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Commands
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setgamepreset command rework (take two) (#30812)
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2025-04-18 22:24:39 +10:00 |
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Events
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Metagame improvements to antag-before-job selection system (#35830)
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2025-03-19 18:28:25 +01:00 |
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Presets
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Prototypes
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Rules
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Dragon Direction Briefing Fixed (#37181)
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2025-05-10 19:35:27 -04:00 |
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GameTicker.CVars.cs
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Fix RA0032 (#32514)
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2024-09-29 02:25:21 +02:00 |
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GameTicker.GamePreset.cs
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Unused dependency cleanup. (#36760)
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2025-04-20 15:56:39 +02:00 |
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GameTicker.GameRule.cs
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refactor event schedulers to use explicit game rules (#29320)
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2024-08-14 15:21:01 +10:00 |
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GameTicker.Lobby.cs
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Replace direct uses of GameTicker dictionary with `TryGetValue` (#33222)
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2024-11-18 21:57:50 +03:00 |
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GameTicker.LobbyBackground.cs
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WebP lobby images (#25184)
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2024-02-16 16:55:57 -07:00 |
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GameTicker.Player.cs
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remove Session from MindComponent (#34753)
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2025-04-19 00:23:01 +02:00 |
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GameTicker.Replays.cs
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Fix RA0032 (#32514)
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2024-09-29 02:25:21 +02:00 |
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GameTicker.RoundFlow.cs
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setgamepreset command rework (take two) (#30812)
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2025-04-18 22:24:39 +10:00 |
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GameTicker.Spawning.cs
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Move random species selection earlier in player spawning logic (#37258)
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2025-05-07 20:38:56 -04:00 |
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GameTicker.StatusShell.cs
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Add a CCVar to allow from hiding admins in the reported player count. (#34406)
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2025-01-15 22:10:54 +01:00 |
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GameTicker.cs
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Move random species selection earlier in player spawning logic (#37258)
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2025-05-07 20:38:56 -04:00 |
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ManifestEntry.cs
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |