A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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MAPS IN ATMOS (#4909)
* COLORIZE!

* ATMOS!

* FUCK

* fix occluders. also supply rates snuck in, broken serv3.
2021-10-17 01:11:06 +02:00
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BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Content.Client Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
Content.IntegrationTests Add test for deserializing nullable reagent units (#4899) 2021-10-16 16:06:01 +02:00
Content.Server MAPS IN ATMOS (#4909) 2021-10-17 01:11:06 +02:00
Content.Server.Database Add extra unique constraints to DB jobs. 2021-09-15 11:37:05 +02:00
Content.Shared Moves HumanoidAppearanceComponent to ECS (#4855) 2021-10-17 00:28:02 +02:00
Content.Tests Generalize ResistanceSets into DamageModifierSets (#4619) 2021-09-15 15:51:13 -07:00
Content.Tools Remove PhysShapeGrid (#4264) 2021-07-14 18:48:07 +10:00
Content.YAMLLinter Turns GameTicker into an EntitySystem. (#4197) 2021-06-20 10:09:24 +02:00
Pow3r Pow3r goes brrr with generational IDs. 2021-07-31 02:50:23 +02:00
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Tools Makes the singularity engine actually work stably. (#4068) 2021-05-28 11:44:13 +02:00
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RUN_THIS.py Revert "Deprecates RUN_THIS.py in favor of manually doin' it (#3930)" (#3933) 2021-05-05 14:30:46 +02:00
SpaceStation14.sln Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
SpaceStation14.sln.DotSettings Refactor AccentManager to be an entity system, makes accents ECS. (#4825) 2021-10-11 11:18:39 -07:00
auth.ps1 Define CVars in a central location. 2020-09-25 21:39:33 +02:00
nuget.config Probably fix build forgetting that nuget exists. 2020-12-21 12:15:29 +01:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00

README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The HackMD Wiki has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.