29:17 +02:00 |
|
Payload
|
Power stuff (#31314)
|
2024-08-27 01:00:42 +01:00 |
|
Physics
|
Force Wall Tweaks (#37525)
|
2025-08-04 14:50:39 +02:00 |
|
Pinpointer
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Placeable
|
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
|
2024-09-22 02:45:06 +01:00 |
|
Players
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-18 13:57:06 +02:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-02-08 11:52:29 +01:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-08 12:32:04 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Popups
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Power
|
Port goobstation factorio (#4035)
|
2025-07-27 13:31:36 +01:00 |
|
PowerCell
|
fix: don't retroactively drain disabled batteries (#37364)
|
2025-05-18 17:28:45 +01:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-08 20:17:23 +02:00 |
|
Preferences
|
Persist construction menu favorites server-side (#35867)
|
2025-05-18 18:12:44 +01:00 |
|
Procedural
|
Ore + entitytable fixes (#37675)
|
2025-08-04 19:17:11 +02:00 |
|
Projectiles
|
Minor ReflectionSystem refactor (#37039)
|
2025-05-18 15:54:11 +01:00 |
|
Prototypes
|
Layering for atmospheric pipes (#36124)
|
2025-08-06 22:53:27 +02:00 |
|
ProximityDetection
|
Refactor: ProximityDetectionSystem (#35133)
|
2025-05-18 17:14:54 +01:00 |
|
Prying
|
Give Paramedics Emergency JoL (#3219)
|
2025-04-01 02:04:29 +01:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-07-25 00:19:34 +02:00 |
|
RCD
|
Allow protected grids to be repaired (#36989)
|
2025-05-18 17:58:40 +01:00 |
|
Radiation
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Radio
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Random
|
Removes references to GetAnchoredEntitiesEnumerator(Vector2i) (#37796)
|
2025-08-05 16:24:53 +02:00 |
|
RatKing
|
Fixes and migrating downstream yamls to use action system
|
2025-08-06 20:10:06 +02:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-18 13:31:28 +02:00 |
|
Rejuvenate
|
…
|
|
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
RepulseAttract
|
Cosmic Cult | Release Patch (#3811)
|
2025-05-24 17:39:57 +01:00 |
|
Research
|
Add technology to tech disk names (#38157)
|
2025-08-07 02:14:59 +02:00 |
|
Resist
|
Port carrying & pseudo-item tweaks & features from frontier
|
2024-05-06 13:21:07 -05:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063)
|
2025-03-19 16:15:29 +00:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 19:17:05 +01:00 |
|
Robotics
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Roles
|
Chameleon controller implant (Clothing fast switch) (#33887)
|
2025-08-06 21:56:47 +02:00 |
|
Rootable
|
import me pls
|
2025-08-07 00:09:55 +02:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2024-01-22 18:37:45 +01:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 12:41:40 +01:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
SSD sleep take 2 (#34039)
|
2025-05-18 15:45:53 +01:00 |
|
Salvage
|
Increases magnet pull time to 9 minutes, increases warning time for salvage magnet, decreases wreck cost and other tweaks to the Salvage Magnet. (#3944)
|
2025-07-22 13:15:12 +01:00 |
|
Sandbox
|
…
|
|
|
Security
|
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length (#35407)
|
2025-05-18 18:10:23 +01:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Reduce network burden of the hunger system (#32986)
|
2024-12-21 10:17:05 +00:00 |
|
Shuttles
|
Fix center of mass mispredict when placing tiles (#37969)
|
2025-08-06 22:37:34 +02:00 |
|
Silicons
|
Tweak for the visual coverage granted to station AIs by holopads (#38059)
|
2025-08-07 00:06:44 +02:00 |
|
Singularity
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
|
2025-02-14 16:09:47 +00:00 |
|
Slippery
|
Add Diona rooting (#32782)
|
2025-08-06 23:57:34 +02:00 |
|
Smoking
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Solar
|
…
|
|
|
Sound
|
use manual component state for BaseEmitSoundComponent (#35030)
|
2025-04-06 20:51:06 +01:00 |
|
Spawning
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-24 00:03:28 +01:00 |
|
Speech
|
For DamagedSiliconAccent use Destructible threshold for default "DamageAtMaxThreshold" (#37252)
|
2025-05-18 16:57:27 +01:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Spreader
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-26 21:30:45 +01:00 |
|
Stacks
|
Port goobstation factorio (#4035)
|
2025-07-27 13:31:36 +01:00 |
|
Standing
|
fix standing
|
2025-04-06 22:50:13 +01:00 |
|
Station
|
Chameleon controller implant (Clothing fast switch) (#33887)
|
2025-08-06 21:56:47 +02:00 |
|
StationRecords
|
More filters for station records (#37213)
|
2025-05-18 16:50:57 +01:00 |
|
StatusEffect
|
fixes
|
2025-08-04 19:07:04 +02:00 |
|
StatusIcon
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-03-01 14:18:26 +00:00 |
|
Stealth
|
