Commit Graph

5283 Commits

Author SHA1 Message Date
jessiscah23 dbe955ca17
Cargo bounty console improvements (with changes) (#6306)
* simple fix for "Approved by: Self" on all cargo invoices

* port of ruddygreat's bounty console improvements to DeltaV

* modified tooltips and fixed a few importing errors

* StatusLabel in BountyEntry.xaml.cs

* final stupid tweak

* removed unrelated bugfix PR that snuck into this branch somehow

* Cargo bounty fix requests

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: cargomouse <dboozlebeep@gmail.com>
Co-authored-by: Jessica Harvey <itsjessagain23@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-20 18:23:28 -05:00
pathetic meowmeow dcd0fb693c
Evidence bags (#6280)
* Evidence bags

* tests

* fix the gridinv thing
2026-07-20 18:17:52 -05:00
pathetic meowmeow 6fda61e9cb
Report global coordinates on the crew monitor (#6326) 2026-07-20 17:20:11 -05:00
KOTOB b67c029061
Port Item Offering from Euphoria (#5597)
* Item offering port (#96)

* Offer item system port

* More fixes

* Make the formatting a bit more readable

* Add a missing keybind

* Add missing alert click handler and make some of the code more readable

* Duplicate offer-item-system.ftl

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>

* Namespace fix and prediction fixes

* Port various carrying and pseudo-item fixes from floofstation

* Refactor the offer system to hopefully bring more clarity

* Final fixes

* Final final final fixes maybe

* Sike, just do it the proper way

---------

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>

* fixes

* empty commit (weird test fail?)

* Moved some stuff to shared. Reorganized a bit. I could be here all day...

---------

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Co-authored-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-20 15:13:57 -05:00
Theo 70c0494061
Remove ion damage (#5960)
* comment out borg ion damage

* remove ion damage from disabler

* actually nuke it

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Additional removals.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-11 16:34:56 +00:00
Vanessa d62a4911e7
MedHUDs no longer show your own health bar :) (#6241)
Im evil
2026-07-10 19:22:38 +02:00
jessiscah23 bcc50db33b
Fix salvage magnet asteroids not spawning in ore. (#5973)
Co-authored-by: Jessica Harvey <itsjessagain23@gmail.com>
2026-07-09 01:24:45 +00:00
Vanessa a49360414b
Cleanup: Disable Surgeon until Next Week (#6209)
* Disabled surgeon. Removed more references to shitmed things. Added medical access to surgery doors.

* Access fix

* Removed invalid jobs (surgeon) from the maps.

* Apply suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Update Resources/Prototypes/Maps/academy.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-07 12:06:20 -05:00
Janet Blackquill 248b4b498a photography 2026-07-07 10:59:33 -04:00
Janet Blackquill 90eba428d0 with deference to the progress bar kill it as gaudily as possible 2026-07-07 10:59:33 -04:00
Vanessa 0f98f0aada
Merge pull request #6197 from sowelipililimute/work/densetsu/glyphed
get glyphed idiot
2026-07-06 15:13:01 -05:00
Vanessa a14f75c281
Merge pull request #6132 from DeltaV-Station/nanite-applicator
Examine Damage on Structure/Machine, Nanite Applicators
2026-07-06 15:08:03 -05:00
Vanessa 353f730141
Merge pull request #6194 from DeltaV-Station/medtek-reports
MedTek Reports
2026-07-06 12:43:21 -05:00
Vanessa 3c7fdfda10 PR feedback. Also fixed the spriteview so its like upstream. 2026-07-06 11:06:26 -05:00
Vanessa 1dfbc49142
Update Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-05 14:38:06 -05:00
pathetic meowmeow acc9361a34
Add the ability to spawn in as a vent critter at will (#6187)
* Add the ability to spawn in as a vent critter at will

* cooldown
2026-07-05 14:29:38 -04:00
ScyronX cc39ded995 Nanite Applicator (#2314)
* tool added

* comments and fixes

* final fix

* chore: automatically update REUSE headers

* final fix

* chore: automatically update REUSE headers

* fix localization

* fix

* chore: automatically update REUSE headers

* fixed the comment location

* test fix

* fix

* chore: automatically update REUSE headers

* not syndicate anymore

* Update Content.Server/Repairable/RepairableSystem.cs

sure

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>

* nesting fixed

---------

Co-authored-by: Vanessa Louwagie <vanessalouwagie@outlook.com>
Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
2026-07-05 10:10:44 -05:00
Janet Blackquill 10a3756edb get glyphed idiot 2026-07-03 02:22:16 -04:00
Vanessa 81fb4b1625 MedTek Reports 2026-07-02 09:42:56 -05:00
Cepelinas1 376ed6a5b4
port: IAA Endround Report (#5997)
* it breathes

