Delta-v/Content.Shared
Leon Friedrich ec761114ea
Run `fixgridatmos` for cargo & emergency shuttle (#26382)
Fix cargo & emergency shuttle
2024-03-25 03:17:56 +11:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ActionBlocker Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Actions Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Administration Add stealthmins (#26263) 2024-03-24 10:39:53 -05:00
Alert Alerts for breathing plasma/tritium (#24484) 2024-03-03 01:07:05 +11:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Anomaly Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-18 07:30:27 +11:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Run `fixgridatmos` for cargo & emergency shuttle (#26382) 2024-03-25 03:17:56 +11:00
Audio fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
BarSign Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-06 17:04:33 -08:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-11 12:55:19 +11:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Burial Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
CCVar Admin New Player Notification Sound (#24327) 2024-03-24 13:46:45 +11:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-20 11:38:03 +11:00
Camera Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chasm Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Chat News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Chemistry Cycle injector transfer amount on alt. use (#25566) 2024-03-13 21:00:45 +11:00
Climbing Fix bypassing vaulting clumsy check with verb action. (#24977) 2024-03-23 20:29:43 +01:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Conveyor Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Coordinates Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Cuffs Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Damage Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Dataset Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Decals Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
DeviceLinking Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-18 07:30:27 +11:00
DeviceNetwork make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
Devour Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Dice Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Add sounds when inserting/missing into a disposal (#22077) 2023-12-02 12:19:32 -05:00
DoAfter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Doors Fix misprediction of emergency access (#25973) 2024-03-11 12:50:09 +11:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-29 18:27:43 -04:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Pipebombs and IED rework (#25705) 2024-03-14 15:27:08 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
FixedPoint Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Add prediction for puddle and spillable examines (#25794) 2024-03-03 16:36:36 +11:00
Foldable Flipped caps real (#24961) 2024-02-10 00:44:19 -08:00
Follower Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Friction Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Friends Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Hands Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Implants Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Interaction Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Toggleable items shape change on toggle state (#25392) 2024-02-26 00:20:28 +11:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-06 12:33:28 +11:00
Lathe make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
Light Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Fix atmos UI decimal separator bug (#23009) 2024-01-04 21:18:09 -08:00
Lock Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials Fix recycled containers deleting items inside them (#26045) 2024-03-19 13:36:21 +11:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Medical Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179) 2024-02-22 22:03:44 +11:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Mining Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Mobs Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-18 23:35:46 +01:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
NPC Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Ninja Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Objectives New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-06 18:31:20 +11:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Paint Fix build (#26258) 2024-03-19 23:34:00 +11:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placeable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Players Add stealthmins (#26263) 2024-03-24 10:39:53 -05:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Add SharedPopupSystem.PopupPredicted (#25811) 2024-03-06 02:59:05 +01:00
Power Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
Projectiles Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection Fix master (#23656) 2024-01-07 14:23:25 +11:00
Prying Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
RCD Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Random Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
RatKing Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Roles Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Salvage Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Shuttles Shuttle map IFF tweaks (#25897) 2024-03-11 13:11:46 +11:00
Silicons Fix borgs being able to emag themselves (#24748) 2024-02-10 22:23:32 -08:00
Singularity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Slippery Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Spawning Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Spreader Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stacks Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Standing Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusEffect Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
StatusIcon Criminal Record Icons below Job Icons (#26203) 2024-03-17 21:37:00 -04:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
StepTrigger Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Store Actually fix store action upgrades (#24960) 2024-02-05 15:56:59 +11:00
Strip Fix StrippableSystem blunders (#26166) 2024-03-16 14:50:53 +11:00
Stunnable Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tag Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Teleportation Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Temperature light ciggies with fire structures (#23196) 2024-01-01 00:10:48 -08:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Tiles Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Timing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Traits Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-19 10:35:02 -05:00
Zombies Initial Infected can see each other (#25934) 2024-03-18 15:57:36 -06:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00