Delta-v/Content.Server/GameObjects/Components/Kitchen
20kdc 20d60ed5d0
Add meat spike accepting humans, names meat after the source (#2390)
* Add Butcherable component to humans.

...What?

* Meat from a meat spike is now named after the source

Note: This doesn't propagate to burgers (add a component maybe)
2020-10-29 13:42:25 +01:00
..
ButcherableComponent.cs The Grovelling-to-the-Chef Games (monkey cubes and meat spikes) (#2117) 2020-09-26 15:28:55 +02:00
KitchenSpikeComponent.cs Add meat spike accepting humans, names meat after the source (#2390) 2020-10-29 13:42:25 +01:00
MicrowaveComponent.cs Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
MicrowaveSuccessState.cs fix microwave deleting entities at will (#1073) 2020-06-05 18:46:34 +02:00