* probably okay

* Create station-report.ftl

thing miwssing

* IAA store update

* guidebook

* update on things

* revert robusttoolbox

* make it fit into folders and clipboards

* update on the styling of paper
2026-07-02 12:28:28 +02:00
Stxcking 4e2dce4414
PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)
* pickable borg subtypes but better (#706)

* borg subtype fixes I Forgot To Push (#790)

* update borg subtypes to an entity prototype based approach from SL (#884)

https: //github.com/cosmatic-drift-14/cosmatic-drift/pull/884
Co-Authored-By: lunarcomets <140772713+lunarcomets@users.noreply.github.com>

* Minor Build Error Tweak

Should be ready to add more chassis now!

* Yippee Yahoo

Handpicked some chassis sprites from AL/SL PR which are from Paradise :D

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Clean up + Comments

* CR made me sprite at gunpoint

Also switched standard and generic files for consistency and such

* the spaces were bothering me + comments

---------

Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-01 18:49:19 -04:00
Vanessa 567e636a0a
Crew Monitor Fix (#6170)
* Fixed crew monitor and gave it buttons instead of trying to figure out which map to display.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-06-30 21:25:15 +02:00
Coryn 90cb041b6e
Merge pull request #6148 from Coryler/hidden-species-fix
Fix some upstream issues
2026-06-30 07:49:01 +00:00
Tobias Berger 0919d0f064
Merge branch 'main' into pr/5894 2026-06-29 18:59:38 +02:00
Vanessa ee18b71805
Various Crew Monitor Fixes/Tweaks (#6139)
* Various Crew Monitor Fixes/Tweaks

* comment

* comment

* Increased wireless ranges
2026-06-29 14:06:18 +00:00
Coryler d68cd142a1 Kitsune colors, Glimmer Style Popups, and some Comments 2026-06-29 12:44:22 +02:00
Coryler e3d0afccf7 Fix Build Errors and Test Build Errors mentioned in Review 2026-06-29 12:44:21 +02:00
Coryler c07c932b6a Yaml Lint Errors 2026-06-29 12:44:21 +02:00
Coryler 4099d94344 PR Review Changes 2026-06-29 12:44:20 +02:00
InsoPL 973e404751 Bugfix of Heat distortion shader (#43397)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* init, works

* move method around

* renames and split

* renames

* heatblur

* cleanup

* more docs

* resource cache

* No dynamic perlin noise generation [no fun allowed] and new blur softening method

* magic numbers and rename

* misc cleanup

* removed init values because display compat mode broken

* misc cleanup

* bugfix

* fix

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:17 +02:00
Chris V. 6795e26843 Lathe Menu Title Enhancement (#43392)
* DefaultWindow -> FancyWindow, use SetInfoFromEntity

* code smell fix
2026-06-29 12:44:17 +02:00
InsoPL 58a5a0469f Heat distortion shader (#42973)
* revert of the revert

* tests

* changes

* more fun

* test

* ccvvvar

* works but bad

* now its better

* more fixes

* more cleanup

* cleaning

* last fixes before move to glasses activ

* x

* glasses only

* working

* fix toolbox

* cleanup

* ThermalByte added

* small fix

* small optimalisations

* float bux fix

* comments add

* more comments

* more comments

* last fix

* revert cvar delete

* wrong blue shades

* cvar refactor

* Update Content.Shared/Atmos/EntitySystems/SharedGasTileOverlaySystem.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileDangerousTemperatureOverlay.cs

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* tweak to TryGetTemperature comment

* Factors are now const

* renames

* Interface for ThermalByte

* tile color  vaccum and more comments

* saving yeeted

* integration test

* rename and cleanup

* fix

* cleanup

* switch

* UT fix (hopefully)

* small bug+ rename

* vaccum limit  + space is now invalid

* typo

* typo

* fix

* init, works

* move method around

* renames and split

* renames

* heatblur

* cleanup

* more docs

* resource cache

* No dynamic perlin noise generation [no fun allowed] and new blur softening method

* magic numbers and rename

* misc cleanup

* removed init values because display compat mode broken

* misc cleanup

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:16 +02:00
Marchy 02e9751013 "Reduce motion of visual effects" now works for blood loss effect (#41878)
* "Reduce motion of visual effects" now works for blood loss effect

* Improve strenght

* Make motion less strong

* Stop motion effect

* cleanup and rebalancing

* fix warning

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-06-29 12:44:16 +02:00
slarticodefast 79e519696b cleanup GasPrototype and some other atmos code (#43318)
* cleanup

* fix some localizations

* fix typo

* review and test fix

* rename

* minus one

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:16 +02:00
Tayrtahn c32b082254 Remove `[Virtual]` from some classes that shouldn't have it (#43347)
* Remove [Virtual] from some classes that shouldn't have it

* Back to virtual with you
2026-06-29 12:44:15 +02:00
slarticodefast aad63f460b Fix melee attack sprite rotations (#43307)
fix melee rotation
2026-06-29 12:44:12 +02:00
slarticodefast c7077a388c Predict reagent grinder (#42815)
* prediction!!!

