Delta-v/Content.Shared/_Goobstation/Fishing/Components/ActiveFisherComponent.cs

29 lines
843 B
C#

// SPDX-FileCopyrightText: 2025 Aidenkrz <aiden@djkraz.com>
// SPDX-FileCopyrightText: 2025 GoobBot <uristmchands@proton.me>
// SPDX-FileCopyrightText: 2025 Roudenn <romabond091@gmail.com>
//
// SPDX-License-Identifier: AGPL-3.0-or-later
using Robust.Shared.GameStates;
namespace Content.Shared._Goobstation.Fishing.Components;
/// <summary>
/// Applied to players that are pulling fish out from water
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ActiveFisherComponent : Component
{
[DataField, AutoNetworkedField]
public TimeSpan? NextStruggle;
[DataField, AutoNetworkedField]
public float? TotalProgress;
[DataField, AutoNetworkedField]
public float ProgressPerUse = 0.05f;
[DataField, AutoNetworkedField]
public EntityUid FishingRod;
}