Commit Graph

19 Commits

Author SHA1 Message Date
LordCarve ad35a2fda3
Obsolete refactor - ConnectedClient to Channel (#24409)
(cherry picked from commit 05a2e6b3a21e5fb3198432d885bbe28506d85b9c)
2024-01-27 23:44:02 +01:00
Leon Friedrich 8494bd0885 Use ECS prototype-reload events (#22613)
* Use ECS prototype-reload events

* better constructors

* Maybe this fixes tests?
2023-12-22 23:25:35 +01:00
Leon Friedrich e66c0b5035 Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Morb f657e29547 Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared

* Check if entity have ActiveNPC component

* Make networked

* Fix path

* fix
2023-09-27 21:59:12 +02:00
metalgearsloth c9648da984 Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
metalgearsloth b5afb96bbd
Remove HTN ComponentReference (#19480) 2023-08-25 17:05:21 +10:00
metalgearsloth 8b801b9a33
Fix NPC reloads (#18694) 2023-08-05 00:41:46 -06:00
metalgearsloth c31c848afd
Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00
metalgearsloth 66ae137b70
Tie NPC services to plans (#16451) 2023-05-15 16:18:18 +10:00
Leon Friedrich 263e1761fc
Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
metalgearsloth ca07522c03
NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00
metalgearsloth ab9b5ac0b2
Remove deprecated NPC debug buttons (#15824) 2023-04-29 16:47:10 +10:00
metalgearsloth 122350f19c
Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
metalgearsloth c460757ab8
Always reload NPCs on prototype reload (#13999) 2023-02-09 01:01:27 +11:00
metalgearsloth 6b6c6b1c9f
Fix NPC prototype reloads (#13981) 2023-02-07 14:27:34 -07:00
metalgearsloth 2ea4538c3a
Don't reload NPCs unless necessary (#13978) 2023-02-07 17:35:32 +11:00
metalgearsloth b78ca238c6
Add parallel NPC steering back in (#13159) 2022-12-24 12:37:58 +11:00
metalgearsloth f456ad911e
Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00