Delta-v/Content.Client
metalgearsloth feffbea9f9
Fix examine prediction (#36999)
If our current ID is different to the received one we should just discard it even if it's for the same entity.

Note that this doesn't quite fix my prediction issue as client and server are using slightly different timings for the event.
2025-04-30 17:49:36 +10:00
..
Access Fix IDs without station records not being able to have nonstandard contents (#34921) 2025-04-14 17:02:27 +02:00
Actions Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Administration Cleanup various admin buttons (#36312) 2025-04-17 03:02:41 +02:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Fix clientsided alerts being overwritten by server (#37033) 2025-04-29 09:32:18 -04:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Animations Fix effects (#27533) 2024-05-02 12:40:07 +10:00
Anomaly Fix Anomaly infections infinity growing after curing (#32259) 2024-09-18 00:19:34 +02:00
Arcade Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Predict gas volume pumps (#33835) 2025-04-19 11:48:41 +10:00
Audio Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
BarSign Selectable Bar Signs (#29068) 2024-07-01 02:20:57 +10:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Cargo Make funding allocation computer more configurable (#36790) 2025-04-22 08:34:53 -04:00
CartridgeLoader Fix warning CS8524 instances (#36837) 2025-04-22 23:48:30 +02:00
Changelog Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Charges Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Chasm Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Chat Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Chemistry Chem master more unit transfer buttons (#36995) 2025-04-29 12:24:56 +02:00
Clickable Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Clothing Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Commands Merge showsubfloorforever into showsubfloor (#33682) 2025-03-11 11:01:11 +11:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Construction Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``FlatpackSystem`` (#35457) 2025-02-24 18:37:50 +01:00
ContextMenu/UI Verb tweaks (#31309) 2024-08-25 22:05:39 +10:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Credits Add RGA/RSI to Credits (#36704) 2025-04-21 12:24:44 +02:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-23 19:46:32 -08:00
CriminalRecords Fix UI issues with Camera Monitor (#31809) 2025-04-17 20:15:35 +10:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Decals Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Delivery Reworked Mail Spawning (#36774) 2025-04-21 11:32:18 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
DisplacementMap Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
Disposal Fix disposal unit flush animation (#30677) 2025-04-24 18:59:39 -04:00
DoAfter Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Doors Turnstiles (#36313) 2025-04-24 13:39:40 +02:00
Dragon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-01 18:41:06 -07:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Effects cham projector fixes/rewrite (#27111) 2024-11-08 12:15:41 +01:00
Electrocution another rename 2024-11-22 23:39:05 +01:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Predict stripping (#32478) 2024-09-27 17:12:10 +10:00
Entry Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Fix examine prediction (#36999) 2025-04-30 17:49:36 +10:00
Explosion Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Flash let FlashArea be called from shared (#30343) 2024-09-19 09:58:10 +10:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-05-19 02:23:44 +02:00
Fluids Lower minimum size of absorbent item status (#35804) 2025-04-10 20:48:13 +10:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GPS AstroNav GPS Cartridge (#32194) 2024-09-24 19:02:51 +02:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Ghost Cleanup: Fix field naming rule violation in ``GhostComponent`` (#35454) 2025-02-24 18:48:32 +01:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
Guidebook Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Hands Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
HealthAnalyzer/UI Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
Holopad Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
HotPotato Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Humanoid Markings overhaul (#35938) 2025-04-20 17:01:50 -04:00
IconSmoothing IconSmooth additional smoothing keys (#35790) 2025-03-13 00:51:48 +01:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Info ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Input Add keybinds for rotating and flipping objects (#30540) 2024-08-13 23:36:41 +10:00
Instruments Clear MIDI masters properly to avoid replay freezes (#36809) 2025-04-26 16:42:16 +10:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
Interaction Purges uses of TransformComponent.WorldRotation (#34946) 2025-02-11 14:16:20 +11:00
Inventory Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
IoC Change the window titlebar to show the joined server (#32547) 2024-10-17 13:06:07 +02:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Predicted multihanded component (#36712) 2025-04-19 18:05:20 +10:00
