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Commands
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Un-revert IPlayerManager refactor (#21244)
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2023-10-28 09:59:53 +11:00 |
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Events
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Make AdminLogsSystem an IoC manager (#8492)
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2022-05-28 23:41:17 -07:00 |
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Presets
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Prototypes
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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Rules
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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GameTicker.CVars.cs
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Random spontaneous cleanup PR (#25131)
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2024-02-13 16:48:39 -05:00 |
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GameTicker.GamePreset.cs
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Roundstart variation game rules (#24397)
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2024-01-30 21:52:35 -08:00 |
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GameTicker.GameRule.cs
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Roundstart variation game rules (#24397)
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2024-01-30 21:52:35 -08:00 |
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GameTicker.Lobby.cs
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-23 09:14:13 +11:00 |
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GameTicker.LobbyBackground.cs
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WebP lobby images (#25184)
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2024-02-16 16:55:57 -07:00 |
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GameTicker.LobbyMusic.cs
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Lint more const string prototypes (#18922)
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2023-08-13 20:26:59 -04:00 |
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GameTicker.Player.cs
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-23 09:14:13 +11:00 |
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GameTicker.Replays.cs
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Add server name into the replay final (#25564)
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2024-02-25 23:44:05 +01:00 |
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GameTicker.RoundFlow.cs
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Save round information into replay_final.yml (#23013)
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2024-02-17 21:30:54 +01:00 |
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GameTicker.Spawning.cs
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Revert "Fix chat bubbles (#25643)" (#25645)
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2024-02-28 00:51:20 +11:00 |
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GameTicker.StatusShell.cs
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Expose preset in status (#23586)
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2024-01-06 14:14:25 +11:00 |
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GameTicker.cs
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Log server ID in connection logs table (#21911)
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2023-12-07 09:48:56 +11:00 |
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ManifestEntry.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |