Delta-v/Content.Client
Peter Wedder fca556a1c1
Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352)
* Refactor battery/powercell assets and add new ones.

* committing before I fuck things up

* slot component doned I think

* dictionary update

* Fixes

* Moving flashlight to powerslotcomponent

* har har i am using the message tubes

* Better documentation comment

* Reverting this overengineered garbage.

* Off with ye I said

* Examine texts.

* Some minor fixes to IDE complaints

* slot size from yaml

* Ignored component + removing a useless typo entry

* Making stunbatons use this

* Handle the message and remove some unnecessary dirtiness

* actionblocker checks

* remove unused file

* remove updatevisual

* make these nullable

* make these nullable too

* Unrename sprite folder

* check itemcomponent on insertion

* Use SendMessage over Owner.SendMessage

* Add support for auto-recharging batteries, an auto-recharging cell, and make flashlight status update correctly if one is inserted in it.

* get rid of public fields which are Bad

* add a description for the stun baton while i'm in here

* one more public field

* Add the blinky animation to the atomic cell

* Fix the charge indicator being STUPID

* better comments

* this is a better function

* add pause for flashlight, remove unnecessary imports from battery

* potato battery copyright link

* WHO DID THAT

* mr clean has come

* Random pitch

* pausing

* round to nearest levels
2020-10-29 19:17:03 +01:00
..
Arcade You can move the block game window now. 2020-10-10 01:07:59 +02:00
Atmos Atmos debug helpers (#2108) 2020-09-21 01:13:17 +02:00
Chat Headsets (#2023) 2020-10-07 05:02:12 -07:00
Command Communications Console & Medical Scanner now close when too far away (#2175) 2020-10-06 10:16:42 +02:00
Commands Add commands to show and hide organs inside bodies (#2292) 2020-10-26 12:11:32 +01:00
Construction ConstructionPlacementHijack nullability fix 2020-10-19 15:43:12 +02:00
GameObjects Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
GameTicking Disable job buttons when they aren't available or late join is disallowed (#2251) 2020-10-16 11:22:58 +02:00
GlobalVerbs Debug verbs aren't blocked by containers anymore. 2020-08-15 20:42:39 +02:00
Graphics/Overlays Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Input Nanotrasen Block Game is here (#2131) 2020-09-26 15:25:22 +02:00
Instruments Fix structure instruments' failing InRangeUnobstructed check 2020-10-29 12:22:56 +01:00
Interfaces Disable job buttons when they aren't available or late join is disallowed (#2251) 2020-10-16 11:22:58 +02:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Parallax Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Research Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
Sandbox Improve "give AA ID". 2020-09-29 16:05:29 +02:00
State Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
StationEvents Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
UserInterface Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Utility Add InRangeUnoccluded extension methods (#2224) 2020-10-11 13:13:45 +02:00
VendingMachines Readds Iconcomponent (#2142) 2020-09-28 20:53:47 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
ClickMapManager.cs Fix exceptions when hovering over an item with a broken texture. 2020-10-09 20:46:21 +02:00
ClientContentIoC.cs Admin Menu (#1648) 2020-08-25 17:18:32 +02:00
ClientModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ClientNotifyManager.cs Make popup messages track the source entity (#2414) 2020-10-28 10:10:45 +01:00
ClientPreferencesManager.cs Re-organize in-memory character profile storage. 2020-10-06 15:13:16 +02:00
Content.Client.csproj Rework options menu. 2020-09-07 12:23:28 +02:00
EntryPoint.cs Ignore seed prototype on the client. 2020-10-27 00:10:38 +01:00
EscapeMenuOwner.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
IgnoredComponents.cs Adds sized (S, M, L) power cells and a generic component for battery powered items (#2352) 2020-10-29 19:17:03 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ScreenshotHook.cs Fix screenshots crashing due to bad FileAccess 2020-09-01 23:53:49 +02:00
StaticIoC.cs Item status! 2020-01-09 00:28:04 +01:00
UILinks.cs Credits 2020-06-14 15:15:15 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00