Delta-v/Content.Server/GameTicking/Rules
JCGWE30 29147edabd
Dragon Direction Briefing Fixed (#37181)
* All Fixed Up

* Remove Log Manager

* Updated Conventions

* Typo Fix
2025-05-10 19:35:27 -04:00
..
Components Add paradox clone to admin antag control (#36105) 2025-03-27 10:04:25 -07:00
VariationPass Cherry Pick Round-start Solar Variation (#36825) 2025-04-22 15:46:38 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
DeathMatchRuleSystem.cs Fix imports 2024-11-19 21:16:49 -08:00
DragonRuleSystem.cs Dragon Direction Briefing Fixed (#37181) 2025-05-10 19:35:27 -04:00
GameRuleSystem.Utility.cs Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Increase war ops evac time (#33628) 2024-12-12 21:10:20 -06:00
ParadoxCloneRuleSystem.cs Add paradox clone to admin antag control (#36105) 2025-03-27 10:04:25 -07:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SurvivorRuleSystem.cs Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
ThiefRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
TraitorRuleSystem.cs Predict and cleanup RingerComponent (#35907) 2025-04-19 15:55:05 +02:00
ZombieRuleSystem.cs remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00