Delta-v/Content.Shared/GameObjects/Components
DrSmugleaf e7d756811e
Replace CanBeNull annotations with nullable reference types (#1270)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-07-08 01:41:20 +02:00
..
Access Access refactor 2020-06-03 11:46:59 +02:00
Cargo Cargo Console Limit (#1095) 2020-07-02 14:45:40 +02:00
Chemistry Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Command Use TimeSpan instead of DateTime in RoundEnd and Comms Console. 2020-04-09 20:28:22 +02:00
Damage Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Doors Added bolts to airlocks (#1138) 2020-07-02 15:31:06 +02:00
Gravity Gravity (#841) 2020-05-02 16:02:52 +02:00
Instruments Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Interactable Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Inventory Adds neck UI slot and rearranges inventory UI. (#1130) 2020-06-21 22:02:18 +02:00
Items Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Markers Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Materials Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Medical Added medical scanner (#338) 2019-09-18 20:24:55 +02:00
Mobs OverlayManager refactor and Flash (#1218) 2020-07-06 23:37:39 +02:00
Movement Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
Nutrition WiP movement prediction. 2020-06-24 02:21:20 +02:00
Observer WiP movement prediction. 2020-06-24 02:21:20 +02:00
PDA Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Power Power Rework (#863) 2020-06-28 17:23:26 +02:00
Projectiles Fix throwing. 2020-07-02 23:28:37 +02:00
Research Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
Sound Only read fields in Looping Sound Component if serializer is reading. 2020-06-22 04:07:04 +02:00
Storage Secure lockers & locker welding. 2020-05-25 13:58:56 +02:00
Strap Add click dragging for buckle (#1290) 2020-07-07 00:04:30 +02:00
Trigger Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247) 2019-06-07 13:15:20 +02:00
Utensil Adds eating with utensils (#1136) 2020-06-19 15:20:59 +02:00
VendingMachines Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Weapons Merge remote-tracking branch 'upstream/master' into weapon_anims 2020-06-24 20:42:16 +10:00
SharedComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
SharedHandheldLightComponent.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
SharedMagicMirrorComponent.cs Hair style improvements: 2020-01-15 14:28:46 +01:00
SharedPaperComponent.cs Paper and pen (#582) 2020-02-12 00:01:05 +01:00
SharedPlaceableSurfaceComponent.cs Click Drag Functionality + Refactor Interaction Interfaces (#1125) 2020-07-06 23:27:03 +02:00
SharedStackComponent.cs Lots of new inhands, adds phoron (#1220) 2020-06-25 13:51:58 +02:00
SharedWiresComponent.cs Wire hacking is now fancy. 2020-05-27 15:24:07 +02:00