Delta-v/Content.Client/GameObjects/Components/Mobs
Pieter-Jan Briers 0ac4c0e85c
SKREEEEEE (#3706)
* Import bird sprites and define basic mob.

* SKREEEEEEEEE

* Move hair styles to new sprite accessory prototypes.

Basic stuff, no multi-species stuff yet.

* Vox hair styles and clothes

* Make HumanoidCharacterProfile.Default() a static default to fix tests.

Usages that wanted the previous random behavior now call Random().

* Remove names from hair style prototypes.

(They're in localization files)

* Update Content.Shared/Actions/ActionType.cs

(sk)reeee github

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-03-28 17:26:32 +11:00
..
Actions Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
State Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
CameraRecoilComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientActionsComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientAlertsComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
CombatModeComponent.cs Improves the HUD (#3655) 2021-03-27 02:23:12 +11:00
DamageStateVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
HumanoidAppearanceComponent.cs SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
ICharacterUI.cs Objectives (#2459) 2020-11-22 18:38:07 +11:00
MeleeLungeComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
StunnableComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00