Delta-v/Resources/Prototypes/Entities
No Elka e5a415dbb1
Add software corruption damage type (#4245)
* Add the damage type

* Add the damage where applicable

# Conflicts:
#	Resources/Prototypes/_DV/CosmicCult/glyphs.yml

* Blyat

* *mild russian dissatisfaction*

* It finally works as intended

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Rename to ion damage

* Add to disabler bolts for some reason

* Woops

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-22 10:38:51 +00:00
..
Clothing Fix YAML linter fails 2025-08-07 21:20:07 +02:00
Debugging fine-grained mapping prevention (#3076) 2025-03-06 13:10:24 +00:00
Effects Add advertised reagents to puddles (#38432) 2025-08-07 19:40:01 +02:00
Markers Rat King changed to Antag (#38124) 2025-08-07 18:21:01 +02:00
Mobs Add software corruption damage type (#4245) 2025-08-22 10:38:51 +00:00
Objects Add software corruption damage type (#4245) 2025-08-22 10:38:51 +00:00
Stations Adds another salvage map from upstream (#4143) 2025-08-14 19:32:02 +02:00
Structures Multispectral inhibitor, new cosmic cult structure (#4181) 2025-08-14 23:51:17 +00:00
Tiles Cosmic Cult | Pre-launch Patch #2 (#3681) 2025-05-08 10:55:36 +01:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-08-09 18:06:42 +01:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-08-09 18:06:42 +01:00
categories.yml "DO NOT MAP" items integration test (#34711) 2025-03-01 13:27:39 +00:00
foldable.yml Deploy foldable (#30000) 2024-08-09 18:18:14 +01:00