..
AME
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Abilities
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
Access
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Actions
Content changes for session specific entity states ( #11235 )
2022-09-14 19:40:05 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Advertise
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Advertisements
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Afk
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
AirlockPainter
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Alert
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
AlertLevel
Command perm modifications ( #11273 )
2022-09-14 19:02:38 -05:00
Animals
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Announcements
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Arcade
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Armor
Armor price calculations ( #11417 )
2022-11-08 11:36:53 +11:00
Atmos
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
Audio
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
[1 line] fix bad check in beam system ( #12206 )
2022-10-25 01:53:32 -07:00
Bed
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
Bible
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Body
Don't predict body init ( #12163 )
2022-10-24 17:08:41 -07:00
Botany
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Bql
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
NPC refactor ( #10122 )
2022-09-06 00:28:23 +10:00
CPUJob /JobQueues
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Cabinet
locked cabinets actually cant be opened ( #11225 )
2022-09-12 09:42:55 -07:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Cargo
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
CartridgeLoader
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
Increases VoiceRange To 10 From 7 ( #12254 )
2022-10-28 14:25:47 +11:00
Chemistry
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Chunking
Fix decal system error ( #10346 )
2022-08-06 13:08:05 +10:00
Cleanable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Climbing
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Cloning
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Clothing
Fix HidesHair ( #12219 )
2022-10-30 11:58:36 -07:00
CombatMode
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Communications
Adds even more important Admin Logging ( #10268 )
2022-08-08 09:21:56 +10:00
Configurable
Adds disposal mailing units (again) ( #7630 )
2022-08-13 22:57:25 -07:00
Connection
fix panic bunker ( #12282 )
2022-11-01 20:17:58 -05:00
Construction
Fix machine upgrade examine missing loc ( #12410 )
2022-11-06 18:50:19 +11:00
Containers
Move board spawning out of DoorSystem ( #11772 )
2022-10-17 03:43:33 +11:00
Contests
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Conveyor
Make conveyors event driven ( #9733 )
2022-08-06 16:32:38 +10:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Misc content xform changes ( #12166 )
2022-10-24 00:19:51 -07:00
Crayon
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
CrewManifest
adds autocomplete to the crew manifest command ( #11829 )
2022-10-11 16:33:48 +11:00
Cuffs
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Damage
Add DamagePopup, Target Entities, And Practice Laser Gun ( #12317 )
2022-11-06 02:32:00 +11:00
Database
Respect USE_SYSTEM_SQLITE ( #11758 )
2022-10-08 00:41:16 -05:00
Decals
Parallelize gas and decal systems. ( #12349 )
2022-11-02 18:23:26 +11:00
Destructible
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
DetailExaminable
Flavor text ( #8070 )
2022-05-13 15:58:45 -07:00
DeviceNetwork
fix crash on devicenet address adding ( #11457 )
2022-09-24 02:51:02 -07:00
Dice
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Disease
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Disposal
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
DoAfter
Fix misc cuffing issues ( #12127 )
2022-10-22 16:54:28 +11:00
Doors
Fix firelock danger indicators ( #12327 )
2022-11-08 13:55:45 -06:00
Dragon
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Drone
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Electrocution
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Emag
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00
Engineering
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Ensnaring
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Examine
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Explosion
Make PathfindingSystem take a nap during large explosions ( #12309 )
2022-11-04 12:24:41 +11:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye/Blinding /EyeProtection
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Flash
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
2022-11-03 23:01:08 +11:00
Fluids
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Foldable
EntityStorage ECS ( #9291 )
2022-07-14 09:11:59 +10:00
Forensics
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
GameTicking
Add lobby ready count to game ticker info during pregame ( #12157 )
2022-11-08 14:02:07 -06:00
Gatherable
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
Ghost
Add toggle ghost visibility button to ghost GUI ( #12325 )
2022-11-01 20:14:06 -05:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Gravity
Fix gravity mispredict ( #10017 )
2022-07-25 16:55:24 +10:00
Guardian
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Headset
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
HealthExaminable
Id[entity] 2.0 (real) ( #9612 )
2022-07-10 20:36:53 -05:00
Holiday
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Holosign
Make holofans use power cells ( #8813 )
2022-06-16 18:30:27 +10:00
Humanoid
examining age fix ( #12278 )
2022-10-30 11:54:20 -07:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
ImmovableRod
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Info
Send server rules over the network ( #10847 )
2022-08-29 21:38:56 -05:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
Predicts pulling ( #12029 )
2022-10-19 10:06:44 +11:00
Inventory
Unrevert #10934
2022-10-25 11:06:00 +11:00
IoC
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Item
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
content changes for "refactors copy api to use ref" ( #10180 )
2022-08-05 08:17:16 +10:00
Kitchen
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Kudzu
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Labels /Label
hand labeller verb ( #11283 )
2022-09-16 07:05:23 -07:00
LandMines
Shards damage barefoot users + steptrigger-related general cleanup ( #9585 )
2022-07-10 02:28:37 -07:00
Lathe
