Commit Graph

31 Commits

Author SHA1 Message Date
portfiend 690cbe995a
Rodentia Species (#1511)
* add: basic rodent species

* add: rodentia base sprites

* add: basic rodent hand/foot markings

* add: ears i got em

* add: tail markings

* add: big ears

by request

* tweak: default markings, coloration

everything uses skin color by default when added except for these new "default" markings which use tattoo

* add: the rest of the basic body part markings

* add: snout textures

* add: pattern markings

* add: cheek detail

* add: sex variations for chest marking

* add: give rodentia the generic markings

* add: rodentia names

* add: damage, voice, mass, emotes to rodentia

* add: rummager ability for rodentia

* remove: temperature protection from rodentia

* add: some makeup markings for rodentia

* add: include rodentia in misc pools

* add: rodentia guidebook entries

* tweak: adjust rodentia marking points

* add: rodentia pie sprite

* tweak desc

* tweak: change rodentia name scheme

* tweak: adjust damage modifiers for rodentia

* add: rodentia always trigger mouse traps

* tweak: rodentia have unique speech verbs

* tweak: change rodentia inventory shape

* tweak: rodentia take more phys dmg overall

* tweak: made rodentia hungry

* add: mouth storage component on rodents

* add: server mouthstoragesystem

* add: force-dump mouth storage on trip

hmm the networking on this is a little ehh. but watever

* add: rodentia drop mouth items on damage

* add: blocked interactions if mouth is full

* fix: corrected accent oops

* tweak: tense

* fuck this import in particular

* tweak: spit damage threshold

* fix: no redundant open actions

* refactor: move this action into the types file

* add: rodentia get ability to hide under tables etc.

* tweak: change rodentia action icons

* refactor: im renaming this component and system lol

* refactor: rename this event too

i was gonna refactor the whole system to be more like climbing, but the climbing system is convoluted so im just gonna do this and put it aside

* tweak: fix the mouth storage icon
the number covers it

* tweak: check if colliding with table before un-sneaking

* fix: crawl action cooldown and popup text

* add: slowdown to sneak ability

* refactor: fix this namespace

* tweak: rummageable objects now use a cooldown

* fix: newlines

* Apply suggestions from code review

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>

* fix: collision group variavbles

* add: proper "full body" sprite

* add: move blaze to head folder, "round face" marking

* add: whisker markings

* tweal: rodentia are 50% -> 33% hungrier

1.5x seemed excessive

* refactor(mouthStorage): move OnExamined from server to shared

* refactor(mousetrap): use HasComp

* refactor(mouthStorage): use a public api instead of event here

* refactor(yml): KILL REPETITION

* refactor(parts/rodentia): KILL REPETITION

---------

Signed-off-by: portfiend <109661617+portfiend@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2024-09-07 23:04:34 -03:00
Milon c54b29b51c
job whitelist panel presets (#1717)
* SHIT -> GOLD

* the label looks like shit
2024-08-31 00:11:45 +00:00
deltanedas 7fd2541aee
job whitelists panel !!! (#1678)
* make JobPrototype.Whitelisted respect blanket whitelist, make jobs use it

* add jobwhitelists command and ui

* add job whitelist button to player panel

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-28 00:33:30 +00:00
portfiend 6fd2b60113
Courier performancer tracker (#1472)
* add MailMetricsCartridge prototype

using the CrimeAssist UI until i make the courier performance ui

* add sprite for mail courier cartridge

* Add MailMetricUI

YAYYYYY IT WORKS
UI Contents pending

* Mail earnings live update mailmetrics

* LO can have mailmetrics too

* Add rest of mail metrics

Also removes some loggers

* Add additional metrics to MailMetric

Also fixes some bugs related to stat counting

* MailMetric updates on mail added

* change sprite credit name

decided id rather be credited as Portfiend

* display all mail numbers now

* remove comment

* style mailmetrics, add heading

* mailmetric UI polish

* fixed unopened mail counting bug oopsie

* wtf is this import

get out of here

* move StationLogisticStats to BaseStationMail

* FOUR SPACES

sirry

* fix: newlines

* address reviews

* address reviews

SORRYYYY this is unexpectedly big

* wtf

* semicolon

---------

Co-authored-by: byte <50130120+huckleton@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-08-16 12:24:04 +00:00
portfiend 68e1a9cde1
AAC tablet for speech-impaired characters (#1491)
* basic AAC tablet prototype

