Artjom
cae037d8a8
Zooming for everyone with keyboard keys ( #16605 )
2023-06-17 09:22:21 +10:00
metalgearsloth
7d178555e1
Cargo shuttle fixes ( #17118 )
2023-06-05 13:37:00 +10:00
metalgearsloth
6793cb7f49
Nukie berf ( #16777 )
2023-06-01 12:40:10 +10:00
metalgearsloth
f9df5f761c
Add PreventPilot to a shuttle ( #17014 )
2023-06-01 12:21:00 +10:00
metalgearsloth
d09026c89c
Fix some docking configs ( #17012 )
2023-06-01 10:48:44 +10:00
Tom Leys
a196756124
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
metalgearsloth
56371c3acb
Docking config changes ( #16945 )
...
* Docking config changes
- Should be more flexible with tight bounds.
- Arrivals should always go for the 4-way dock.
- Don't think it fixes Omega.
* weh
* Basic test
2023-06-01 00:09:14 +10:00
metalgearsloth
57858f802f
Shuttle drone improvements ( #16931 )
2023-05-31 11:13:02 +10:00
metalgearsloth
f3c5c656ad
Shuttle fixes ( #16774 )
2023-05-24 23:15:03 +10:00
metalgearsloth
af5eaec932
Fix Centcomm ( #16772 )
2023-05-24 21:28:44 +10:00
Leon Friedrich
aaef57d32e
Ensure CentCom fields are cleared before round start. ( #16733 )
2023-05-23 17:42:46 +10:00
Moony
e92a8fedab
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
...
* Update StationSpawningSystem.cs
Web-edit to allow feeding in an existing entity.
* Update StationSpawningSystem.cs
value type moment
* Update StationSpawningSystem.cs
* Oh goddamnit this is a refactor now.
* awawawa
* aaaaaaaaaaa
* ee
* forgot records.
* no records? no records.
* What's in a name?
* Sloth forcing me to do the refactor properly smh.
* e
* optional evac in test.
* tests pls work
* awa
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
metalgearsloth
1192a723e6
Shuttle flattening ( #16416 )
2023-05-19 17:26:28 +10:00
metalgearsloth
699b5816a8
Allow early salvage launches ( #16503 )
2023-05-16 23:18:37 +10:00
metalgearsloth
676405f08f
Auto-orient rotation for arrivals ( #16417 )
2023-05-14 07:46:28 -04:00
metalgearsloth
ed297e9d46
Prevent early salvage FTL ( #16409 )
2023-05-14 07:37:58 -04:00
metalgearsloth
74361f1581
Reduce FTL times ( #16410 )
2023-05-14 01:00:36 -07:00
metalgearsloth
295e2620ad
Fix docking re-anchor crash ( #16404 )
2023-05-14 13:29:50 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
TemporalOroboros
8536756db5
Resolves ThrusterVisualizer is Obsolete ( #13904 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-07 23:37:28 +10:00
metalgearsloth
dcb10d4061
Fixture updates ( #15254 )
2023-05-06 16:26:15 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
metalgearsloth
1515a3faff
Refactor thrusters ( #15698 )
2023-04-29 18:17:31 +10:00
Nemanja
823c8204c9
Simplifying Machine Upgrading ( #15802 )
2023-04-29 13:23:49 +10:00
Leon Friedrich
110060678f
Disable GridFillComponent on some tests ( #15757 )
2023-04-25 09:48:29 +10:00
Leon Friedrich
ca08a045db
Fix a few test failures ( #15727 )
2023-04-24 17:19:35 +10:00
metalgearsloth
0859101afe
Update thruster for API change ( #15642 )
2023-04-22 16:41:16 +10:00
metalgearsloth
844c56c016
Fix thruster postmapinit ( #15623 )
2023-04-21 20:04:20 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
7cd7b5091c
Fix cargo FTL ( #15557 )
2023-04-20 13:28:19 +10:00
metalgearsloth
acf79a8209
Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
Ygg01
71f358a027
Replace `ResourcePath` with `ResPath` ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
9b60d7b263
Fix emergency docking config ( #15346 )
2023-04-12 02:05:55 -07:00
metalgearsloth
846274b7b8
Don't re-close closed doors ( #15007 )
...
Fixes them re-closing on shuttle departure. If this is bad can just make shuttle code handle it but this seemed more appropriate?
