parent
dbb8ff9c45
commit
2998efd4bf
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@ -127,7 +127,7 @@ public sealed class EnergyGunSystem : EntitySystem
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if (user != null)
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{
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_popupSystem.PopupEntity(Loc.GetString("gun-set-fire-mode", ("mode", component.CurrentFireMode.Name != string.Empty ? component.CurrentFireMode.Name : prototype.Name)), uid, user.Value);
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_popupSystem.PopupEntity(Loc.GetString("energygun-set-fire-mode", ("mode", component.CurrentFireMode.Name != string.Empty ? component.CurrentFireMode.Name : prototype.Name)), uid, user.Value);
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}
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if (component.CurrentFireMode.State == string.Empty)
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@ -1 +1,4 @@
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energygun-examine-fire-mode = The firemode is set to {$mode}
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energygun-examine-fire-mode = The fire mode is set to [color=yellow]{$mode}[/color].
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# Pop-up Message
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energygun-set-fire-mode = Set fire mode to {$mode}.
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