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Light
Add spawnable spent cigarettes and folded chairs. ( #12294 )
2022-11-04 12:38:56 +11:00
Lightning
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Lock
Add lock and unlock icons to verb in LockSystem ( #11336 )
2022-09-15 16:26:49 -07:00
MachineLinking
AutoLink port from Outer Rim ( #10967 )
2022-09-03 13:30:57 -05:00
Magic
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Mapping
Mapping autosaves ( #10966 )
2022-09-03 06:39:28 -07:00
Maps
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
2022-11-08 13:18:21 +11:00
Materials
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
Medical
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Mind
Sleep NPCs on attach ( #12014 )
2022-10-19 10:07:44 +11:00
Mining
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
MoMMI
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
MobState
Damage masks ( #9402 )
2022-07-06 17:58:14 +10:00
Morgue
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mousetrap
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Movement
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
NPC
Make PathfindingSystem take a nap during large explosions ( #12309 )
2022-11-04 12:24:41 +11:00
NameIdentifier
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
NodeContainer
Make PathfindingSystem take a nap during large explosions ( #12309 )
2022-11-04 12:24:41 +11:00
Nuke
Fix nuke command exception, add autocomplete ( #11828 )
2022-10-11 16:35:34 +11:00
Nutrition
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Objectives
fix several traitor objective bugs ( #12212 )
2022-11-04 13:58:19 +11:00
PAI
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
PDA
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Paper
Make paper component shared ( #11668 )
2022-10-03 18:04:48 -07:00
Parallax
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
ParticleAccelerator
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Payload /EntitySystems
Fix chem payloads not updating beaker appearance ( #10968 )
2022-09-01 17:38:48 -07:00
Physics /Controllers
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Plants
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Players
Fix logic error in role timers ( #10681 )
2022-08-18 17:06:44 -07:00
PneumaticCannon
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
Fix polymorphed null error ( #11571 )
2022-10-02 05:16:55 +11:00
Popups
Obsolete other popup stuff ( #11442 )
2022-09-21 20:47:04 +10:00
Power
Power struct enumerators ( #12396 )
2022-11-07 03:33:56 +11:00
PowerCell
Cleanup for ChargerComponent ( #11907 )
2022-10-16 21:21:54 +11:00
PowerSink
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Preferences /Managers
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Projectiles
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
RCD
Unrevert "Remove references to obsolete GridId" ( #11531 ) ( #11801 )
2022-10-10 08:41:32 +11:00
Radiation
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Radio
Fix radio exception ( #11827 )
2022-10-11 11:55:42 +11:00
RandomAppearance
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
Recycling
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Remotes
Airlock bolt and deconstruction fixes ( #11985 )
2022-10-17 11:44:04 +11:00
Repairable
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Research
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Resist
Escape inventory refactor ( #10203 )
2022-08-10 18:37:20 +10:00
Revenant
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Roles
Show the station name on spawn ( #12128 )
2022-10-22 14:51:51 -07:00
Rotatable
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
RoundEnd
Nuke ops war anounce sound ( #9035 )
2022-07-15 02:16:41 -07:00
Salvage
XenoArch [Science Overhaul] ( #12204 )
2022-11-06 17:05:44 -06:00
Sandbox
Add a debug overlay for accessreaders ( #9681 )
2022-09-14 19:33:25 +10:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttles
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Silicons /Bots
Port medibot + bot spawners from nyano ( #9854 )
2022-07-25 10:33:31 -05:00
Singularity
Machine upgrade examine verb ( #12119 )
2022-11-04 14:27:47 +11:00
Solar
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Sound
improve sleeping mob state changes ( #11083 )
2022-09-06 21:37:32 -07:00
Spawners
Event refactor ( #9589 )
2022-07-10 20:48:41 -05:00
Speech
Skeleton Accents ( #11805 )
2022-10-22 15:40:28 -07:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stack
Biomass ( #10313 )
2022-08-29 21:31:27 -05:00
Standing
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Station
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
StationEvents
Reduces event volume by four decibels ( #12442 )
2022-11-08 13:35:10 +11:00
StationRecords
Adds AddRecord/AddRecordEntry to StationRecordsSystem ( #11732 )
2022-10-07 22:59:33 -07:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Storage
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
Store
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Strip
Strip someone through the examine button ( #12409 )
2022-11-07 03:33:17 +11:00
Stunnable
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
2022-11-03 23:01:08 +11:00
SubFloor
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
SurveillanceCamera
Surveillance camera listening/speaking ( #11640 )
2022-10-17 04:44:14 +11:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tiles
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Toilet
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Tools
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
2022-11-03 23:01:08 +11:00
Traitor
Command perm modifications ( #11273 )
2022-09-14 19:02:38 -05:00
TraitorDeathMatch
Generalized Store System ( #10201 )
2022-08-16 21:34:25 -07:00
Traits
Entity whitelist/blacklist for traits ( #12348 )
2022-11-04 12:37:17 +11:00
UserInterface
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
Utility /Commands
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Vehicle
Fix a bunch of warnings ( #11965 )
2022-10-16 08:44:23 -07:00
VendingMachines
Raise power events by ref and not broadcast ( #11923 )
2022-10-14 23:08:15 -05:00
Verbs
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
2022-11-08 13:18:21 +11:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
2022-11-03 23:01:08 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wieldable
combined MeleeHitEvent and ItemMeleeDamageEvent ( #11628 )
2022-11-03 23:01:08 +11:00
Wires
Add null check to wires ( #11974 )
2022-10-16 09:11:59 -07:00
Xenoarchaeology
Xenoarch Tweaks ( #12429 )
2022-11-07 15:57:29 -06:00
Zombies
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00