2023-04-03 13:28:27 -05:00
Morb
fc61b9da62
Use string for arrivals map cvar ( #15104 )
2023-04-03 22:25:31 +10:00
metalgearsloth
40deda74ab
Fix docking config in some instances ( #15005 )
2023-03-31 15:45:14 +11:00
metalgearsloth
ce34252cd3
Revert "fuckyou ( #14960 )" ( #15006 )
...
* Revert "fuckyou (#14960 )"
This reverts commit e29c54d64e .
* Use volume for it
2023-03-30 22:44:39 -06:00
metalgearsloth
cefc37903e
Random emergency shuttle time ( #10047 )
...
* Random emergency shuttle time
60 to 180 seconds. Rounds up to nearest 10.
All other FTL will go to the default of 30s.
* fix
2023-03-30 22:20:43 -06:00
metalgearsloth
f6b5fbca6a
Add protectedgrid to emergency shuttles ( #14946 )
2023-03-29 18:48:32 +11:00
metalgearsloth
a0e7ce2005
Add PreventPilot to arrivals source ( #14899 )
2023-03-28 00:25:27 +11:00
Flipp Syder
626dfa05cd
Adds arrivals blacklist ( #14882 )
2023-03-27 12:53:27 +11:00
metalgearsloth
dcbc094f94
Remove bounds check for FTL ( #14787 )
2023-03-24 17:17:08 +11:00
metalgearsloth
448165ffda
Escape pods ( #14809 )
...
* Namespace adjustments for days
* pod
* thanks rider
* Fix the oop launch
* Fixes
* Fix stuff
* eeeeeeeee
* Fix
* access
* map
* forgor
* thing
* Genericise escape pod fill
2023-03-23 19:54:41 -06:00
metalgearsloth
86edcb960d
Add autocompletion and confirmation to docking command ( #14806 )
2023-03-23 23:50:50 +11:00
metalgearsloth
5ad059bf36
Change FTLCompletedEvent raise target ( #14790 )
2023-03-23 18:11:19 +11:00
metalgearsloth
86ce1258d7
Fix docking ( #14789 )
2023-03-23 17:50:51 +11:00
metalgearsloth
d5cf2f28c0
Fix double FTL started event ( #14788 )
2023-03-23 17:41:42 +11:00
metalgearsloth
a8214c05d4
Add tagged airlock for arrivals ( #14785 )
2023-03-23 16:38:46 +11:00
metalgearsloth
569f30b721
Cargo shuttle changes ( #14363 )
2023-03-23 16:10:49 +11:00
metalgearsloth
9932fe5c07
Arrivals tweaks ( #14773 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-03-23 12:37:43 +11:00
metalgearsloth
f3a06a0696
Add arrivals ( #14755 )
...
* Arrivals
* More arrivals and shitty uhh preload
* cvar
* a
* clockin + maps
* shitter prevention
* Placement
* a
* cvar for tests and dev
* weh
2023-03-22 04:29:55 -05:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
metalgearsloth
2873a830bd
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
metalgearsloth
bf79d76666
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
metalgearsloth
5018c80152
Don't give maps shuttlecomponent ( #13384 )
2023-01-09 14:10:30 +11:00
metalgearsloth
243fd73db4
Update tilechangedevent to ref structs ( #13383 )
2023-01-09 13:45:21 +11:00
Checkraze
1edd00e50c
makes GetDocks and FoundOrganics public ( #13260 )
2023-01-01 17:44:30 +11:00
metalgearsloth
50f23ebf13
Fix docking configs ( #13256 )
...
* Fix docking configs
* fixes
* fucking rouny
* a
2023-01-01 00:33:51 -06:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Nemanja
cdc6716859
Printable drills and constructable thrusters ( #12943 )
2022-12-19 15:38:30 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Pieter-Jan Briers
55c61b9c35
Config presets system. ( #12824 )
2022-12-16 23:26:24 +01:00
metalgearsloth
6fa9104ad7
Update content for pause event changes ( #12970 )
2022-12-14 11:55:51 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
metalgearsloth
5010f199ad
Add support for FTL points ( #12891 )
2022-12-06 13:12:34 +11:00
Vordenburg
7c4ff1c03d
Allow stations to specify their own custom emergency shuttles. ( #12747 )
...
* Allow individual stations to specify a custom emergency shuttle.
* Use better assert message.
2022-11-24 12:28:03 -06:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
6ab864fcda
Update content to mapsystem ( #12387 )
2022-11-13 17:47:48 +11:00
Mervill
615c57bf0b
Docking system can no longer forcibly open welded doors. ( #12149 )
...
