Delta-v/Content.Client/UserInterface
Paul Ritter 6a0aa9b72f
Singularity, Particle Accelerator & Radiation Collectors (#2169)
* basic radiation generator

* might need this

* thonk

* big thonk

* oop

* e

* werks

* sprite

* oopsy woopsy

* radiation

* clean up file

* makes it work, probably

* minor fixes

* resources

* progress on component

* this will no longer be necessary

* radiation go brrrr

* finally fix container issues

* out var

Co-authored-by: Remie Richards <remierichards@gmail.com>

* second out fix

* another out fix

Co-authored-by: Remie Richards <remierichards@gmail.com>

* switch case

* fix switch

* sound and improvements

* nullable

* basic containment field system

* ensure alignment

* fix beam placement logic

* field generation fully working

* fix potential crash

* working containment functionality

* extremely basic emitter functionality

* fix radiation panel naming

* emitter stuff

* oopsies

* fixes

* some fixes

* cleanup

* small fix and move emitter file

* add sprite resources for PA

* slight rework of the singulo
adds rads

* pushing for smugleaf :)

* added radiationpanels

* some fixes for the singulo

* containmentfield

* pa wip

* progress

* pa working

* emitter fix

* works :)

* ui works

* some work on ui & pa

* progress

* ui work & misc fixes

* GREYSCALE

* pa ui polish
containmentfieldgen rework

* singulo rework
added snapgrid

* getcomponent get out

* singulo rework
added collisiongroups underplating & passable

* yaml work:
- collision boxes
- singulo now unshaded

* no unlit

* misc changes

* pa wires

* add usability check

* nullable enable

* minor fix

* power need added

* reenables containment field energy drain
menu close button
singularity collider fix

* sprite replacement

* finished singulo pulling

* pjb fixes

* fixing sprites & minor adjustments

* decrease containmentfield power

* some yml adjustments

* unlit layers
singulogenerator

* singulogen

* everything works just not the powergetting on the pa
i wanna die

* Adds PA construction graphs, PA construction works

* Snap to grid parts when completing construction

* updated to newest master

* inb4 i work on power

* fixes upstream merge
adds power need to particleaccelerator

* properly implements power & apc power

* Emitters are now fancy.

* I have actually no idea how this happened.

* Give PA a wiring LayoutId

* PA is an acronym

* indicators
fixes hacking

* Singulo is a word you blasphemous IDE.

* Rewrite the PA.

* Fancy names for PA parts.

* Wiring fixes, strength wire cutting.

* fixes projectile & ignores components

* nullability errors

* fixes integration tests

Co-authored-by: unusualcrow <unusualcrow@protonmail.com>
Co-authored-by: L.E.D <10257081+unusualcrow@users.noreply.github.com>
Co-authored-by: Remie Richards <remierichards@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-10-28 19:19:47 +01:00
..
AdminMenu Removed the last bits of dependencies on localization manager (#2127) 2020-09-26 15:30:13 +02:00
Atmos/GasTank Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Cargo Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
Controls Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
ParticleAccelerator Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Stylesheets Fonts moved from textures to proper folder (#2159) 2020-10-04 18:07:15 +02:00
Suspicion Add SSS traitor label and fix ally sync (#2200) 2020-10-09 18:57:09 +02:00
CharacterSetupGui.cs Re-organize in-memory character profile storage. 2020-10-06 15:13:16 +02:00
CooldownGraphic.cs Standardized colors between DoAfter and Cooldown progress (red > yellow > green). (#2291) 2020-10-18 18:11:44 +02:00
CreditsWindow.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
EscapeMenu.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
GameHud.cs Removed LocalizationManager dependencies (#2059) 2020-09-16 23:55:50 +02:00
GhostGui.cs Ghost Teleporting (#2071) 2020-10-16 20:36:20 +02:00
HandButton.cs Add pulling taking up a hand (#2405) 2020-10-28 10:16:40 +01:00
HandsGui.cs Add pulling taking up a hand (#2405) 2020-10-28 10:16:40 +01:00
HumanoidProfileEditor.Random.cs Random default characters (#2216) 2020-10-11 13:15:09 +02:00
HumanoidProfileEditor.cs Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257) 2020-10-14 22:45:53 +02:00
IItemSlotManager.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ItemSlotButton.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ItemSlotManager.cs Remove default grids (content) (#2241) 2020-10-21 17:13:41 +02:00
ItemStatusPanel.cs Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
LateJoinGui.cs Disable job buttons when they aren't available or late join is disallowed (#2251) 2020-10-16 11:22:58 +02:00
LobbyCharacterPreviewPanel.cs Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257) 2020-10-14 22:45:53 +02:00
LobbyGui.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
NanoHeading.cs Re-organize style sheets and add StyleSpace. 2020-04-04 15:10:51 +02:00
OptionsMenu.Audio.cs Rework options menu. 2020-09-07 12:23:28 +02:00
OptionsMenu.Graphics.cs Add UI scale option to options menu. 2020-09-07 14:08:06 +02:00
OptionsMenu.KeyRebind.cs Keybind to stop pulling. (#2094) 2020-09-16 23:58:50 +02:00
OptionsMenu.cs Rework options menu. 2020-09-07 12:23:28 +02:00
Placeholder.cs Adds a UI element to act as placeholder. 2019-05-14 01:19:25 +02:00
RoundEndSummaryWindow.cs Add IResettingEntitySystem for entity systems that do resetting cleanup (#2257) 2020-10-14 22:45:53 +02:00
ServerInfo.cs Credits 2020-06-14 15:15:15 +02:00
StatusEffectsUI.cs Status Effect Tooltip & Notify on click (#1943) 2020-08-29 13:33:38 +02:00
StripeBack.cs Allow disabling margins on StripeBack. 2020-09-07 12:23:28 +02:00
StrippingMenu.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
TargetingDoll.cs Re-organizing the Resources folder. Part 1. (#1234) 2020-07-07 19:19:00 +02:00
TutorialWindow.cs Fonts moved from textures to proper folder (#2159) 2020-10-04 18:07:15 +02:00