* automatically pick body part appearance from species
* automatically pick body part appearance from species when attaching
* make setting organs and children on parts yml work
* giant body part refactor
* refactor deltav species body parts
* ???
* ???
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Add foldable uniform jumpsuit base component
Initial work on porting impstation/imp-station-14#375.
Component gets the Impstation suffix to not conflict with the existing
DeltaV component for rolled-up sleeves on some security uniforms.
* Add folded jumpsuit sprites for (some) upstream jumpsuits
Once again ported from impstation/imp-station-14#375. Only some of our
many, many jumpsuits are affected, and all of them are in the default
namespace.
Some of these sprites aren't even used because our own (unmodified) _DV
sprites take priority, so there is a lot of cleanup to be done.
* Make (some) jumpsuits foldable
Still porting impstation/imp-station-14#375. Notable jumpsuits NOT made
foldable include:
- The Salvage Specialist and HoP jumpsuits, which use _DV sprites at
the moment.
- Numerous security jumpsuits (due to rollable sleeves).
- Pretty much all the colored jumpsuits for some reason.
- The prisoner jumpsuit (this one in particular feels like a huge
oversight).
- All DeltaV-, Nyano-, EE-, and Impstation-specific jumpsuits.
- Several seemingly random upstream jumpsuits including the reporter's
jumpsuit and all variant bartender uniforms.
- All skirts.
Uncertain at this time whether to let those come in a separate PR.
* add new wall lockers
* add new tall lockers
* file off the serial numbers on science crate
* correct whitespace & meta.json
* nuke appearance for real
---------
Signed-off-by: boogiebogus <53976699+boogiebogus@users.noreply.github.com>
* Remove redundant access specifications
* Remove un-needed override
* Fixup BountyHistoryEntry backing code
* Fix formatting in CargoBountyMenu
* Reformat BountyHistoryData
* Rework TryRemoveBounty to use new Entity type
* Add Enum for showing bounty results
* Rework look and feel of History tab
* Add visible text when no bounties have been completed yet
* Remove control
* Swap default to null
* Reverse ordering of bounties so last entry comes first
* Added rubber versions to SLP57 and Pollock and exchanging them with the loadouts to reflect how it was prior to sec sidearm loadouts (Revolvers unchanged)
* conventions
* Yuh
* meow
* sprite fix
* rads and time increase
* :(
Signed-off-by: Stop-Signs <stopsign221@gmail.com>
* meow
* minor comment fix
Signed-off-by: Stop-Signs <stopsign221@gmail.com>
* removed valid microwave
Signed-off-by: Stop-Signs <stopsign221@gmail.com>
* mrp
* meow
* No more rads so more cook time, still overall better
* meow
* Update advanced_microwave.yml
* Revert "Update advanced_microwave.yml"
This reverts commit 47ba535f47.
* i hate git
* meta file moment
* kaylie = meanie
* I HATE META FILES
* more cursed meta
---------
Signed-off-by: Stop-Signs <stopsign221@gmail.com>