* Add stopsWhenEntityDead to sound components * Convert component * Review * Fix dupe sub --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> (cherry picked from commit da618d791a48efacebe441eee9398c0d1c571ec8) |
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| .. | ||
| Components | ||
| SharedEmitSoundSystem.cs | ||
| SharedSpamEmitSoundRequirePowerSystem.cs | ||