Delta-v/Content.Client/GameObjects/EntitySystems
Pieter-Jan Briers 02d509fc5f
Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.

* Fix inventory hud positioning.

* Crappy attack animations.

* Import TG combat sounds

* More work on arcs.

* Implement hit sounds.

* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00
..
CameraRecoilSystem.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
CharacterInterfaceSystem.cs Adds explicit inventory window. 2019-07-20 14:07:11 +02:00
ClientInventorySystem.cs Better inventory window, inventory buttons on game HUD. 2019-07-23 23:24:47 +02:00
ClientNotifySystem.cs Popup message notifications. (#125) 2018-11-21 21:11:30 +01:00
CombatModeSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
ConstructorSystem.cs Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value. 2019-09-17 16:10:59 -07:00
ExamineSystem.cs Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value. 2019-09-17 16:10:59 -07:00
IconSmoothSystem.cs Eris low walls & windows. 2019-07-26 13:53:18 +02:00
MeleeLungeSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
MeleeWeaponSystem.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
RangedWeaponSystem.cs Refactored input system 2019-08-04 16:03:51 -07:00
SubFloorHideSystem.cs The SubFloorHideComponent can now be properly started/stopped. Previously this did nothing. 2019-09-19 11:43:46 -07:00
VerbSystem.cs Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value. 2019-09-17 16:10:59 -07:00
WindowSystem.cs Eris low walls & windows. 2019-07-26 13:53:18 +02:00