adds the stuff!!
adds the OGG file, makes it play in game, and adds the attributions.
(cherry picked from commit 5364bd4af0dcd06dea4a0db4edb99a8e672332a2)
* Security hud shows icon based on criminal record status
* Criminal status now linked to name instead of identity
* parole loc
* Test fix
* review changes
* Check station records instead of storing names on criminal record consoles.
* cleanup
* more cleanup
* review changes
* change outdated comments
* rename
* review changes
* remove event subscription
* replaced event with trycomp
* default value
(cherry picked from commit 60b9d89e4dbdd8aaad4992a105628297d9480617)
* guidebook pages defined
* species info button in character profile editor
* if current species has no guidebook page then open the parent page
* skrek
* destroying evidence of secret vox plot
* icon size adjustment, no icon if guidebook page for species does not exist
* finished pages
* additional info
* weh
(cherry picked from commit 84a07315dde09c2cff716f9f3a73f493b6b56cc7)
- HideLabel just means it won't have its name / button drawn whereas Hide will block it completely.
(cherry picked from commit a41772a006302bbe267793569b4b0d171eb82c87)
* Fix shield absorbing asphyxiation damage
Shields will no longer reduce damage on their user that they themselves
can't absorb.
* Update Content.Shared/Blocking/BlockingSystem.User.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit b0ffed1607452a2d4186228fc2343d10035611e5)
The EmergencyAccess bool on the AirlockComponent would not get synced to the client
(cherry picked from commit deac5a6842a88944b06c0b4d75da751880ddf12b)
* Small obsolete Logger cleanup
* Fixed three EntitySystem logs that weren't doing it right.
(cherry picked from commit aafe81512258b5a80776ada1f471b58e7507ca2d)
* Add a toggle for progress bar colors
* yeah this thing
* PJB review
* optimization
(cherry picked from commit f3f4616c49317898aeeff304160b0b50df9ee851)
* Remove unnecessary datafield names, syringes with stuff in them start in inject mode
* No trash tag
* Remove ViewVariables since DataField has them implicitly
* Revert "No trash tag"
This reverts commit 2c42172653d2cc70d58bd5bedf61a880b939bf20.
* Get rid of tags entirely for PrefilledSyringes
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Co-authored-by: Plykiya <plykiya@protonmail.com>
(cherry picked from commit 5cb48c922fa7236d07b463f0c38ada2d5805e54b)
- every category of type "cargoProduct" was edited to "cargoproduct-category-name-{categoryName}"
- file "cargoproduct-categories.ftl" was added to english localization to localize categories of cargoProduct
- CargoConsoleMenu.xaml.cs got tweaks which prevent issues with strings comparisons
(cherry picked from commit 6e38b992cfc607e09178efc178b86f35152f0cde)
scissors
uplink catalog localization and just catalog update, with adding scissors to the chameleon set
(cherry picked from commit 7af183ec720833aaa49cb8db3c7b37d14dd50798)
* Buff zombie resists
Tweaks zombies to be tankier but still have a similar damage grouping for a specific weakness
* Removed unnecessary values of 1
(cherry picked from commit 0000f1b899f32bee44172350cb1ac307d44c954a)