* Docking system can no longer forcibly open welded doors.
* bolt the doors after trying to open them
* more door logic
2022-11-08 14:22:50 -06:00
metalgearsloth
c0abea8047
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
metalgearsloth
0b38589728
Raise power events by ref and not broadcast ( #11923 )
...
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Leon Friedrich
41b1044ddb
Unrevert "Remove references to obsolete GridId" ( #11531 ) ( #11801 )
2022-10-10 08:41:32 +11:00
metalgearsloth
0c7d4acd7b
Revert "Remove references to obsolete GridId" ( #11790 )
2022-10-09 17:33:23 +11:00
SpaceManiac
0048dc5919
Remove references to obsolete GridId ( #11531 )
2022-10-09 16:23:49 +11:00
metalgearsloth
e96cfc83ed
Shuttle impact sounds ( #11099 )
2022-10-04 16:00:44 +11:00
metalgearsloth
4ef144d865
Content change from mass to density ( #11533 )
2022-10-04 15:48:23 +11:00
metalgearsloth
f456ad911e
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
Morb
350435df36
Unhardcode thruster localization ( #11503 )
2022-09-24 17:24:03 -05:00
Leon Friedrich
e5f968a7fb
Content changes for engine RotateEvent removal PR ( #11448 )
2022-09-23 13:57:30 +10:00
Leon Friedrich
2908cd994c
Content changes for session specific entity states ( #11235 )
2022-09-14 19:40:05 +10:00
metalgearsloth
c9d3545b39
Emergency shuttle docking test ( #10614 )
2022-09-14 19:02:59 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Flipp Syder
ffbd0085bc
Nukie win conditions ( #10220 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-14 12:42:19 +10:00
Leon Friedrich
ff61bc12a4
Fix docking adding comps to terminating entities ( #11010 )
2022-09-04 17:26:20 +10:00
Leon Friedrich
c65d1c51ce
Load grid error related changes ( #10817 )
2022-08-25 23:33:40 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
b4248482c5
IFF console ( #10504 )
...
* IFF console
* Silly
* Color
* a
* Const bool default
* Full stealth as well coz dork.
* Infiltrator update
2022-08-11 11:58:44 -05:00
Justin Trotter
d4848a896a
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
metalgearsloth
797a11a6ed
Fix cargo shuttle ( #10397 )
2022-08-08 09:22:46 +10:00
metalgearsloth
7d779018b9
Make early launches a cvar ( #10213 )
...
Apparently our LRP playerbase sucks.
2022-08-01 03:26:25 -05:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
metalgearsloth
4c298c243a
Don't allow nullspace FTL ( #10110 )
...
* Don't allow nullspace FTL
Because other systems are my problemo now.
* Also this
2022-07-28 23:30:42 +10:00
metalgearsloth
ac67ae7b1e
Fix FTL exception ( #10099 )
...
Will also just log in future so we know what did it.
2022-07-28 16:27:23 +10:00
Myctai
43ec284318
Fix some more "CentCom" instances ( #9970 )
2022-07-26 07:00:38 -07:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
Myctai
a29749ed4c
Perform CentCom-ification ( #9876 )
...
* Change "CentComm" to "CentCom"
* Change "Centcomm" to "CentCom", skipping CVar and changelog
* Change "Centcom" to "CentCom", skipping lots of item IDs
* Change "centcomm" to "CentCom", skipping URLs, some var, IDs
* Change "centcom" to "CentCom", skipping IDs and alike
2022-07-19 21:08:24 -07:00
metalgearsloth
0a4c630e1d
Announce shuttle direction on proximity ( #9885 )
2022-07-19 21:47:49 +10:00
metalgearsloth
ebfd2f87b2
Make FTL arrive closer ( #9828 )
2022-07-17 20:22:09 +10:00
metalgearsloth
0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement ( #9826 )
2022-07-17 19:36:08 +10:00
metalgearsloth
b9e876ca92
The real movement refactor ( #9645 )
...
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
f16de2186e
Fix emergency shuttle docking ( #9758 )
...
Woopsy
2022-07-15 05:11:15 -07:00
Morber
efb17f1e98
Nuke ops war anounce sound ( #9035 )
2022-07-15 02:16:41 -07:00
metalgearsloth
1251b3aeda
Add FTL destinations ( #9685 )
2022-07-15 14:11:41 +10:00
metalgearsloth
860db2bd14
Specifiable dock colours + stripeback displays ( #9566 )
2022-07-09 02:25:32 -07:00
Kara
dc28b58468
Visual popup types ( #9523 )
...
