Commit Graph

35996 Commits

Author SHA1 Message Date
slarticodefast 4f221dadc7 Don't show item dropping popup when wielding. (#40032)
silence
2025-11-23 15:22:34 -06:00
Partmedia 2d4ffa8f39 Fix benchmark (#40039) 2025-11-23 15:22:34 -06:00
SolidSyn 9c820b9269 Adds a secHUD to the noir-tech glasses (#39859)
* Adds a SecHUD to the noir-tech glasses

* Adds a Security HUD to the noir-tech glasses

* Revert "Adds a Security HUD to the noir-tech glasses"

This reverts commit 68d7b9b6e190618e44a94df71cf311e056892392.

* Adds a security HUD to the noir-tech glasses
2025-11-23 15:22:34 -06:00
IProduceWidgets c7f086bffc prevent double-mapping lights (#39939)
works?
2025-11-23 15:22:34 -06:00
MilenVolf de7e8b6a63 Remove empty `drink-component.ftl` file (#40064)
Probably had to be removed in #39031
2025-11-23 15:22:34 -06:00
M4rchy-S 2f768d22b3 Fix radiation vomit for dead mobs (#40020)
* Fix Radiation Vomit for dead mobs

* Update Content.Server/Destructible/Thresholds/Behaviors/VomitBehavior.cs

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* Fix Radiation Vomit for dead mobs

* Fix Radiation Vomit system for dead mobs

* refactors

* Adding mobStateSystem for validation

* refactor

* Unrelated cleanup

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Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:34 -06:00
IProduceWidgets bfa2c65c7c Update 4 visitor shuttles & nanomed inventories (#39718) 2025-11-23 15:22:34 -06:00
Southbridge 0040cd56f7 Event Shuttle Fixes (#40059) 2025-11-23 15:22:33 -06:00
slarticodefast 9d978dc7f9 Fix NF belt metadata file caused by git assuming that was the file to put it in 2025-11-23 15:22:33 -06:00
SlamBamActionman 471a90c8f1 Moths cannot eject items from military boots (#40049) 2025-11-23 15:22:33 -06:00
Hannah Giovanna Dawson fdc8301b05 Lizard Tails Can Be Hidden By Clothing (#40026)
Taken from @TiniestShark's PR.
2025-11-23 15:22:33 -06:00
InsoPL 2019485bfe Texture Scaling for clothing (#39714)
scale
2025-11-23 15:22:33 -06:00
SlamBamActionman e72cf44abd Fix incorrect bullet & cartridge names (#39993)
* Fix conflicting names

* zero zeroes
2025-11-23 15:22:33 -06:00
Travis Reid 76c54acfd2 Fix docstring typo starts -> stops (#40031) 2025-11-23 15:22:33 -06:00
āda 473e3f7fa7 TriggerOnMeleeHit and more (#39826)
Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:33 -06:00
slarticodefast 4ade77bba9 improve spawnpoint error logging (#40021) 2025-11-23 15:22:33 -06:00
AndrewFenriz 7d6a8426c5 Migrate all mechs to PartAssembly and remove legacy MechAssemblySystem (#39027)
* Removed the old MechAssembly system and component.
Converted all mechs to use the unified PartAssembly system.
Removed dismantling mechs during assembly logic to simplify the code.

* Delete Chassis via migration
2025-11-23 15:22:33 -06:00
ToastEnjoyer f45213f5ff Removed unused asset from devmap (#39974) 2025-11-23 15:22:33 -06:00
āda e25bef7fa1 Clown bags squeak when inserting items (#39931)
squeak!

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:33 -06:00
ScarKy0 efdbdf0f19 Nullable messydrinker tag (#40002)
init
2025-11-23 15:22:33 -06:00
Kowlin 6803e48114 Stop derelict borgs from duplicating their ghost roles. (#39992)
Add reregister to derelict borgs
2025-11-23 15:22:33 -06:00
Winkarst-cpu f55ba79bb6 SharedKitchenSpikeSystem bugfixes (#39959)
* Fixes

* Update

* Update
2025-11-23 15:22:33 -06:00
ScarKy0 258b4b8b76 Messy drinker immunity and cleanup (#39989)
init
2025-11-23 15:22:33 -06:00
Hannah Giovanna Dawson 13ac4aa1f1 Scurrets - can wear pet bags, mail bags and spears (#38774)
* Scurrets - can wear pet bags, mail bags and spears

* a

* Resolve PR comments
2025-11-23 15:22:33 -06:00
Mr. 27 dd462c9e0c Fix forensic scanner leaking fingerprints onto the scanning object if you use the verb (#39964)
Update ForensicScannerSystem.cs
2025-11-23 15:22:33 -06:00
Vanessa 6da624c356 YAML fix. 2025-11-23 15:22:33 -06:00
chromiumboy a50aaff6f3 Sentry turrets - Part 7: Electronics and construction graphs (#35236)
* Initial commit

* Fixing merge conflict

* Updated for deployment

* Whitespace fixes

* Linter fixes

* Test fail fix

* Fixed test failure

* Add separate command circuitboards

* Addressed review comments
2025-11-23 15:22:33 -06:00
Princess Cheeseballs 1059c4e7da [STAGING] 1984 Derelict Syndicate Borgs (#39978)
1984

