Delta-v/Content.Server
Bakke a9b797a091
Fix robusted dionas not being recoverable (#21636)
* Fix robusted dionas not being recoverable

* Implement a polymorph cooldown field, used for TreeMorph

Allows the polymorphed Diona some time to work off robust harvest
without immediately polymorphing again.

* Minor adjustment to polymorph cooldown timing

* Apply suggestions from code review

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* fix: trigger polymorph revert on destruction

As suggested by mirrorcult, DamageThresholdReached is not the ideal
candidate for reverting a polymorph on destruction, as there exists a
DestructionEventArgs to listen for instead.

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-01-04 06:10:04 -07:00
..
Abilities Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-04 05:53:15 -07:00
Access Access logs tweaks and fixes (#23096) 2023-12-28 19:32:46 -05:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Advertise Refactor Advertise System (#19669) 2023-09-22 08:46:25 -07:00
Advertisements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Afk Changes required for frozen event bus PR (#23493) 2024-01-04 13:26:25 +11:00
Alert Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
AlertLevel Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Ame Flatpacks and the Flatpacker 1001 (#23338) 2024-01-03 17:16:02 +11:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Fix anti-anomaly zones (#23357) 2024-01-02 17:18:41 +11:00
Antag Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Arcade Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Small adjustment for elookup api (#22447) 2024-01-04 15:13:19 +11:00
Audio Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
BarSign/Systems Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bed Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Botany Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Buckle/Systems Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
CartridgeLoader Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Clean out tags when attempting to speak/whisper/emote (#23055) 2023-12-29 20:38:11 -04:00
Chemistry UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Chunking Reduce ChunkingSystem allocations (#21795) 2023-11-29 12:02:24 +11:00
Cloning Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-12 19:02:35 -07:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Communications Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection add cvar for custom panic bunker reason (#23267) 2023-12-31 21:53:49 -05:00
Construction The Flatpacker 1001 can now make flatpacks for computers. (#23471) 2024-01-03 23:23:47 -05:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage refueling lit welder explosion fix (#23469) 2024-01-03 16:23:36 -05:00
Database High-latency DB testing stuff (#22282) 2023-12-10 16:30:12 +01:00
Decals Update content to new ParallelManager (#21813) 2023-11-29 11:00:12 +11:00
Defusable Prevent entities who do not have hands from setting off bombs. (#22250) 2023-12-10 14:12:59 +11:00
Destructible Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
DeviceNetwork Fix device networking, again (#23035) 2023-12-26 21:39:04 -07:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Increase zombie prying time for bolted doors (#23383) 2024-01-03 17:41:39 -07:00
Dragon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Fixes Electrocuting grabbed targets while insulated (#22087) 2023-12-02 15:02:17 -05:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-18 08:28:05 -04:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Ensnaring Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
Examine Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Explosion Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Eye/Blinding Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-03 01:07:02 -08:00
Fax Add a 'Copy' button to the fax UI (#22027) 2023-12-24 17:08:15 -08:00
Flash make flashes use audio range (#23521) 2024-01-04 23:27:32 +11:00
Fluids UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Forensics Cleanup forensic cleaning (#22715) 2023-12-21 01:54:52 -07:00
Friends Add mob retaliation (#19901) 2023-10-06 17:56:18 -07:00
GameTicking Makes`GameTicker` use `FlushEntities()` (#23299) 2024-01-04 14:33:43 +11:00
Gateway Update engine to v197.0.0 (#23069) 2023-12-28 09:41:42 +11:00
Gatherable Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
GenericAntag move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
Ghost Fix multi-ghosts (#22964) 2023-12-26 00:19:12 +11:00
GhostKick Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Glue Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Gravity Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Guardian Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Give throwing a cooldown (#23311) 2024-01-01 14:24:37 +11:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
Holosign Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
ImmovableRod Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Implants scram implant (#23122) 2024-01-04 05:38:02 -07:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Interaction Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Inventory UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
IoC Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
Item AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Kitchen microwave ejection tweak (#23460) 2024-01-03 17:36:31 -07:00
Labels/Label Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe fix emagged lathes (#23318) 2024-01-02 02:11:13 -05:00
Light AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Lightning Electric anomaly rework (#23173) 2024-01-01 02:24:38 -08:00
Lock Fix cyborg locking (#21809) 2023-11-22 12:16:02 -05:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-05 17:21:26 -05:00
