..
AI
Add AI factions ( #1807 )
2020-08-24 12:33:03 +02:00
Access
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
ActionBlocking
Fix cuffs not making mobs drop their items.
2020-10-12 13:24:08 +02:00
Arcade
Nanotrasen Block Game is here ( #2131 )
2020-09-26 15:25:22 +02:00
Atmos
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
BarSign
Add a test that puts all components on an entity and checks for no exceptions ( #1815 )
2020-08-22 22:29:20 +02:00
Body
Gas tanks and masks ( #2409 )
2020-10-27 20:53:44 +01:00
Botany
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
Buckle
Resolve bug that made players unable to buckle after forced to unbuckle ( #2418 )
2020-10-28 13:04:20 +01:00
Cargo
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Chemistry
Fix mechanism events not being called properly, add test ( #2279 )
2020-10-17 12:26:39 +02:00
Command
Refactor UserInterface properties to use a helper ( #1896 )
2020-08-24 20:47:17 +02:00
Construction
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
Conveyor
Fix conveyors changing speed depending on the tick rate ( #2424 )
2020-10-29 19:53:31 +11:00
Damage
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Disposal
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Doors
Fix airlock crush ( #2348 )
2020-10-21 10:22:38 +02:00
Explosion
Make ExplosionHelper methods extensions ( #2373 )
2020-10-25 12:11:23 +01:00
Fluids
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
GUI
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Gravity
Adds a Visualizer for the Gravity Generator ( #2277 )
2020-10-18 13:08:41 +02:00
Headset
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Instruments
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
Interactable
Adds sized (S, M, L) power cells and a generic component for battery powered items ( #2352 )
2020-10-29 19:17:03 +01:00
Items
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Kitchen
Add meat spike accepting humans, names meat after the source ( #2390 )
2020-10-29 13:42:25 +01:00
MachineLinking
Cleanup ( #2111 )
2020-09-20 17:29:11 +02:00
Markers
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
Medical
Fix exiting med scanner ( #2365 )
2020-10-23 10:33:27 +02:00
Metabolism
Fix gasping for real this time I promise ( #2285 )
2020-10-17 13:21:26 +02:00
Mining
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
Mobs
Fix mobs playing a falling sound when dying from crit ( #2425 )
2020-10-29 20:26:23 +11:00
Morgue
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Movement
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
NodeContainer
Bonk power allocations ( #2392 )
2020-10-26 10:31:41 +01:00
Nutrition
Fix crash related to reagent reactions
2020-10-21 23:08:31 +02:00
Observer
Add examine tooltip to ghosts. ( #2382 )
2020-10-25 12:08:22 +01:00
PA
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
PDA
Implement PDA ID lights ( #2397 )
2020-10-26 19:35:20 +01:00
Paper
Mortician's Menagerie ( #2391 )
2020-10-28 23:51:43 +01:00
Pointing
Make ExplosionHelper methods extensions ( #2373 )
2020-10-25 12:11:23 +01:00
Portal
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Power
Adds sized (S, M, L) power cells and a generic component for battery powered items ( #2352 )
2020-10-29 19:17:03 +01:00
Projectiles
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Pulling
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Radio
Headsets ( #2023 )
2020-10-07 05:02:12 -07:00
Recycling
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Research
Make more Fields VV and more editable ( #2051 )
2020-09-13 14:04:00 +02:00
Rotatable
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Singularity
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Sound
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Stack
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
StationEvents
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
Strap
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Suspicion
Change all of body system to use entities and components ( #2074 )
2020-10-10 15:25:13 +02:00
Temperature
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Timing
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
Trigger /TimerTrigger
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
Utensil
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
VendingMachines
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
Weapon
Adds sized (S, M, L) power cells and a generic component for battery powered items ( #2352 )
2020-10-29 19:17:03 +01:00
AnchorableComponent.cs
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
AtmosPlaqueComponent.cs
Fix some build warnings ( #2226 )
2020-10-11 16:42:53 +02:00
CatwalkComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
CleanableComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
ComputerComponent.cs
Saltern now has computer boards serialized
2020-10-11 13:59:00 +02:00
CrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
DoAfterComponent.cs
Make DoAfter visible to all ( #2183 )
2020-10-10 13:59:17 +02:00
ExtinguisherCabinetComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates ( #2021 )
2020-09-06 16:11:53 +02:00
ExtinguisherCabinetFilledComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
LightBehaviourComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
MagicMirrorComponent.cs
Toggles for handheld interactables. ( #2049 )
2020-09-13 14:03:22 +02:00
PlaceableSurfaceComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
PottedPlantHideComponent.cs
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
RandomPottedPlantComponent.cs
add complete strings that aren't defined in content files to allow them to be mapped ( #1105 )
2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs
Commit ( #1541 )
2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs
Adds movement stress test component.
2020-06-30 18:34:42 +02:00
WindowComponent.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
WiresComponent.cs
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00