* fixes

* fixes and add debug logs

* fix prediction and cleanup

* raise event on client + comp access

* reapply power state changes

* Update Content.Client/Kitchen/EntitySystems/ReagentGrinderSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Kitchen/Components/ReagentGrinderComponent.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* comments and prefilled grinder protos

* t

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-06-29 12:44:09 +02:00
Coryler 5388e869e4 Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
Coryler 17e5bb87ab Fix Build Errors 2026-06-29 12:44:07 +02:00
Coryler 5e7c4ec6e0 Remove DV FeedbackPopup, due to the upstream one 2026-06-29 12:44:07 +02:00
Coryler 7b939bfd28 Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Centronias a667530e18 Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834)
* - rework a bunch of cargo orders to not send a crate with just one thing
  - instead sends the item, wrapped
- add ability for cargo orders to wrap the item ordered in parcel wrap
- cargo order name and descriptions are now localization strings, but still 99.99% of the time just get that info from the entity they're spawning
- small refactor to how cargo orders move around in cargo code so that the actual order proto is kept around longer
- small rework to certain restock cargo orders to halve the cost and number of items received in one order

* oop

* Suffering

* Arbitrary containers for cargo products

* I ran the tests locally and they passed, github please rerun :)

* massage Slarti's work into this.
Mainly by taking the API wrapping ability out back with the rifle q-q

* testfail fake

* wow `_applyingState` is useful, I wonder where I should've been using that in other PRs before :^)

* pr comments

* tfw the hook doesn't update the submodule

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

Co-authored-by: āda <ss.adasts@gmail.com>

* PR comments

* fixies

* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs

* Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.WrappedParcel.cs

* fix wrapped parcel entity name + audio

* Actually read PR comments

* Apply suggestions from code review

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

---------

Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2026-06-29 12:44:06 +02:00
Tayrtahn cad016ccef Move ID card name/title length limit to server (#43237)
* Validate string lengths serverside

* Organize usings

* Remove clientside check

* Also remove the cvar caching in the UI

It's one dictionary call, Michael. What could it cost?
2026-06-29 12:44:06 +02:00
InsoPL ee62de4c20 Refactor: Gas tile overlay split (#42881)
* yeah

* split2

* well

* cleanup

* docs fix

* Dependency cleanup

* Update Content.Client/Atmos/EntitySystems/GasTileFireOverlaySystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* yup

* modifying a lot anyways

* other cleanup

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:06 +02:00
InsoPL 8e6ab360e2 CachedResources for GasTileDangerousTemperatureOverlay (#43032)
* init

* minifix

* that is nullable

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:05 +02:00
Princess Cheeseballs 733d479425 Move a metric fuckton of AtmosphereSystem to Shared. (#42989)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* fix the tests I broke

* Remove methods that the client shouldn't be calling. Hamburger.

* light cleanup for now

* review

* whoop

* docs updates and misc changes

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:44:04 +02:00
Velken 6195c9982a [Fix] Silicon Ion Law Scramble Text (#43229)
scramble noises
2026-06-29 12:44:04 +02:00
slarticodefast de82d72c34 Revert "Support for melee weapon user overrides" (#43106)
Revert "Support for melee weapon user overrides (#39633)"

This reverts commit 18149dbb3b.
2026-06-29 12:44:04 +02:00
ArtisticRoomba 86c4c900eb Atmos YAML-defined gas flammability, flammability API (#43165)
* atmos masked flammability/API

* on that oomba pac

* yuuup

* resolve todo and review

* rename
2026-06-29 12:44:03 +02:00
Red 4186c8caa2 Weather entities (#41427)
* weather status effect entities

* proto port + fixes

* Update weather.yml

* fix visuals

* Update SharedWeatherSystem.cs

* Update SharedWeatherSystem.cs

* Update WeatherSystem.cs

* Thanks Slarti, thats a much better

* Update WeatherSystem.cs

* Update StencilOverlay.Weather.cs

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/StatusEffectNew/Components/StatusEffectComponent.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Revise weather command help descriptions

Updated weather command help texts for clarity.

* Merge branch 'master' into ed-14-11-2025-weather-entities

* Tayrtahn review apply

* fixes and cleanup

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-06-29 12:44:02 +02:00