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Components
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Add paradox clone to admin antag control (#36105)
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2025-03-27 10:04:25 -07:00 |
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VariationPass
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Cherry Pick Round-start Solar Variation (#36825)
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2025-04-22 15:46:38 -04:00 |
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AntagLoadProfileRuleSystem.cs
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Re-enabling nukie species(except vox), added antag species blacklisting
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2024-07-05 00:59:16 -07:00 |
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DeathMatchRuleSystem.cs
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Fix imports
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2024-11-19 21:16:49 -08:00 |
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DragonRuleSystem.cs
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Dragon Direction Briefing Fixed (#37181)
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2025-05-10 19:35:27 -04:00 |
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GameRuleSystem.Utility.cs
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Add support for antag-before-job selection (#35789)
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2025-03-12 16:48:39 +01:00 |
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GameRuleSystem.cs
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Missing meteor presets (#29044)
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2024-06-16 21:37:43 +02:00 |
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InactivityTimeRestartRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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KillCalloutRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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LoadMapRuleSystem.cs
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Refactor map loading & saving
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2024-12-23 02:42:17 +13:00 |
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MaxTimeRestartRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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NukeopsRuleSystem.cs
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Increase war ops evac time (#33628)
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2024-12-12 21:10:20 -06:00 |
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ParadoxCloneRuleSystem.cs
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Add paradox clone to admin antag control (#36105)
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2025-03-27 10:04:25 -07:00 |
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RespawnRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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RevolutionaryRuleSystem.cs
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remove Session from MindComponent (#34753)
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2025-04-19 00:23:01 +02:00 |
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RoundstartStationVariationRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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RuleGridsSystem.cs
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LoadMapRule grid storage rework (#28210)
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2024-06-03 20:04:19 -04:00 |
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SandboxRuleSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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SecretRuleSystem.cs
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Remove all Assigned Values that are Never Used (#30110)
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2024-07-18 20:22:23 -04:00 |
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SubGamemodesSystem.cs
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move gamerule components to shared (#28572)
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2024-06-04 21:53:24 +10:00 |
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SurvivorRuleSystem.cs
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Extracts magic strings from Tag calls (#36305)
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2025-04-04 20:20:19 -04:00 |
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ThiefRuleSystem.cs
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Mind Role Entities (#31318)
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2024-10-10 10:48:56 +02:00 |
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TraitorRuleSystem.cs
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Predict and cleanup RingerComponent (#35907)
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2025-04-19 15:55:05 +02:00 |
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ZombieRuleSystem.cs
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remove Session from MindComponent (#34753)
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2025-04-19 00:23:01 +02:00 |