mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-10-05 22:07:25 +00:00
adjust antags to match
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@@ -182,7 +182,7 @@
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components:
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- type: StationEvent
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weight: 2 # DeltaV - was 6.5
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earliestStart: 60 # DeltaV - was 40
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earliestStart: 20 # DeltaV - was 40
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reoccurrenceDelay: 20
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minimumPlayers: 45 # DeltaV - was 20
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duration: null
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@@ -214,7 +214,7 @@
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- type: StationEvent
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weight: 5 # DeltaV - was 6
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duration: null
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earliestStart: 30
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earliestStart: 20 # DeltaV - was 30
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reoccurrenceDelay: 60 # DeltaV - was 20
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minimumPlayers: 40 # DeltaV - was 30
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- type: PrecognitionResult # DeltaV - Precogniton
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@@ -545,7 +545,7 @@
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parent: BaseGameRule
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components:
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- type: StationEvent
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earliestStart: 90 # DeltaV - was 50
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earliestStart: 65 # DeltaV - was 50
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minimumPlayers: 40
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weight: 1 # Zombies was happening basically every single survival round, so now it's super rare
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duration: 1
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@@ -580,7 +580,7 @@
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id: LoneOpsSpawn
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components:
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- type: StationEvent
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earliestStart: 45 # DeltaV - was 35
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earliestStart: 35
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weight: 3.5 # DeltaV - was 5.5
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minimumPlayers: 30 # DeltaV - was 20
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reoccurrenceDelay: 30 # DeltaV
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@@ -620,7 +620,7 @@
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id: SleeperAgents
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components:
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- type: StationEvent
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earliestStart: 30
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earliestStart: 20 # DeltaV - was 30
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weight: 5 # DeltaV - Was 8 now 5
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minimumPlayers: 15
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maxOccurrences: 1 # can only happen once per round
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