using station map as a base

* set up aac component/system

* quick phrase prototype

will probably touch this up later

* basic example phrases

just so i have data to work with

* get AACWindow to iterate over quick phrases

* add the rest of the job phrases

* fix this one job name

* actually fix prison guard name

* buttons for aac window

* fix phrase inheritance

* add tabs to aac contaner

* fix column spacing and add button padding

* aac tablet button colors

* AAC tablet sends messages now

* add aac tablet voice sound yay

* add a 1 second cooldown between phrases

* subjects for most departments

* location phrases

* more phrases

* cleanup + sort buttons alphabetically

* fix these phrases

* even more departmental subject phrases

* common phrases

* cleanup imports

* show name of player that pressed button

* aac tablet can be used by multipel people

after all it does not rely on state changes and also multiple people can press buttons on a tablet at once

* capitalize aac

its an acronym

* you know what it is its more phrases!!!!

* SAFETY PHRASES

* last second phrases

* redundant phrase

* and one more hazard phrase for the road

* change voice of aac tablet from borg to alto

just sounds nicer

* localize ALL Phrases

i love utility scripting to automate tedious tasks

* add AAC tablet to loadout

* add AAC tablet to medfab

* tweak: use multiple parents instead of whatever this is

* add: justice department phrases

* add: time quantity phrases

* add: ores and kitchen appliance phrases

* fix: resolve duplicate phrases

* add: aac tablet sprites

* add: justice button style

* fix: misplaced this line oops

* add: justice dept locations

* remove: redundant phrase

* re-run tests

* fix: move aac tablet loadout format

* fix: use Identity instead of Name for aac tablet sender

* fix: return on send phrase if id is invalid

* fix: remove redundant line

* fix: use LocId instead of String for phrase text type

* add: new phrases bc upstream updates

* fix: newlines

* tweak: add end comments to these style comments

* fix: this phrase was broken lol

---------

Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
2024-08-12 15:15:33 +00:00
deltanedas e4892c4272 add paradox role, better role handling 2024-08-11 15:47:24 +01:00
deltanedas 8cc16820eb :trollface: 2024-08-09 19:27:52 +01:00
deltanedas 46c405b451 :trollface: 2024-08-09 19:26:26 +01:00
Ed c051d7902c JobRequirement refactor (#30347)
* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!
2024-08-09 18:45:41 +01:00
Plykiya 752a49284e Move PaperSystem to Shared (#30592)
* Fix paper system late localization

* IS THIS WHAT YOU WANT

* well I guess this is happening now

* fix the BUI

* did that even do anything before?

* again with the escapeformatting...

* Dirtying

* Move dirty to function

* Rename PaperSystem to PaperVisualizerSystem

* Fix namespace

* how many namespace changes must I suffer through

* SetContent is for Setting Content

* minor shuffling

* review

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 18:31:41 +01:00
Lyndomen 0cc2c013eb
Syndicate Synthesis Specialist Midround Antag (#1530)
* new file:   Content.Shared/DeltaV/Roles/SynthesisRole.cs
	modified:   Resources/Locale/en-US/deltav/ghost/roles/ghost-role-component.ftl
	new file:   Resources/Locale/en-US/deltav/synthesis/recruiter.ftl
	new file:   Resources/Maps/Shuttles/DeltaV/synthesis_ship.yml
	modified:   Resources/Prototypes/DeltaV/Entities/Markers/Spawners/ghost_roles.yml
	modified:   Resources/Prototypes/DeltaV/GameRules/events.yml
	new file:   Resources/Prototypes/DeltaV/Objectives/synthesis_specialist.yml
	new file:   Resources/Prototypes/DeltaV/Roles/Antags/synthesis_specialist.yml
	new file:   Resources/Prototypes/DeltaV/Shuttles/synthesis.yml

* Update recruiter.ftl

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update ghost-role-component.ftl

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update ghost-role-component.ftl

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update ghost-role-component.ftl

