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Access
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Access refactor
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2020-06-03 11:46:59 +02:00 |
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Cargo
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Removed the `StateType` property from every component. This field was completely unused except for a debug assertion.
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2020-01-24 14:10:36 -08:00 |
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Chemistry
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Merge branch 'master' into DecimalReagents
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2020-04-12 14:37:36 +02:00 |
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Command
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Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
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2020-04-09 20:28:22 +02:00 |
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Construction
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Rename toolbox references from ss14 to robust
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2019-04-15 21:11:38 -06:00 |
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Damage
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Removed the `StateType` property from every component. This field was completely unused except for a debug assertion.
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2020-01-24 14:10:36 -08:00 |
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Doors
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Wire hacking is now fancy.
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2020-05-27 15:24:07 +02:00 |
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Gravity
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Gravity (#841)
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2020-05-02 16:02:52 +02:00 |
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Instruments
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Fix up midi stuff, support mild black midis (#1056)
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2020-06-02 20:42:23 +02:00 |
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Interactable
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Refactor a bunch of stuff.
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2020-05-19 14:17:48 +02:00 |
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Inventory
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Removed the `StateType` property from every component. This field was completely unused except for a debug assertion.
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2020-01-24 14:10:36 -08:00 |
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Items
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Remove server-side RefreshInHands, refresh them on component state update
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2020-05-21 19:44:49 +02:00 |
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Markers
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Rename toolbox references from ss14 to robust
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2019-04-15 21:11:38 -06:00 |
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Materials
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Medical
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Added medical scanner (#338)
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2019-09-18 20:24:55 +02:00 |
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Mobs
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Remove unused IoC resolve from SharedCombatModeComponent.cs
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2020-05-28 22:08:01 +02:00 |
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Movement
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Fixes ghosts being affected by gravity.
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2020-05-24 11:40:49 +02:00 |
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Nutrition
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Rework Drink/Food/FoodContainer entirely (#1009)
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2020-05-29 22:50:23 +02:00 |
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Observer
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Remove CanReturnToBody property from SharedGhostComponent
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2020-04-09 03:02:21 +02:00 |
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PDA
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pda improvements (#1072)
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2020-06-05 18:44:25 +02:00 |
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Power
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Solar panels occlusion and tracking (#961)
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2020-06-02 13:32:18 +02:00 |
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Research
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Removed the `StateType` property from every component. This field was completely unused except for a debug assertion.
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2020-01-24 14:10:36 -08:00 |
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Sound
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Making improper nouns lower case. (#1020)
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2020-06-04 18:45:07 +02:00 |
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Storage
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Secure lockers & locker welding.
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2020-05-25 13:58:56 +02:00 |
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Trigger
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Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
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2019-06-07 13:15:20 +02:00 |
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VendingMachines
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Rider static analysis (#433)
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2019-11-13 23:37:46 +01:00 |
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Weapons
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Item status!
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2020-01-09 00:28:04 +01:00 |
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SharedComputerComponent.cs
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Eris computer sprites, visualizer.
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2019-08-12 18:43:24 +02:00 |
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SharedHandheldLightComponent.cs
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Removed the `StateType` property from every component. This field was completely unused except for a debug assertion.
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2020-01-24 14:10:36 -08:00 |
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SharedMagicMirrorComponent.cs
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Hair style improvements:
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2020-01-15 14:28:46 +01:00 |
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SharedPaperComponent.cs
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Paper and pen (#582)
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2020-02-12 00:01:05 +01:00 |
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SharedStackComponent.cs
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Toolboxes Update (#985)
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2020-05-24 18:56:19 +02:00 |
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SharedWiresComponent.cs
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Wire hacking is now fancy.
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2020-05-27 15:24:07 +02:00 |