Delta-v/Content.Server/GameTicking/Rules
metalgearsloth a9502be29e
Revert "Fix chat bubbles (#25643)" (#25645)
* Revert "Fix chat bubbles (#25643)"

This reverts commit 23d2c4d924.

* Revert "Fixes obsolete Transform warnings in Content. (#25256)"

This reverts commit f284b43ff6.
2024-02-28 00:51:20 +11:00
..
Components Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
VariationPass Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
DeathMatchRuleSystem.cs Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
GameRuleSystem.Utility.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
GameRuleSystem.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
GenericAntagRuleSystem.cs move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
InactivityTimeRestartRuleSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
KillCalloutRuleSystem.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
MaxTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
NukeopsRuleSystem.cs Fix deadmin on join cvar for nukies (#20198) 2024-01-06 20:29:53 +11:00
PiratesRuleSystem.cs Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
RespawnRuleSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
RevolutionaryRuleSystem.cs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
RoundstartStationVariationRuleSystem.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
SandboxRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs Roundstart variation game rules (#24397) 2024-01-30 21:52:35 -08:00
ThiefRuleSystem.cs Ensure correct number of thieves are selected (#23270) 2023-12-31 21:25:28 -05:00
TraitorRuleSystem.cs more objective logging + maybe fix the no objective bug (#24139) 2024-01-15 16:09:14 -07:00
ZombieRuleSystem.cs Remove the ability for command or any antag-safe role from being initial infected in zombie mode (#25529) 2024-02-24 21:40:49 -05:00