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update Resources/Prototypes/DeltaV/GameRules/events.yml

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Rename recruiter.ftl to synthesis.ftl

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update synthesis_specialist.yml

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update synthesis_specialist.yml

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update synthesis_specialist.yml

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update events.yml

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

* Update synthesis_ship.yml

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>

---------

Signed-off-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
2024-08-04 02:19:24 +02:00
deltanedas 4237fc9a2b
add syndicate recruiter midround event (#1345)
* add SignAttemptEvent and minor signature refactor

* add recruiter pen

* add the recruiter ship

* add recruiter antag and event

* fixes

* real

* bad popup spam

* more fix

* fix blood visual maybe

* fix greentext

* more fixy

* fix fill state not being coloured

* give btamp instead of paper in pocket 2

* f

* brighter filled state

* fix greentext

* fix error on spawn

* pro

* prevent using a syringe to inject anything into the pen

* update stuff after upstream merge

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-09 12:48:03 +02:00
deltanedas bee11f3a16
add glimmer wisp (#1383)
* add sacrafice/drain sound

* refactor glimmer event yml + uncomment wisp + make mites scale at lower glimmer

* remove glimmer wisp rule and make GlimmerMobRule much more flexible + better

* add LifeDrainer code that wisp uses

* add ai primitives and compounds

* add glimmer wisp

* a

* fixes

* add wisp texture

* desc

* add sounds

* buff so you cant literally 2 shot it with bible

* make it harder to kill but drop more ectoplasm

* make it work properly

* let it use zap in combat i hope

* add glimmer creatures guidebook

* test

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-01 22:05:56 +02:00
null 993959ae58
Replace deprecated whitelist functions 2024-06-08 20:12:43 +02:00
no 34e8105f70
Add Syndicate/generic radio implants, remove Syndicate encryption key from uplink (#1262)
* Add radio implants

* Syndie radio implant: add to uplink, formatting pass

* Syndie radio implant: fix doc string

* Syndie radio implants: add inheritdoc to systems

* Syndie radio implants: Change wording on uplink

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

* Syndicate radio implants: More wording changes

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

* Syndicate radio implants: fix review code problems

* syndicate radio implants: remove OpenRadioImplantEvent event and reuse storageimplant stuff

* Syndicate radio implants: prevent implanting borgs with generic radio (syndicate radio is still possible)

* syndie radio implants. extremely graphic non-null matching action and establishment of extreme non-virtual privacy

---------

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>
2024-05-27 15:24:52 +00:00
deltanedas 5e86111d7d
add secwatch pda app for current sussy baka
* Crime Assist cleanup

* Add SecWatch cartridge to PDAs

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Azzy <azzydev@icloud.com>
2024-05-23 14:58:06 +00:00
deltanedas 9291c35364
shipyard rewrite/port (#1171)
* add shipyard code

* add shipyard preferred dock

* shipyard locale

* add the computer itself

* add all the pre rebase shuttles

* name the shuttle

* tweak all shuttle maps + fix test

* add some categories for future use

* rename nanotrasen to civilian

* update for new ui system and move remaining yaml into deltav folder

* good

* write tests

* wow

* helix price hike

* fix dirty dispose

* use deltav cvar file

* s

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Null <56081759+NullWanderer@users.noreply.github.com>
2024-05-15 12:18:55 +00:00
no d8b97e8d37
Randomized lollipop and gumball flavors (#1074)
* Give lollipops and gumballs random flavors

* RandomizedCandy: Fix borg lollipop action

* RandomizedCandy: Play sound when candy is fabricated

* RandomizedCandy: Lollipop can now be put in mouth

* RandomizedCandy: Quieten fab sound

* RandomizedCandy: merge icons and reexport without pHYs chunk

should speed up downloading these textures on 9600 baud modems

* RandomizedCandy: loads more flavors and update description

* RandomizedCandy: Fix duplicate candyFlavor IDs

* RandomizedCandy: Fix attrib and preserve flavor order

* RandomizedCandy: init on MapInit instead of ComponentInit

* RandomizedCandy: Fix minor code style issues, file placement

* RandomizedCandy: put new code into DeltaV namespace

* RandomizedCandy: Removed redundant datafield tags

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

---------

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>
2024-04-14 16:48:59 +00:00
Debug b32a3446ff
Vision filter accessibility option (#889)
* Add option to disable vision filters

