Delta-v/Content.Server/NPC/Systems
Plykiya b2931f9a33
Replace obsolete EntityWhitelist IsValid usages (#28465)
* Replace obsolete whitelist is valid with whitelist system

* Consistency

* Fix logic

* Bork

* I figured out how to get whitelists on the client lol

* test fail

* woops

* HELP ME FUNCTIONS

* Fix errors

* simplify

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-06 21:44:41 +02:00
..
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
NPCCombatSystem.Ranged.cs Xeno spitter fixes (#18573) 2023-08-02 15:34:54 -06:00
NPCCombatSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00
NPCJukeSystem.cs Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
NPCPerceptionSystem.RecentlyInjected.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
NPCSteeringSystem.Context.cs NPC steering tweaks (#26351) 2024-03-24 00:13:55 +01:00
NPCSteeringSystem.Obstacles.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
NPCSteeringSystem.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Do not wake up NPC if there is still a mind attached. (#27651) 2024-05-18 13:52:56 +02:00
NPCUtilitySystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00