Commit Graph
34551 Commits
Author SHA1 Message Date
PJBot 709fbeb2fc Automatic changelog update 2025-08-06 21:24:23 +02:00
a96c4369c4 Chameleon clothes + EMP behaviour (#30924)
* resolving conflicts??

* Controlled clothes changing

+ time stuff
+ EmpChangeIntensity

* Single clothes change

+ EmpContinious
+ moved random pick logic into GetRandomValidPrototype

* Changes from reviews

Co-Authored-By: Nemanja <98561806+emogarbage404@users.noreply.github.com>

* Update ChameleonClothingComponent.cs

* repairing irreparable damage

i failed, did i?

* damaging repaired irreparable

uh???

* 2025 FUN ALLOWED!!!!

* Minor changes from reviews

Co-Authored-By: beck-thompson <107373427+beck-thompson@users.noreply.github.com>

* Fix merge conflicts

* Fix that last bug

* cleanup

* Remove VV attr.

* AutoPausedField on emp time change

---------

Co-authored-by: Nemanja <98561806+emogarbage404@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-08-06 21:13:41 +02:00
Quantum-cross b1c14262a2 Make TryGetWires<T> actually work. (#37937) 2025-08-06 21:08:06 +02:00
Quanteey ceeb3e68a8 Fix deltav wizard smite usedelay override 2025-08-06 21:07:11 +02:00
deltanedas 8ccd164d7e fix smite use delay (#37940) 2025-08-06 21:06:20 +02:00
Nox 7ccd9b20a7 Fixed nukie corpsman antag name (#37933)
Fixed

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
2025-08-06 21:04:04 +02:00
Spessmann 8ee80080e6 Random maints update to decal spawners (#37916) 2025-08-06 20:58:35 +02:00
PJBot 18b3f45861 Automatic changelog update 2025-08-06 20:58:28 +02:00
pathetic meowmeow 4ee86c0164 Actually handle nutrition and robust harvest entity effects (#37912) 2025-08-06 20:56:56 +02:00
TemporalOroboros 3a9d07fdef Fix obsolete MapGridComponent warning in SpawnAfterInteractSystem (#37911) 2025-08-06 20:56:45 +02:00
TemporalOroboros 0a007d9b41 Fix obsolete method warning in SimpleFloorPlanPopulatorSystem (#37910)
Fix obsolete method warning
2025-08-06 20:56:32 +02:00
PJBot 8adfcfca6d Automatic changelog update 2025-08-06 20:56:28 +02:00
Quanteey 566d579e7f Fix 2025-08-06 20:46:20 +02:00
Quanteey cef0fe7484 Fixes and migrating downstream yamls to use action system 2025-08-06 20:10:06 +02:00
deltanedas fb448bb7b5 action refactor proper ecs edition (#27422)
Migrated downstream YAMLs to the new action system
2025-08-06 20:08:30 +02:00
Tayrtahn 37e9e57ffb Update UIControllers to use Log (#37792)
Update UIControllers to use Log
2025-08-05 20:00:58 +02:00
Tayrtahn 3e574a66d3 Cleanup some misc warnings (#37904)
* Fix warning CS8524 for TurretControllerWindow

* Fix warning CS0660 for AtmosAlarmThreshold
2025-08-05 20:00:42 +02:00
Tayrtahn 1acd544d57 Cleanup warning in StealConditionSystem (#37903)
Fix 1 warning in StealConditionSystem
2025-08-05 20:00:22 +02:00
metalgearsloth e2d8ce7e6a Update submodule to 261.1.0 (#37900) 2025-08-05 19:45:25 +02:00
metalgearsloth 1513006e12 Update submodule to 261.0.0 (#37898) 2025-08-05 19:45:20 +02:00
PJBot 5fe2ffdbc1 Automatic changelog update 2025-08-05 19:45:17 +02:00
Moomoobeef d5ab11cb0d high-vis vest is now dimmer (#37869)
* high-vis vest is now dimmer

accomplished by adding the unshaded sprite on top of the existing one in a third layer, this time set to shaded. And as the sprite is transparent, it lets some of the existing glow through.

