Reduce Rat King Spawns (#4630)

* Reduce Rat King Spawns

Reduced Rat King spawn rate to match skia and menace skeleton. Previously they were about as common as meteor events, now there's roughly one per round.

* Update Resources/Prototypes/_DV/GameRules/events.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: pootslap <211648338+pootslap@users.noreply.github.com>

* Adds reoccurrenceDelay

Adds reoccurrenceDelay: 30 to prevent overlapping spawns

---------

Signed-off-by: pootslap <211648338+pootslap@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
This commit is contained in:
pootslap
2025-11-11 21:36:25 +00:00
committed by GitHub
co-authored by Tobias Berger
parent 524e501ebb
commit 91c10c8a98
@@ -166,8 +166,9 @@
id: RatKingSpawn
components:
- type: StationEvent
weight: 7
weight: 5
minimumPlayers: 20
reoccurrenceDelay: 30
- type: AntagSpawner
prototype: MobRatKing
- type: AntagSelection