Jittering Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LateJoin replace all instances of "department-{id}" with department.name (#34607) 2025-01-23 19:46:32 -08:00
Lathe Local Material Silo (#36492) 2025-04-19 09:43:17 +10:00
Launcher ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Light Light warnings cleanup (#36195) 2025-03-31 20:25:00 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-16 16:52:31 -07:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
MainMenu ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Mapping warnings cleanup (#36168) 2025-03-30 03:05:22 +02:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
Materials Local Material Silo (#36492) 2025-04-19 09:43:17 +10:00
Mech Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Medical Fix duplicate suit signals (#35918) 2025-04-16 23:14:05 +02:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-07-02 23:04:15 +10:00
Movement Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
NPC Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
NetworkConfigurator Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Nuke add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
NukeOps Fix war declarator (#30221) 2024-07-21 17:17:59 +10:00
Nutrition/EntitySystems Metamorphosis - FoodSequence 3 (#31012) 2024-09-08 02:22:27 -04:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options Role subtypes (#35359) 2025-04-16 19:04:48 +02:00
Orbit Ghost orbit jitter fix (#34797) 2025-02-02 02:38:02 +01:00
Outline Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Overlays Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA ringer bugfixes (#36936) 2025-04-29 19:08:23 +02:00
Paper Improve paradox clone item copying (#35993) 2025-03-26 17:13:02 +01:00
Parallax Changes ParallaxGenerator to use FastNoiseLite (#36214) 2025-04-14 14:03:49 +10:00
ParticleAccelerator More robust Particle Accelerator menu (retry) (#34037) 2025-01-30 13:24:55 +01:00
Physics Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
Pinpointer Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-14 14:30:31 +11:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-11 23:45:09 -07:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph/Systems cham projector fixes/rewrite (#27111) 2024-11-08 12:15:41 +01:00
Popups Add `PopupPredictedCursor` and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
Projectiles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
RCD Minor dependency and variable cleanup. (#36730) 2025-04-19 18:11:34 +02:00
Radiation Optimize & clean up RadiationSystem (#34459) 2025-01-18 12:07:20 +11:00
Radio Power stuff (#31314) 2024-08-25 22:18:42 +10:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Replay ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rotation Rotation warnings cleanup (#36197) 2025-04-01 23:56:37 +02:00
RoundEnd Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Salvage Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 19:13:56 +01:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Genpop Closets & IDs (#36392) 2025-04-24 16:32:11 +02:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2024-12-23 20:23:03 +01:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Fix docks clipping on shuttle nav (#36348) 2025-04-13 16:29:05 +10:00
Silicons Convert `NameIdentifier` to use `NameModifierSystem` (#36736) 2025-04-20 14:16:59 +10:00
Singularity Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Sprite Sprite fade review (#36509) 2025-04-14 01:22:05 +03:00
Stack Show other speso colours, add larger denominations (Frontier#1496) (#37030) 2025-04-29 14:44:47 -07:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-03 11:24:21 +10:00
StationRecords Power stuff (#31314) 2024-08-25 22:18:42 +10:00
StatusIcon hide icons for invisible entities (#34825) 2025-02-06 14:45:13 +01:00
Stealth Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Sticky/Visualizers full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
Storage Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Store/Ui add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
SubFloor Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
SurveillanceCamera Fix UI issues with Camera Monitor (#31809) 2025-04-17 20:15:35 +10:00
Tabletop Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-01 09:43:19 -07:00
TextScreen cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Throwing Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Tips silent footsteps for ninja (#33280) 2024-12-23 15:24:09 +01:00
Toggleable Add species-specific code for ToggleableLightVisuals (#35482) 2025-02-25 09:00:37 -08:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Turrets Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
UserInterface Battery (SMES/substation) interface (#36386) 2025-04-27 21:08:34 +10:00
VendingMachines Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Voting Fix 38 non-obsolete warnings (#33794) 2025-02-11 20:59:50 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Weather Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Fix layout on wires UI (#33714) 2024-12-04 21:13:22 +11:00
Xenoarchaeology Feature/auto sync node scanner (#36635) 2025-04-27 11:11:13 -04:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-22 13:19:29 -04:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00