A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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PrPleGoo eed663e8b4
Add health bar overlays for eye equipment (#21980)
* PR 1

* fix an error with health bar overlay (#1292)

* Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)

* [1612] change ShowHealthBarsComponent's DamageContainer field to a list (#1662)

* fix build

* no crit entities from not updating

* cleanup

* namespace

* undu irrelevant changes

* undo icon change

* make health bar 1 px taller and icon 1 px shorter

* fix medibot

* fix comment

* don't show health bar ratio when in crit

* fix build

* put the crit bar back

* don't render healthbars for mobs that are in containers

* draw more boxes without the background sprite

* fine status icon for all bio mobs

* add wacky mandatory things

* attempt 2

* whoops wrong file

* cool, this works too

* move null check to top

* only 1 init

* security huds

* remove shader

* fix build after cleanup

* slight cleanup

* little more cleanup

* Remove clothing grant component system

* security HUD now shows a job icon on entities with a body

* remove sec stuff and do similar changes to split off PR + remove unused comp

* process comments

* don't return

* update to ComponentAddedOverlaySystemBase

* no cache

* colors and not rendering out of sight

* touch ups

* fix build & cleanup

* undo

* remove shader from icons

* process comments

* documentation

* fix licence

* validate prototype id

* just use args

* rename method and append in method

* type

* just fucken delete the command

* space

* undo

* remove

* don't use LocalPlayer

* re-add showhealthbars command, but working

* rename icon lists and conform health icon code to the others

* space

* undo

* update command

* oops

---------

Co-authored-by: Rane <60792108+Elijahrane@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-01-04 11:48:57 -05:00
.github .NET 8 compatibility (#22461) 2023-12-15 18:19:48 +01:00
.run Fixed target container overflow (Infinite beaker fill from mop) (#16804) 2023-05-25 19:12:08 +10:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2023-12-23 19:42:14 -08:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Add PVS benchmark (#23166) 2024-01-04 11:58:38 +11:00
Content.Client Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Content.MapRenderer Fix MapPainter (#22290) 2023-12-10 22:19:26 +11:00
Content.Packaging Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Content.PatreonParser Update Patrons.yml (#21344) 2023-10-30 01:57:32 -07:00
Content.Replay Fix replay spectating bugs (#21573) 2023-11-10 23:45:46 -07:00
Content.Server Fix robusted dionas not being recoverable (#21636) 2024-01-04 06:10:04 -07:00
Content.Server.Database Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
Content.Shared Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Content.Shared.Database Basic rate limiting for chat messages (#21907) 2023-11-27 14:08:30 +11:00
Content.Tests fix cauterization (#23264) 2024-01-01 00:08:25 -08:00
Content.Tools Fix warnings in Content.Tools module (#17862) 2023-07-10 17:39:21 +10:00
Content.YAMLLinter Fix linter error (#20334) 2023-09-19 19:08:34 +10:00
Pow3r Update content to new ParallelManager (#21813) 2023-11-29 11:00:12 +11:00
Resources Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
RobustToolbox@31e2a3efe4 Update submodule to 202.1.0 (#23501) 2024-01-04 15:28:46 +11:00
Tools Check if url exists in changelog and adjust Discord message for it (#22718) 2023-12-18 21:22:23 -08:00
.editorconfig Update yaml sequence option in editorconfig (#21297) 2023-10-28 14:28:57 +11:00
.envrc Update nixpkgs to 23.05, improve direnv integration and flake devShell (#17217) 2023-06-08 21:25:04 +02:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
LICENSE.TXT Happy new year! (#23343) 2024-01-02 14:28:02 +11:00
README.md Just fix dev guide link at README (#20868) 2023-10-09 13:02:33 -07:00
RUN_THIS.py Revert "Deprecates RUN_THIS.py in favor of manually doin' it (#3930)" (#3933) 2021-05-05 14:30:46 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Revert Arch testmerge 2 (#21901) 2023-11-26 14:20:07 +11:00
SpaceStation14.sln.DotSettings Flatpacks and the Flatpacker 1001 (#23338) 2024-01-03 17:16:02 +11:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00
flake.nix Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-15 18:19:48 +01:00
nuget.config Probably fix build forgetting that nuget exists. 2020-12-21 12:15:29 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
shell.nix Fix nix devShell (#22663) 2023-12-17 17:55:37 +01:00

README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.