Delta-v/Content.Server/GameTicking
Flipp Syder 0fe9f38968
Actual randomized humanoids (#11574)
2022-10-21 00:46:05 +11:00
..
Commands Mapping autosaves (#10966) 2022-09-03 06:39:28 -07:00
Events Make AdminLogsSystem an IoC manager (#8492) 2022-05-28 23:41:17 -07:00
Presets Allow game presets to have min/max players (#8327) 2022-05-21 20:55:19 -07:00
Prototypes Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Rules Actual randomized humanoids (#11574) 2022-10-21 00:46:05 +11:00
GameTicker.CVars.cs Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
GameTicker.GamePreset.cs Make sandbox the local gamemode (#8360) 2022-05-22 17:32:34 -07:00
GameTicker.GameRule.cs Event refactor (#9589) 2022-07-10 20:48:41 -05:00
GameTicker.Lobby.cs Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
GameTicker.LobbyBackground.cs Fixing warnings (#8131) 2022-05-13 15:35:13 +10:00
GameTicker.LobbyMusic.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
GameTicker.Player.cs Keep player status on disconnect (#10624) 2022-08-15 17:09:35 -07:00
GameTicker.RoundFlow.cs Fix startround deadlock (#11498) 2022-09-24 13:43:35 -07:00
GameTicker.Spawning.cs Smooth docking traversal (#10822) 2022-08-29 15:05:53 +10:00
GameTicker.StatusShell.cs Add SoftMaxPlayers to status response for launcher use (#9365) 2022-07-08 21:44:49 +02:00
GameTicker.cs Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
ManifestEntry.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00