Yet another shitmed update (#1104)
|
2024-12-27 17:20:37 +00:00 |
|
StepTrigger
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 19:04:17 +01:00 |
|
Storage
|
Improve some `BinSystem` functionality (#38262)
|
2025-08-07 02:17:35 +02:00 |
|
Store
|
Revert traitor reputation (#3823)
|
2025-05-22 23:59:12 +01:00 |
|
StoreDiscount/Components
|
Cleanup remaining `IMapManager.MapExists` uses (#37851)
|
2025-08-05 17:10:34 +02:00 |
|
StoryGen
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Strip
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Stunnable
|
<.<
|
2025-08-06 23:50:36 +02:00 |
|
SubFloor
|
Layering for atmospheric pipes (#36124)
|
2025-08-06 22:53:27 +02:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
|
Survivor/Components
|
Fix/Addition - Wizard Survivor Antag Status (#35226)
|
2025-03-01 14:16:19 +00:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
MapManager warning cleanup shared edition (#36795)
|
2025-05-18 17:40:26 +01:00 |
|
Tag
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Telephone
|
Speech is relayed by holopad holograms (#33978) (#2631)
|
2025-01-06 17:14:57 +00:00 |
|
Teleportation
|
Wizard Teleport Scroll (Teleport Location ECS) (#36424)
|
2025-05-18 15:33:20 +01:00 |
|
Temperature
|
actually implement temperature immunity (#4054)
|
2025-07-21 20:35:27 +01:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-28 00:33:40 +01:00 |
|
Thief
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Throwing
|
Fix throwing prediction (#37086)
|
2025-05-18 16:30:25 +01:00 |
|
Tiles
|
Allow protected grids to be repaired (#36989)
|
2025-05-18 17:58:40 +01:00 |
|
Timing
|
Predicted internals (#33800)
|
2025-05-18 16:21:09 +01:00 |
|
Tips
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Toggleable
|
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
|
2025-08-06 22:06:58 +02:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
Tools
|
Forbid string literals for `SharedToolSystem` methods (#38250)
|
2025-08-07 02:15:21 +02:00 |
|
Toolshed/TypeParsers
|
Add FixedPoint2TypeParser (#38169)
|
2025-08-07 01:38:26 +02:00 |
|
Traits
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Trigger
|
…
|
|
|
TurretController
|
Sentry turrets - Part 6: Sentry turret control panels (#35235)
|
2025-08-05 16:53:07 +02:00 |
|
Turrets
|
Sentry turrets - Part 6: Sentry turret control panels (#35235)
|
2025-08-05 16:53:07 +02:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Predicted internals (#33800)
|
2025-05-18 16:21:09 +01:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
Verbs
|
Layering for atmospheric pipes (#36124)
|
2025-08-06 22:53:27 +02:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-04-07 14:09:57 +02:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-10-02 11:38:43 +01:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-05-07 02:19:25 +02:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-11 14:33:50 +01:00 |
|
Warps
|
Wizard Teleport Scroll (Teleport Location ECS) (#36424)
|
2025-05-18 15:33:20 +01:00 |
|
Weapons
|
Add checks for various complex interactions (#37246)
|
2025-08-06 23:32:53 +02:00 |
|
Weather
|
MapManager warnings cleanup Server Edition 2003 (#36781)
|
2025-08-07 01:36:00 +02:00 |
|
Whistle
|
UseInHandEvent cleanup (#35231)
|
2025-03-01 13:36:43 +00:00 |
|
Whitelist
|
CompFactory updates (#37559)
|
2025-08-04 15:25:05 +02:00 |
|
Wieldable
|
Add WieldingBlockerComponent (#37778)
|
2025-08-05 16:49:29 +02:00 |
|
Wires
|
Station AI (#30944)
|
2024-08-30 07:53:19 +01:00 |
|
Xenoarchaeology
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-23 15:57:26 +00:00 |
|
Xenoborgs/Components
|
Xenoborgs part 2 (#36844)
|
2025-05-18 15:38:58 +01:00 |
|
Zombies
|
upstream merge 27/04/2025 (#3596)
|
2025-05-06 19:35:03 -04:00 |
|
_CD/Records
|
Uplink Item: Records Tablet (#3556)
|
2025-04-25 01:58:16 +00:00 |
|
_Corvax/Respawn
|
Port respawning from Frontierstation/Corvax (#3021)
|
2025-02-24 06:33:22 +00:00 |
|
_DV
|
Access reader downstream unfucking
|
2025-08-07 00:52:12 +02:00 |
|
_EE
|
feat: ipcs now have dynamic power draw based off movement speed (#3917)
|
2025-06-23 08:51:09 +02:00 |
|
_Goobstation
|
Port goobstation factorio (#4035)
|
2025-07-27 13:31:36 +01:00 |
|
_Impstation
|
Impstation Port - #2575 And #2351 (#3845)
|
2025-06-12 20:55:35 +02:00 |
|
_NF
|
Port Frontier plant analyzer (#4061)
|
2025-07-23 14:52:18 +01:00 |
|
_RMC14
|
Port RMC emote cooldown (#4001)
|
2025-06-30 21:10:04 +00:00 |
|
_Shitmed
|
Bugfix: high damage sources do not sever limbs when they should (#3826)
|
2025-05-23 13:55:02 +01:00 |
|
_White/Standing
|
Remove serverside StandingStateSystem (#35999)
|
2025-03-23 16:59:07 +00:00 |
|
Content.Shared.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-27 00:37:51 +01:00 |
|
Content.Shared.csproj.DotSettings
|
…
|
|
|
GlobalUsings.cs
|
…
|
|
|
SharedArrayExtension.cs
|
…
|
|