MagicMirror It's time to build a barbershop! (#22565) 2023-12-22 02:54:00 -07:00
Mapping Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
Maps start of persistence support (#20770) 2023-12-16 19:55:19 -08:00
MassMedia Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Materials Make the material ejection control completely generic (#23308) 2023-12-31 23:16:25 -08:00
Mech Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Medical UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Mind Fix multi-ghosts (#22964) 2023-12-26 00:19:12 +11:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-13 14:20:38 -07:00
Morgue Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Motd Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-08 08:20:51 +11:00
NPC Pathfinding stuff (#23516) 2024-01-04 05:33:56 -07:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
Ninja UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
NodeContainer Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Nuke reduce nuke required floor radius variable (#22947) 2023-12-25 01:09:10 -07:00
NukeOps Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
Nutrition Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Objectives Fix all objectives on end screen being bolded (#23345) 2024-01-02 17:19:41 +11:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Paper Fixed PaperSystem bugs (#22896) 2023-12-24 19:58:00 +11:00
Parallax Fix biome marker dupes (#23500) 2024-01-04 15:04:43 +11:00
ParticleAccelerator Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Payload/EntitySystems Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Physics Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Pinpointer Station beacons (#23136) 2023-12-28 17:02:21 -07:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Plants Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Players Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
PneumaticCannon Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Pointing Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-04 06:10:04 -07:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Power UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
PowerSink Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Prayer Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Preferences/Managers Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Procedural Add RoomFill markers (#22293) 2024-01-04 15:17:04 +11:00
Projectiles Cluster grenades for uplink and security (#22029) 2023-12-13 22:30:42 -05:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
Radiation Experimental Anomaly Vessel (#22233) 2023-12-08 12:50:41 -06:00
Radio research console radio messages on unlock (#22166) 2023-12-06 18:00:51 +11:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Predict tile-prying (#21167) 2023-10-24 00:20:33 +11:00
Research research console radio messages on unlock (#22166) 2023-12-06 18:00:51 +11:00
Resist Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary/Components Revolutionaries (#18477) 2023-10-04 18:47:33 -07:00
Roles exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Fix master (#22757) 2023-12-20 10:21:53 +11:00
Salvage Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Sandbox Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
SensorMonitoring Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Silicons Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Singularity UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawners Change SpawnerSystem to use SpawnAtPosition instead of Spawn (#22800) 2023-12-20 23:39:57 -07:00
Speech for realsies fix moth accent (#22588) 2023-12-16 02:29:52 -07:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Spreader Fix another error on round restart when terminating spreaders (#23201) 2024-01-03 18:57:28 +11:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
StationEvents clerical error station event (#23091) 2023-12-27 20:09:05 -07:00
StationRecords Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 02:02:56 -07:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Storage UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-13 16:57:38 -05:00
Strip Makes thieving gloves sneakier (#21398) 2023-11-02 22:10:58 -04:00
Stunnable AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tabletop Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Teleportation Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Temperature Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-17 03:09:50 +11:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Major Tesla tweaks (#23235) 2023-12-31 23:33:48 -08:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Move RequiresTileSystem to server (#21691) 2023-11-17 00:09:10 +11:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Tools AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
Traits Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
UserInterface Added pop up message for single-use UI (#22573) 2023-12-16 09:40:24 -05:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Vendors now will say "Thanks for using!" (#23023) 2024-01-03 17:21:53 -05:00
Verbs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
VoiceMask Fix masks not toggling voice mask component (#22506) 2023-12-14 20:39:11 -05:00
Voting change the restart vote to have no effect with admins online (#22945) 2023-12-24 23:55:56 -08:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Fix whitelist commands not giving feedback with 0 arguments, trim names, add [player] completion hint (#21152) 2023-10-21 14:57:51 -07:00
Wires Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Worldgen Fix various errors/exceptions (#22841) 2023-12-22 00:26:08 -07:00
Xenoarchaeology Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Zombies Fix reptilians pulling after being zombiefied (#23066) 2024-01-01 18:31:36 -05:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00