* Visual popup types
* Pass over `PopupCoordinates` and `PopupCursor`
* `PopupEntity` pass
* Disease and reagent popup pass
* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth
53137cb527
Fix nearby warping ( #9565 )
2022-07-09 15:20:23 +10:00
metalgearsloth
18e7d80970
Shuttle announces its docking direction ( #9564 )
...
* Shuttle announces its docking direction
* Consider COM juusssttt in case
2022-07-09 15:19:52 +10:00
metalgearsloth
4a393d4665
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
metalgearsloth
7ef1aded6a
Fix delay roundend ( #9481 )
2022-07-06 18:17:28 +10:00
metalgearsloth
0bbdd0c1a3
"Fix" aghost mass scanner ( #9438 )
2022-07-06 14:33:54 +10:00
metalgearsloth
76e4766d65
Make shuttle launch use ID card entity name ( #9405 )
2022-07-04 23:09:10 +10:00
metalgearsloth
20f4c9988b
Fix station announcements ( #9380 )
...
* Fix station announcements
Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.
* bumped
* a
2022-07-04 16:00:51 +10:00
LittleBuilderJane
6325a10a43
Adds the Central Command outpost for Roundend and ERT to spawn at. ( #9146 )
...
* Adds Reach II
* Updated Reach II to work after refactor
* removing old map
* Adding the Central Command outpost
* Reachii isn't meant to be in here at all.
* updated possible error in .yml
* updating .yml
* Updated CentComm, fixed some issues like lighting.
* Imagine if we also docked at centcomm
* a
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 23:11:39 +10:00
metalgearsloth
12e5cdacae
Disable emergency shuttles locally ( #9195 )
...
Can still re-enable via cvar but this is to make devving faster.
2022-06-27 15:19:40 +10:00
metalgearsloth
8a6d914586
Drop hyperspace speed ( #9216 )
2022-06-27 14:58:58 +10:00
metalgearsloth
a6a5bfa697
Fix emergency shuttle docking causing grid overlap ( #9197 )
2022-06-27 03:48:49 +10:00
metalgearsloth
ef0aa51e41
Eshuttle doors and colour ( #9175 )
2022-06-26 18:19:27 +10:00
metalgearsloth
521ed99766
Evac shuttle ( #8931 )
...
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
metalgearsloth
adc419c6fc
Don't consider power for docking ( #9054 )
2022-06-23 17:22:10 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles ( #8756 )
...
* lewd
* A
* Realtime
* Sleepy dork
* Draw radar position
* Accurate infiltrator
* experiments
* Better drawing
* Labels
* I need aan adult
* Cleanup
* Show toggles
* display I guess
* A
* fix
* fix
* cleanupsies
* Bit more polish
* Make sure mass scanners actually work
* Remove dummy state
* fren
* opposite
* aghost crash
* comment
* What's in a name
* woops
* Show docking ports
* Dock highlighting
* Drawing dock
* Shitty docks
* Lots of docking drawing
* Autodock working
* dork
* More graceful shutdown
* zoomies
* Lines and distance change
* revert
* Good enough
* cleanup
* Fix default range
* Dock UI and loc update
* Update on undock
* Loc fixes
2022-06-16 15:28:16 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
metalgearsloth
b354fcac21
Fix docking fixture crash ( #8640 )
2022-06-04 16:52:46 +10:00
wrexbe
519b2e998b
Fix thruster shutdown ( #8598 )
2022-06-02 12:27:16 -07:00
metalgearsloth
2d873a2cf2
Add static "IsPowered" method ( #8434 )
...
* Add static "IsPowered" method
* Use IsPowered in more places
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-05-26 17:36:12 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Jacob Tong
8c853476fb
Rework CollisionGroups ( #7656 )
...