* Remove DefaultVision in favor of the setting

* Clean DeltaTab.xaml.cs
2024-02-23 19:36:18 +01:00
Fluffiest Floofers a98b4ebaaa
Vulpkanin's Deuteranopia (#837)
* Everyone loves dog vision

Updated to match the the harpy code

* change locale name
2024-02-15 18:27:23 +01:00
VMSolidus 1f3128c6ea
Harpy Visual Rework (#677)
* It begins

* Delete error.txt

* Patch by Debug

* HIDING WINGS NOW WORKS

* Runs smoother from Shared

* Delete HarpyVisualsSystem.cs

* The entire clientside script is no longer needed, and the visuals now work correctly. Helmetbug is gone.

* Update HarpyVisualsSystem.cs

* First completed Harpy Hardsuit

* Captain and Atmos tech birdsuits

* Update hardsuit-helmets.yml

* And more content

* Adding new finch tail <3

* whoops

* guh

* I swear the tail works now, I just need the adhd meds to kick in

* birb juggsuit

* More stuff

* Nukie hardsuits

* fixing clipping issues on birb juggsuit

* Update meta.json

* aaaaaaaaa

* two more

* Ton of extra harpy sprites

* Create equipped-INNERCLOTHING-harpy.png

* Harpy Ultravision trait

TODO: Optional trait that disables it

* Trait that removes Ultravision

* Code optimizations

* Adding hueshift maps to all harpy markings

* No more jumpsuits

* 1984 the harpy jumpsuits, they are no longer needed

* last 2

* final QA pass

* shennanigans related to an earlier merge conflict

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
2024-02-12 22:25:02 +00:00
Adrian16199 49d3c45d0d
Felinid changes. (#666)
* Felinid changes.

A plan

* Just slappin it together

for a friend to see and help

* Somethin somethin

Cos I could be at yours on friday
Tonight's at the place we started
It's a long way back from sorry
But here I go ....
How does it feel, how does it feel
Just tell me something

I don't know what to tell you
I don't know what to say
I got into my head, i'm sorry i threw it away
But i'm so glad you came back, even through all the pain
Let me try and mend it, i can promise that i have changed
Oh, let me give you all of me
Can we just sort it out for real

* just makin this less messy.... I guess

* Just tell me somethin.

How does it feel, how does it feel.

* .

* cleaning....

* Makes it work. Yey.

* just a small change tbh.

* okay maybe just a bit.

* Hm, maybe....

* This feels bit better.

* hopefully fixes yaml linter

* Update Resources/Prototypes/Nyanotrasen/Entities/Mobs/Species/felinid.yml

Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com>

* Doin the changes.

* Renaming.

* Renaming notes.

---------

Signed-off-by: Adrian16199 <144424013+Adrian16199@users.noreply.github.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
2024-02-12 22:10:43 +01:00
Debug ec51232977
Spare ID safe (#671)
* Initial commit

* Unused access level

* Update meta.json

* Update SharedBiscuitComponent.cs

* Unneeded DataField and VVAccess

Editing it in VV does nothing anyways, it wont magically unlock the item slot

* Big smart

* Add safe sprite

Thanks @TadJohnson00

Co-Authored-By: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>

* Prevent faxing slips

* Custom background for corperate slip

* Localize crack verb

* Update paperslips.yml

* Update paperslips.yml

* Remove default comments

* Update paperslips.yml

* Pro

* Remove default id card

* Update Resources/Prototypes/DeltaV/Entities/Objects/Specific/Command/safe.yml

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>

---------

Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com>
Co-authored-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2024-01-15 00:48:30 +01:00
Tim Falken 11d4a399f0
Crime Assist pda program (#464)
* Completely untested first commit

* Get basic program flow working

* Add Innocent

* Add Fancy Rich Text

* Icon

Thanks, IcedQuinn!

