..
Abilities /Mime
Firestarter fixes ( #24647 )
2024-02-08 12:04:52 +01:00
Access
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Actions
Action container rejig ( #20260 )
2023-09-27 21:59:12 +02:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Advertise
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Advertisements
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Alert
Emergency revert for pulling ( #24923 )
2024-02-08 12:34:47 +01:00
AlertLevel
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Ame
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Animals
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Anomaly
Anomaly Synchronizer + Signallers tweaks ( #24461 )
2024-02-18 23:03:09 +01:00
Antag
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Arcade
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-28 00:27:48 +01:00
Atmos
Allow thermomachines to exchange with air instead of inlet ( #25247 )
2024-02-18 23:13:12 +01:00
Audio
Use ECS prototype-reload events ( #22613 )
2023-12-22 23:25:35 +01:00
BarSign /Systems
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Beam
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Bed
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
Body
Death acidifier fix ( #25251 )
2024-02-18 23:13:32 +01:00
Botany
Require plants to be harvestable before sampling ( #24851 )
2024-02-18 23:02:48 +01:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-26 22:16:32 +01:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
the boxening ( #22643 )
2023-12-22 22:48:39 +01:00
Cargo
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
CartridgeLoader
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Chemistry
Predict Injector (syringes), cleanup ( #25235 )
2024-02-18 23:11:33 +01:00
Chunking
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Cloning
Metempsychosis Returns ( #685 )
2024-02-18 03:36:16 +01:00
Clothing
Move MaskComponent to shared and add toggle events ( #22395 )
2023-12-16 20:15:24 +01:00
Cluwne
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Action, Action Container, and Action Upgrade changes ( #24005 )
2024-01-26 22:51:47 +01:00
Communications
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Connection
Cvar to allow whitelisted players to bypass panic bunker ( #23885 )
2024-01-26 22:37:39 +01:00
Construction
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Containers
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CrewManifest
BUI bugfixes / improvements ( #23881 )
2024-01-26 22:38:21 +01:00
CriminalRecords /Systems
move criminal records console component to shared ( #24957 )
2024-02-08 12:37:47 +01:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Database
Fix spawn priority persistence on reconnect and restart ( #25246 )
2024-02-18 23:11:51 +01:00
Decals
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-08 12:22:56 +01:00
DeltaV
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
Destructible
Fix spawning glass shard for each glass sheet in stack ( #25308 )
2024-02-18 23:17:54 +01:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
make linking logic gates 1000% better ( #25041 )
2024-02-18 22:55:58 +01:00
DeviceNetwork
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Devour
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Dice
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-16 20:24:33 +01:00
Disposal
Fix disposals bins not automatically flushing after an object is inserted ( #25233 )
2024-02-18 23:13:35 +01:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Allow opening doors mid-deny animation, if you have the access ( #24969 )
2024-02-08 12:39:03 +01:00
Dragon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Drone
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Rebalances electrocution damage to a log scale ( #24829 )
2024-02-08 12:37:49 +01:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-27 21:59:12 +02:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Ensnaring
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Entry
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Execution
what the fuck
2024-01-26 23:00:38 +01:00
Explosion
Death acidifier fix ( #25251 )
2024-02-18 23:13:32 +01:00
Extinguisher
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Eye /Blinding
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Fax
Fax machines can print from text file ( #23262 )
2024-02-18 23:03:53 +01:00
Flash
Shadow anomaly returns ( #24629 )
2024-02-18 23:03:02 +01:00
Fluids
Remove soapy water ( #24301 )
2024-02-08 12:31:59 +01:00
Forensics
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Friends
Add mob retaliation ( #19901 )
2023-10-08 19:58:55 +02:00
GameTicking
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Gateway
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Gatherable
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
GenericAntag
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
Ghost
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Glue
Fixed GluedComponent interactions with metamorphic glasses ( #24943 )
2024-02-08 12:41:41 +01:00
Gravity
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Guardian
Make some damage sources not cancel do afters ( #24635 )
2024-02-08 11:49:23 +01:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2024-01-22 18:36:50 +01:00
Hands /Systems
Emergency revert for pulling ( #24923 )
2024-02-08 12:34:47 +01:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Holosign
Fix: Holosigns can be stored again ( #25249 )
2024-02-18 23:13:18 +01:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
IdentityManagement
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
IgnitionSource
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
ImmovableRod
Destruction & impact sound rework pass 1 ( #24282 )
2024-01-26 23:10:41 +01:00
Implants
Fix scram implant's teleportation out of containers ( #24827 )
2024-02-08 12:41:40 +01:00
Info
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Instruments
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Interaction
Generalize tile prying to any tool quality ( #24432 )
2024-01-27 23:50:17 +01:00
Inventory
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
IoC
Revert "Game server api ( #23129 )" ( #23672 )
2024-01-26 22:07:25 +01:00
Item
Virtual items cleanup ( #23912 )
2024-01-26 22:49:14 +01:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Kitchen
Microwave UX enhancements ( #24547 )
2024-02-18 23:03:05 +01:00
Labels /Label
Localize preset labels on chem dispenser ( #24617 )
2024-02-08 11:52:28 +01:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Light
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Lightning
Adds explosion when attempting to microwave metal / bugfix ( #23887 )
2024-01-27 23:51:32 +01:00
Lock
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Lube
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Magic
Fixed projectile spells not counting user ( #22158 )
2023-12-16 19:21:30 +01:00
MagicMirror
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Mapping
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Maps
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
MassMedia