* Replace Mob, Vault, and Small impassable with Mid, High, Low
* Remove CollisionGroup.Underplating
* Remove CollisionGroup.Passable
* Fix constructed APCs not being interactable
* Change firelocks to occlude
* Make pipe inherit from BaseItem
* Clean up pipes
* Remove duplicate physics and fixtures from bucket
* Rework CollisionGroups on all entities
* Add SlipLayer
* Remove fixture from delta
* Fix maps
* Address reviews
* Add SubfloorMask
* Fix glass collisions for flying mobs
* Fix maps
* Update new items
* Fix bagel again
* Fix slug
* Fix maps
* Touchups
* Fix tables blocking high pressure movement
* Update StandingState to allow going under flaps
* Cleanup
* More formatting
2022-05-10 17:57:20 -07:00
metalgearsloth
8d46dc42e7
Add a garbage collection component for grid movement ( #7776 )
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If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
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Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349
Revert "Update submodule (again)" ( #7730 )
2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c
Content changes for grid splitting ( #7645 )
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Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Leon Friedrich
87eede8785
Cache CanMove ( #7480 )
2022-04-10 14:48:11 +10:00
Leon Friedrich
ec824896ee
Changes required for serialization fix. ( #7177 )
2022-03-25 11:56:05 +01:00
Moony
0d3498e8d9
Makes grids that pass a certain size airtight. ( #6934 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-07 23:09:54 +11:00
Radrark
401ccfba0a
Tweak shuttle movement ( #6468 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
Leon Friedrich
ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract ( #6655 )
2022-02-15 15:06:52 +11:00
Leon Friedrich
1c9ffdc78c
Replace VerbTypes with verb classes ( #6525 )
2022-02-10 13:30:59 +11:00
metalgearsloth
70c0a502cf
ECS tags ( #6504 )
2022-02-08 14:08:11 +11:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00
Leon Friedrich
c465715273
ECS Doors ( #5887 )
2022-01-30 11:49:56 +11:00
metalgearsloth
3f7f3baa16
Remove component.Paused ( #6285 )
2022-01-26 17:57:48 +11:00
metalgearsloth
bd69210710
Add docking command ( #6303 )
2022-01-25 16:36:19 -07:00
wrexbe
cea1b21832
Fixing some warnings ( #6250 )
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Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-01-21 10:38:35 +01:00
mirrorcult
a997626d00
Zoom user's eye when piloting a shuttle ( #6171 )
2022-01-16 13:07:15 -07:00
metalgearsloth
4ddd55f2d6
Docking serialization ( #6086 )
2022-01-12 00:47:13 +11:00
metalgearsloth
fd9698617e
Shuttle modes verb ( #6096 )
2022-01-11 18:17:54 +11:00
Acruid
5b1cd2dd96
ECSatize AlertsSystem ( #5559 )
2022-01-05 19:19:23 +11:00
JustinTime
0fd0035581
Light Cigars when interacting with hot stuff ( #5879 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-12-24 22:59:14 +11:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
metalgearsloth
373b5988d7
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
DrSmugleaf
215cae5655
Fix more errors
2021-12-06 00:52:58 +01:00
Wrexbe
b9dd3be061
More Changes
2021-12-05 10:56:17 -08:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
f386b57148
Inline OwnerUid
2021-12-03 16:30:34 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
0feebbff00
Inline HasComponent entirely
2021-12-03 12:23:18 +01:00
shaeone
705db5596c
New gyroscope sprite for the shuttle ( #5617 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-12-03 20:39:17 +11:00
metalgearsloth
56845da37b
Piloting and thruster tuning ( #5594 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-12-03 13:03:06 +11:00
metalgearsloth
1c089a4079
Fixtures (again) ( #5636 )
2021-12-01 18:32:37 +11:00
metalgearsloth
43b637826d
Revert "Content update for fixture changes ( #5524 )"
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This reverts commit 0a843b671f .
2021-12-01 13:55:24 +11:00
metalgearsloth
0a843b671f
Content update for fixture changes ( #5524 )
2021-12-01 13:05:08 +11:00
metalgearsloth
32a2181d82
Fix some thrust stuff ( #5577 )
2021-11-28 03:03:46 +01:00
Acruid
fa0ec5cbd9
AppearanceComponent API Changes ( #5446 )
2021-11-23 18:22:59 +11:00
metalgearsloth
2f6a5ea2f2
Add examine text for thrusters ( #5469 )
2021-11-23 17:44:08 +11:00
DrSmugleaf
c3fe5909ad
THE RETURN OF THE KING
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This reverts commit c18d07538a .
2021-11-22 19:08:27 +01:00
DrSmugleaf
c18d07538a
Revert "Admin logs ( #5419 )"
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This reverts commit 319aec109d .
