Delta-v/Content.Server/GameObjects/Components
metalgearsloth ee209cd720
Fix grenades throwing (#1205)
Exceptions

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-06-24 17:30:39 +02:00
..
Access Refactor pathfinding updates and add AccessReader support (#1183) 2020-06-22 18:55:50 +02:00
BarSign Bar sign is now unshaded when lit. 2020-04-24 21:55:39 +02:00
Cargo Refactored GalacticBankManager (#1089) 2020-06-12 18:31:57 +02:00
Chemistry Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
Command Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
Construction Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. (#1114) 2020-06-15 12:30:11 -07:00
Damage Add utility AI (#806) 2020-06-18 14:52:44 +02:00
Doors Refactor pathfinding updates and add AccessReader support (#1183) 2020-06-22 18:55:50 +02:00
Explosion Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
Fluids Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
GUI Fix grenades throwing (#1205) 2020-06-24 17:30:39 +02:00
Gravity Merge branch 'master' into 2020-04-28-tool-component 2020-05-23 18:00:28 +02:00
Healing Fix #274 (#927) 2020-05-23 17:23:25 +02:00
Instruments Drop items on entering dead or crit states (#1082) 2020-06-07 16:48:53 +02:00
Interactable Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
Items Merge branch 'component-tweaks' into 20-06-24-submodule 2020-06-24 12:00:58 +02:00
Kitchen Re-adds ISuicideAct to microwave (#1085) 2020-06-07 17:00:05 +02:00
Markers Timed spawners (#1196) 2020-06-23 20:24:25 +02:00
Medical Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
Metabolism Merge branch 'master' into DecimalReagents 2020-04-12 14:37:36 +02:00
Mining Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
Mobs Rejuvenate now resets stuns. 2020-06-23 21:05:25 +02:00
Movement fix benchmark 2020-06-22 04:49:54 -04:00
Nutrition Food trash is optional by default. Fix FoodBase not having a FoodComponent. 2020-06-21 23:02:58 +02:00
Observer Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
PDA Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
Paper IExamine can now limit certain details behind a 'details' range check. (#1039) 2020-05-31 20:29:06 +02:00
Power Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
Projectiles Add a LOT more dakka (#1033) 2020-06-21 21:47:15 +02:00
Research Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
Sound Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
Stack IExamine can now limit certain details behind a 'details' range check. (#1039) 2020-05-31 20:29:06 +02:00
Temperature Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
Timing Use Delay Component (#540) 2020-01-22 23:08:14 +01:00
Trigger/TimerTrigger Use automatic component registration. 2019-07-31 15:07:54 +02:00
Utensil Adds eating with utensils (#1136) 2020-06-19 15:20:59 +02:00
VendingMachines IExamine can now limit certain details behind a 'details' range check. (#1039) 2020-05-31 20:29:06 +02:00
Weapon Add default ammo for guns (#1207) 2020-06-24 17:29:40 +02:00
AnchorableComponent.cs Fix remnants of IAfterAttack 2020-05-24 13:47:13 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
MagicMirrorComponent.cs Add interaction checks to all interactions (#923) 2020-05-23 11:27:31 +02:00
PlaceableSurfaceComponent.cs Fix #274 (#927) 2020-05-23 17:23:25 +02:00
PottedPlantHideComponent.cs Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081) 2020-06-07 15:55:15 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomToolColorComponent.cs Randomize wirecutter and screwdriver colors. 2020-05-23 02:14:11 +02:00
RotatableComponent.cs Fix being able to use invalid verbs as a ghost (#1157) 2020-06-22 18:54:56 +02:00
WiresComponent.cs Moves SharedInteractionSystem to Content.Shared namespace 2020-06-13 16:10:26 +02:00