* Add Cartridge icons

* New image from IcedQuinn

* Add explanation on what a Sophont is, to be automatically appended to any text referencing a Sophont later on

* Convert tabs to spaces

* remove [bold] tags from loc

* Make text bold again

* Alter formatting, reduce text length for sophont explanation to fit it on the screen

* Update Resources/Locale/en-US/deltav/cartridge-loader/cartridges.ftl

Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
Signed-off-by: Tim Falken <timfalken@hotmail.com>

* Add program to more PDA's

* Add a tip about the app

* Recreate flow in yaml

todo: actually load and use this yaml

* Remove the old state machine, and add configurable yaml prototypes to define pages

* Move page to its own file

---------

Signed-off-by: Tim Falken <timfalken@hotmail.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-12-29 20:34:56 +01:00
VMSolidus 6730a4f189
Harpy Rebalance & Content Update 2 (#499)
* Harpy Rebalance

* Update meta.json

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update harpy.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* revert piercing and also revert felinid melee by request

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
2023-12-06 21:10:49 +01:00
Fluffiest Floofers bad35e181a
Energy Guns (#385)
* gee

* forgor comments

* licence for audio

* Update equipped-BELT.png

* Makes the sprite change but shitcode

Because shitcode makes everyone happy

* it only got two of them firemodes lets not lie

* We can name this appropriately now

* Apply 3 suggestions from code review

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>

* update sources

* Energy Gun + more firemodes

its still energygun only

---------

Signed-off-by: Fluffiest Floofers <thebluewulf@gmail.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
2023-11-15 19:41:00 +01:00
Debug 68807718fb
Anti EORG update (#350)
* Anti EORG

* Change uplink breaking code

* Update configpreset

* Update DCCVars.cs
2023-10-29 12:36:33 -05:00
Debug c37a4d53c8
Role whitelists (#191)
* Add job whitelists

* Redo whitelist system with jobrequirements

* Remove unused function

* Fix linter errors

* Remove unused dependency and whitespace
2023-10-19 00:23:17 +02:00
VMSolidus 992c582fc8
Harpy Customization Pack 1 (#175)
* Harpy Customization ExPac 1

* Update meta.json

* Holy fuck I found out swappable instrument works on them.

* Fixing a bug where dead harpies can sing

* Review Changes

Also I remembered to add Vulpakin mimicry

* Color color

* Harpies can no longer sing while dead

* Simpler fix

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update Content.Server/DeltaV/Harpy/HarpySingerSystem.cs

Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update speech_emote_sounds.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Fixing a 6 month old speech bug because it annoys birds

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
Co-authored-by: Debug <49997488+DebugOk@users.noreply.github.com>
Co-authored-by: DEATHB4DEFEAT <77995199+DEATHB4DEFEAT@users.noreply.github.com>
Co-authored-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2023-10-17 21:12:31 +00:00
VMSolidus 9a9f06bb57
Harpy Species (#78)
* Funny birb start

* Adding yet another harpy.yml

One day the linter will be happy. That day is not today

* Adding the traitor item, sans component

Still need to refactor ActionChangeVoiceMask into an implantable component on the DeltaV namespace

* GUH, EMOTES

* URIST MCHARPY WORKS

* Rename uplink-catalog.ftl.txt to uplink-catalog.ftl

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Icon Fix

* Changing DAW to Synthesizer by Debug's request

* removing percussion so it sounds better

* Update implanters.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update uplink_catalog.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Update speech_emote_sounds.yml

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Create modifier_sets.yml

* More fixins

* THE WINGS ARE HERE

* Fixing harpy wings

* Finally finished with all of the "Natural" sounds, birb sounds next

* Adding default tail.

* Semifinal commit, all defaults are ready

* FINAL COMMIT UNLESS THE LINTERS MURDER ME

* Guh?

* Final fix

* For reasons I don't know, they didn't have handcuff layers

* Updating HarpySinger to use microphone as default

Birds will sing

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

* Confiscating Urist McHarpy's 3rd leg

Signed-off-by: VMSolidus <evilexecutive@gmail.com>

---------

Signed-off-by: VMSolidus <evilexecutive@gmail.com>
2023-10-13 13:25:12 -05:00
Debug 7eeb4cfa6a
Add hologram shader (#68)
* Add holograms!

* Updated localization files
2023-10-03 17:23:09 -05:00