2021-11-22 18:55:17 +01:00
Javier Guardia Fernández
319aec109d
Admin logs ( #5419 )
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* Add admin logging, models, migrations
* Add logging damage changes
* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API
* Change admin log get method names
* Fix the name again
* Minute amount of reorganization
* Reset Postgres db snapshot
* Reset Sqlite db snapshot
* Make AdminLog have a composite primary key of round, id
* Minute cleanup
* Change admin system to do a type check instead of index check
* Make admin logs use C# 10 interpolated string handlers
* Implement UI on its own window
Custom controls
Searching
Add admin log converters
* Implement limits into the query
* Change logs to be put into an OutputPanel instead for text wrapping
* Add log <-> player m2m relationship back
* UI improvements, make text wrap, add separators
* Remove entity prefix from damaged log
* Add explicit m2m model, fix any players filter
* Add debug command to test bulk adding logs
* Admin logs now just kinda go
* Add histogram for database update time
* Make admin log system update run every 5 seconds
* Add a cap to the log queue and a metric for how many times it has been reached
* Add metric for logs sent in a round
* Make cvars out of admin logs queue send delay and cap
* Merge fixes
* Reset some changes
* Add test for adding and getting a single log
* Add tests for bulk adding logs
* Add test for querying logs
* Add CallerArgumentExpression to LogStringHandler methods and test
* Improve UI, fix SQLite, add searching by round
* Add entities to admin logs
* Move distinct after orderby
* Add migrations
* ef core eat my ass
* Add cvar for client logs batch size
* Sort logs from newest to oldest by default
* Merge fixes
* Reorganize tests and add one for date ordering
* Add note to log types to not change their numeric values
* Add impacts to logs, better UI filtering
* Make log add callable from shared for convenience
* Get current round id directly from game ticker
* Revert namespace change for DamageableSystem
2021-11-22 18:49:26 +01:00
Vera Aguilera Puerto
2f6e069bcd
Docked airlocks no longer depressurize the room when opened. ( #5431 )
2021-11-21 23:17:30 +11:00
metalgearsloth
bdead40a80
Thrusters (shuttle go nyoom) ( #5352 )
2021-11-21 17:09:49 +11:00
mirrorcult
a731e545a9
Maps docking airlocks onto saltern ( #5279 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-13 12:46:27 +11:00
metalgearsloth
a360f6126e
Shuttle docking ( #5169 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-11-11 20:06:38 +11:00
metalgearsloth
6271eb440b
Add minimum distance for pilot breaking ( #5232 )
2021-11-11 18:42:34 +11:00
Vera Aguilera Puerto
48f8dd2284
ActionBlocker CanInteract uses EntityUid exclusively
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ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
metalgearsloth
cfc6ed065e
Remove PilotComponent when someone stop piloting ( #4922 )
2021-10-17 14:33:12 +02:00
metalgearsloth
b888b1fd9c
Enable shuttle rotation ( #4798 )
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* Enable shuttle rotation
* Tweaks
2021-10-09 01:55:10 +02:00
metalgearsloth
ad783396f8
Update CloseTo to CloseToPercent ( #4708 )
2021-09-29 20:07:01 +10:00
Vera Aguilera Puerto
0be5ff829b
Gets rid of all ComponentManager usages. ( #4707 )
2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto
0767bd3777
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
metalgearsloth
4b2a4dbfb7
Update content for accurate grid bounds ( #4632 )
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* A
* dummy comment why CI plz
2021-09-20 21:08:10 +10:00
Paul Ritter
01de0db5ed
fixes some bugs with the shuttleconsole ( #4517 )
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* fixes some bugs with the shuttleconsole
* Update Content.Server/Shuttles/ShuttleConsoleSystem.cs
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2021-08-24 09:58:06 +02:00
Vera Aguilera Puerto
ad5f7bb71b
Subscribe TransformComponent events by-ref ( #4478 )
2021-08-21 11:49:31 +02:00
metalgearsloth
500b9cb1ea
Make Saltern driveable ( #4257 )
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* Broadphase refactor (content)
* Shuttle jank
* Fixes
* Testing jank
* Features and things
* Balance stuffsies
* AHHHHHHHHHHHHHHHH
* Mass and stuff working
* Fix drops
* Another balance pass
* Balance AGEN
* Add in stuff for rotating shuttles for debugging
* Nothing to see here
* Testbed stuffsies
* Fix some tests
* Fixen test
* Try fixing map
* Shuttle movement balance pass
* lasaggne
* Basic Helmsman console working
* Slight docking cleanup
* Helmsman requires power
* Basic shuttle test
* Stuff
* Fix computations
* Add shuttle console to saltern
* Rename helmsman to shuttleconsole
* Final stretch
* More tweaks
* Fix piloting prediction for now.
2021-07-21 21:15:12 +10:00