Delta-v/Content.Client/GameObjects/Components
Pieter-Jan Briers 6e5680b3c2
Engineering lockers. (#210)
* Import Eris engineering locker sprites.

* Allow customizing ClientStorageComponent open/close states better.

* EntityStorage does not blow up if Storage is also defined in prototype.

* Engineering styled lockers.
2019-04-26 23:44:26 +02:00
..
Actor Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Clothing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Construction Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Doors Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
HUD/Inventory Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
IconSmoothing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Items Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Mobs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Power Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Research Lathes (#207) 2019-04-26 15:51:05 +02:00
Sound Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Storage Engineering lockers. (#210) 2019-04-26 23:44:26 +02:00
Weapons/Ranged Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
DamageableComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
SubFloorHideComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00