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Materials
Rip out remaining machine upgrades ( #24413 )
2024-01-27 23:43:49 +01:00
Mech
Suffocation alerts for nitrogen breathers ( #24373 )
2024-01-27 23:50:55 +01:00
Medical
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Mind
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-14 22:02:40 +02:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Last Words can no longer be prefixed with a radio channel identifier ( #22459 )
2023-12-16 20:16:24 +01:00
Morgue
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Motd
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Movement
Inventory slot enumerator rejig ( #21788 )
2023-12-16 19:30:03 +01:00
NPC
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
NameIdentifier
Chill bounties + fixes ( #23411 )
2024-01-26 21:30:40 +01:00
Ninja
Store ninja objectives in conditions 2 ( #20894 )
2024-02-08 11:54:40 +01:00
NodeContainer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Nuke
Nuke fancification ( #25297 )
2024-02-18 23:17:22 +01:00
NukeOps
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Nutrition
Add verbs to Open/Close Openable containers, and add optional seals ( #24780 )
2024-02-18 23:02:49 +01:00
Nyanotrasen
Metempsychosis Returns ( #685 )
2024-02-18 03:36:16 +01:00
Objectives
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
PDA
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Paper
Add sfx for writing on paper ( #25257 )
2024-02-18 23:25:50 +01:00
Parallax
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
ParticleAccelerator
PA control box part detection fix ( #24356 )
2024-01-27 23:40:24 +01:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Physics
Emergency revert for pulling ( #24923 )
2024-02-08 12:34:47 +01:00
Pinpointer
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Plants
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Players
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
PneumaticCannon
Add events for GunComponent values, muzzle flashes and cartridge spread ( #24077 )
2024-02-08 11:52:29 +01:00
Pointing
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-08 12:32:04 +01:00
Points
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Polymorph
Cleanups PolymorphSystem/Components/Prototypes ( #23721 )
2024-02-08 12:20:24 +01:00
Popups
Make popups nullable ( #24802 )
2024-02-08 12:26:32 +01:00
Power
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
PowerSink
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Prayer
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Preferences /Managers
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Procedural
Make procgen use weighted variants ( #24669 )
2024-02-08 11:54:39 +01:00
Projectiles
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Pulling
Emergency revert for pulling ( #24923 )
2024-02-08 12:34:47 +01:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-27 21:59:12 +02:00
Radiation
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Radio
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rename Miasma to Ammonia ( #22791 )
2023-12-22 23:12:06 +01:00
Remotes
Changed door remote to trigger based on vision occlusion( #25093 )
2024-02-18 22:43:26 +01:00
Repairable
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Research
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Resist
Fix pressing shift while held triggering escape ( #24878 )
2024-02-08 12:31:28 +01:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Revolutionary
better deconversion ( #23315 )
2024-01-26 22:37:15 +01:00
Roles
Store ninja objectives in conditions 2 ( #20894 )
2024-02-08 11:54:40 +01:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Salvage
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Sandbox
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Screens
Hallway textscreens ( #24189 )
2024-01-28 00:33:40 +01:00
SensorMonitoring
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Shuttles
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Silicons
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-08 12:32:04 +01:00
Singularity
Make radiation collector a power supplier ( #24978 )
2024-02-08 12:39:59 +01:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Sound
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Spawners
Client customization late-join spawner priority for arrivals/cryostorage ( #24586 )
2024-02-08 12:16:20 +01:00
Speech
Add French accent beret ( #21430 )
2024-02-18 23:12:00 +01:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
spray painter rework ( #23287 )
2024-02-08 12:25:35 +01:00
Spreader
The glowing forest anomaly ( #24351 )
2024-01-27 23:36:10 +01:00
Sprite
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) ( #23393 )
2024-01-26 21:30:45 +01:00
Stack
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
StationEvents
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
StationRecords
criminal records revival ( #22510 )
2024-02-08 12:37:29 +01:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Storage
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Store
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Strip
Clarify stripping logs ( #25190 )
2024-02-18 23:13:34 +01:00
Stunnable
Added display for amount of hits left in stun batons/stun prods. ( #25141 )
2024-02-18 22:55:52 +01:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Predict two-way levers ( #25043 )
2024-02-18 22:46:26 +01:00
Tabletop
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Teleportation
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Temperature
Add events for TemperatureProtection and PressureProtection ( #25165 )
2024-02-18 23:11:15 +01:00
Terminator
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
Tesla
Tesla Gun ( #23175 )
2024-01-26 21:48:53 +01:00
Thief
Thief hotfix ( #22976 )
2024-01-22 18:38:38 +01:00
Tiles
Incendiary projectiles and lava firestack reduction ( #23479 )
2024-01-26 22:11:45 +01:00
Tips
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Toilet
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Tools
Generalize tile prying to any tool quality ( #24432 )
2024-01-27 23:50:17 +01:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traitor
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
Traits
Revert "Unrevivable trait ( #24226 )"
2024-01-26 23:42:54 +01:00
UserInterface
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
VendingMachines
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
VoiceMask
Fix sloshing electricity & enable SpeechVerb masking ( #24238 )
2024-01-27 23:51:27 +01:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Wagging
Remove tail wag emote text ( #25054 )
2024-02-18 22:35:07 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
Makes clumsy not delete guns ( #25243 )
2024-02-18 23:11:19 +01:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Wires
Decouple panels and wires ( #24840 )
2024-02-08 12:32:00 +01:00
Worldgen
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Xenoarchaeology
Gibbing refactor (Per-part gibbing and giblet throwing!) ( #24989 )
2024-02-18 22:46:02 +01:00
Zombies
Emergency revert for pulling ( #24923 )
2024-02-08 12:34:47 +01:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00