..
Access
Fix minsizes for all windows that needed it ( #3648 )
2021-03-15 09:38:08 +01:00
ActionBlocking
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Actor
Open character window centered ( #3735 )
2021-03-28 13:40:23 +11:00
Arcade
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Atmos
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
Body
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Botany
Cleans up Hydroponics content. ( #3025 )
2021-02-17 23:59:15 +11:00
Buckle
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Cargo
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Chemistry
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
CloningPod
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Clothing
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Command
Comms Console Announcements ( #3629 )
2021-03-14 16:21:57 +11:00
Configuration
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Construction
Enable nullability in Content.Shared ( #3626 )
2021-03-15 21:55:49 +01:00
Conveyor
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Crayon
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
Disposal
Fix minsizes for all windows that needed it ( #3648 )
2021-03-15 09:38:08 +01:00
Doors
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Explosion
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Fluids
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
GUI
Refactor drag and drop to use a shared interface ( #2012 )
2020-10-14 15:24:07 +02:00
Gravity
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
HUD /Inventory
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
IconSmoothing
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Instruments
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Interactable
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
Items
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Kitchen
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Markers
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
MedicalScanner
Fix minsizes for all windows that needed it ( #3648 )
2021-03-15 09:38:08 +01:00
Mobs
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Morgue
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Movement
Improved Slippery prediction, moves Slippery entirely to Shared ( #3677 )
2021-03-15 19:01:15 +01:00
Nutrition
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Observer
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
PDA
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Paper
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Pointing
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Portal
Make portals use ICollideBehavior and set collidable.Hard to false ( #2186 )
2020-10-10 13:32:42 +02:00
Power
Fix minsizes for all windows that needed it ( #3648 )
2021-03-15 09:38:08 +01:00
Projectiles
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Pulling
Add client pulling prediction ( #2041 )
2020-10-16 20:35:09 +02:00
Recycling
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Research
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Rotation
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Singularity
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Sound
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
StationEvents
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Storage
Change storage window to OpenCentered ( #3729 )
2021-03-27 01:01:12 -07:00
Strap
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Suspicion
Make TraitorOverlay use EnumerateRunes()
2021-03-14 11:36:55 +01:00
Trigger
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
VendingMachines
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Watercloset
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Weapons
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
Wires
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
AnimationsTestComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
ClickableComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
ClientEntitySpawnerComponent.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
ComputerVisualizer.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
DoAfterComponent.cs
Fix DoAfter flicker ( #3643 )
2021-03-16 09:16:55 +01:00
EmergencyLightComponent.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
ExpendableLightVisualizer.cs
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
ExtinguisherCabinetVisualizer.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
FlashLightVisualizer.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
HandheldLightComponent.cs
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
IItemStatus.cs
Item status!
2020-01-09 00:28:04 +01:00
InteractionOutlineComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
LanternVisualizer.cs
Massive Namespace Cleanup ( #3120 )
2021-02-11 01:13:03 -08:00
LightBehaviourComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
LowWallComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
MagbootsComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
MagicMirrorBoundUserInterface.cs
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
ParticleAcceleratorPartVisualizer.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
PlaceableSurfaceComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
RadiationCollectorVisualizer.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
ReinforcedWallComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
ReinforcedWallVisualizer.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
StackComponent.cs
Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes.
2021-03-26 17:10:31 -07:00
StackVisualizer.cs
Serialization v3 content PR ( #3491 )
2021-03-05 01:08:38 +01:00
WindowComponent.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00
WindowVisualizer.cs
Enable nullability in Content.Client ( #3257 )
2021-03-10 14:48:29 +01:00