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
slarticodefast 395d4e7680 Don't network ZombifyOnDeathComponent and ZombieImmuneComponent (#39963)
no networking
2025-11-23 15:22:32 -06:00
FungiFellow a58797e94a Stop Sentience Event targeting Zombified Creatures (#39950)
* Strip Target From Zed

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs
2025-11-23 15:22:32 -06:00
ScarKy0 1a7a383a24 Add SnoutCover appearance layer (#39949)
* init

* cover
2025-11-23 15:22:32 -06:00
Princess Cheeseballs 148db476d1 Small Status Effect Cleanup (#39944)
Heroic

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Minemoder5000 898f240ab1 Remove a default Cyborg name (#39948)
* 1984 clanker

* Fix prototype
2025-11-23 15:22:32 -06:00
Hitlinemoss 04afb24584 Improved cardboard-weapon descriptions (#39927) 2025-11-23 15:22:32 -06:00
āda 75f0f3407d Fix audio mispredict when quick inserting (#39930)
surprising

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Southbridge d3e912f41a Updated Aseprite Tools (#39358)
Modified aesprite tools
2025-11-23 15:22:32 -06:00
Fildrance 8aa6bdc284 Revert "Added button and manager for in game bug reports (Part 1)" (#39872)
Revert "Added button and manager for in game bug reports (Part 1) (#35350)"

This reverts commit a8d6dbc3241c880f846a7abba8bd330788df9fc1.
2025-11-23 15:22:32 -06:00
chromiumboy 4e7c0160c0 Re-anchorable structures (#39542)
* Initial commit

* Reverted reinvention of an existing feature...

* Fixed two missed entries

* Added extra examine check

* AI core and high security doors visuals snap to always face south
2025-11-23 15:22:32 -06:00
Hitlinemoss 1b24b46e00 Clipboards added to autolathe (and other folder changes) (#37705)
* Added plastic clipboards; added plastic clipboards to the PTech machine; added clipboards & plastic clipboards to the autolathe

* Fixed plastic clipboard inhand sprites; added and implemented 'empty' clipboard prototypes

* Cleaned up code for empty clipboards; removed BoxFolderBaseEmpty since now it's redundant

* Extensive folder cleanup

* Bugfixed random folder spawns

* Reduced amount of paper in CrateServiceBureaucracy

* Medical folder sprite rename

* BaseTraitorSocialObjective sprite fix

* Added office paper to bureaucracy crate

* First pass at addressing recent review

* Second pass at addressing recent review

* Fix of weird migration.yml error

* whoops, forgot to undo the rename to folder-white.png in the last few commits

* whoops, didn't commit that last commit properly

* whoops, forgot to undo this reordering
2025-11-23 15:22:32 -06:00
Winkarst-cpu fadf79a055 New Feature: Symptoms of radiation poisoning (#39805)
* New Feature

* Cleanup

* Bump threshold

* Update

* Update

* Single change

* Me when I forgor the yaml

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Perry Fraser cb57b84578 fix: monoify card_drag, card_tube_bonk (#39511)
Also move an attribution to the right directory.
2025-11-23 15:22:32 -06:00
Blaine Pavlock 93a74d4c63 Reagents now drop when dispensers are deconstructed (#39676)
* Reagents now drop when dispensers are deconstructed

* Updated containers to include beakerSlot types

* Update Resources/Prototypes/Entities/Structures/Dispensers/base_structuredispensers.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Princess Cheeseballs 55069b405d [Cleanup] Remove FellDownEvent (#39762)
* Remove

* Better description maybe

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Princess Cheeseballs 150464d64d [Bugfix] Generators can now be weightless. (#39787)
FIX

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:32 -06:00
Tayrtahn 648d4539a5 Add test of disposal unit throw-insert behavior (#39479)
* Add test of disposal unit throw-insert behavior

* Remove initially-empty check
2025-11-23 15:22:32 -06:00
Centronias 4a3d79faa0 Fixes Diona rooting not working since event based weightlessness refactor (#39893)
* Fixes Diona rooting not working since event based weightlessness refactor

Caused by #37971

* pr comments
2025-11-23 15:22:31 -06:00
Vanessa 66ada0ed93 Ported base implementation of SimpleToolSystem. 2025-11-23 15:22:31 -06:00
SlamBamActionman b0f80ffa74 TriggerOnSimpleToolUsage and add tool locks to syndicate items (#39900) 2025-11-23 15:22:31 -06:00
Princess Cheeseballs 7297cad906 [Bugfix] Fix Cross Grid Magboots (#39910)
* Augh

* Remove that

* ViewVariables property so it can be debugged at the very least.

* Remove

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-23 15:22:31 -06:00
Serylis of Five e42fabbb7c Make Modular Grenades with Chemical payload respect their trigger delay (#39905)
* adds `KeysIn` data field to `ChemicalPayloadComponent`

And check when handling chemical payloads that a trigger key exists.

* Update Content.Server/Payload/EntitySystems/PayloadSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:31 -06:00