* added relevant comments
2025-08-05 19:26:25 +02:00
Quanteey 785751250d Downstream cleanup for 1c49eb4737 2025-08-05 19:26:06 +02:00
metalgearsloth 1c49eb4737 Content changes required for physicsmap purge (#37878)
* PhysMap changes

* Fix call

* Avoid tilefriction resolve

yummy

* a
2025-08-05 19:18:09 +02:00
TemporalOroboros 23af16f4b2 Fix radiation system warnings (#37892)
* Use SharedMapSystem for GetTileIndices

* Fix formatting errors in Server

* Fix formatting errors in Client
2025-08-05 19:13:42 +02:00
TemporalOroboros b193a96fdf Use SharedMapSystem for GridTileToLocal (#37894) 2025-08-05 19:10:14 +02:00
TemporalOroboros 9617405317 Fix for obsolete method warning in AtmosphericsSystem (#37897)
* Make PryTile use Entity<T>
Converts the old parameters into an obsolete overload

* Make HandleDecompressionFloorRip use Entity<T>
Converts the old parameters into an obsolete overload

* Convert the one use to use Entity<T>

* Delete obsolete private methods
2025-08-05 19:10:01 +02:00
PJBot dac61f4a45 Automatic changelog update 2025-08-05 19:09:58 +02:00
SlamBamActionman 9a1262a053 Change explosive triggers to be more consistent (#34465)
* yes I watch liltenhead

* oops

* Revert pen changes

* Add comment for the future
2025-08-05 19:04:29 +02:00
Tiniest Shark 8d03661adb art update on the spine 2025-08-05 19:02:23 +02:00
Tayrtahn 7dfc1a7ac4 Fix walking in place animations when holding walk button (#37887)
Fix SpriteMovement playing when holding walk button
2025-08-05 19:02:08 +02:00
SouthbridgeandArtisticRoomba f17d19a1a9 Decal Spawners (#37066)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-05 19:00:53 +02:00
Tayrtahn 8b5ba612bd Fix some misc warnings (#37858)
Fix misc warnings
2025-08-05 18:57:38 +02:00
mubururu_ 96e67221da inhands for CAKE + sprite fixes (#37819)
caek
2025-08-05 18:57:22 +02:00
PJBot 928c947b2e Automatic changelog update 2025-08-05 18:57:19 +02:00
Perry Fraser e50e5479cd tweak: add confirm to server restart button (#37849) 2025-08-05 18:57:06 +02:00
PJBot 6d8e824f85 Automatic changelog update 2025-08-05 18:52:10 +02:00
Professor Renderer Grizzletonandslarticodefast 0a22650f38 Give cluwnes job icons (#37834)
* Add Weh-pet

* Add Weh-pet (again)

* Change weh-pet size to Medium

* Change weh-pet size to Medium (again)

Probably should've looked into what "medium" meant in yaml

* I may be stupid and misread how MIDIs worked.

* Finish weh-pet sprites

Weh!

* Add weh-pet to rare maints loot table

* Give cluwne sechud icon

* Remove weh-pet related content from cluwne-id

Why was it still THERE?

* Revert "Add Weh-pet (again)"

This reverts commit 8e135e520859ef94e693e27a86af1eed9576f9ab.

* Fix whitespace issues in residual files

* Update Resources/Textures/Interface/Misc/job_icons.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* More whitespace fixing and credit adding

* Resolve conflict in job_icons.rsi/meta.json

* Fixing whitespace *again*

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-05 18:51:39 +02:00
PJBot 3686768dce Automatic changelog update 2025-08-05 18:51:33 +02:00
PicklOH 541e238f8f Restore Gas Pipe Naming in Construction Menu (#37881)
restore gas pipe naming in construction menu
2025-08-05 18:51:11 +02:00
PJBot 3690abb343 Automatic changelog update 2025-08-05 18:51:03 +02:00
Quanteey 79cb5390b9 Cleanup for 2e2dd41087 2025-08-05 18:45:20 +02:00
Quanteey 30ddf8d5e2 fix cherry-pick automatic merge fuckup - scary! 2025-08-05 18:04:04 +02:00
Quanteey 05469235d0 Merge capacitors and manipulators for downstream things 2025-08-05 17:55:47 +02:00
Simon 2b5570f98b Remove capacitors and matter bins (#37725)
* Remove capacitors and matter bins

* fix migrations and yaml errors, remove parts fully

* Rename to "modular machine part"

* Sloth review
2025-08-05 17:52:16 +02:00
PJBot e0d6db2b50 Automatic changelog update 2025-08-05 17:15:27 +02:00
metalgearsloth e365dc9cb7 Don't click-to-face when moving (#37874)
Looks bad doing it for a single tick.
2025-08-05 17:15:22 +02:00
Tayrtahn eb94fb8e8d Cleanup warnings in SharedMoverController (#37613)
* Refactor IsAroundCollider to use EntityLookupSystem

* Formatting

* MapSystem methods

* Remove unused usings

* GrabRangeVV -> GrabRange
2025-08-05 17:14:52 +02:00
B_Kirill 1acdfd29e1 Add overkill thresholds to more objects (#37745)
* Add overkill thresholds to more objects

* Add newline

* curtains (25 -> 50)
2025-08-05 17:14:27 +02:00
Killerqu00 b523f1204a Sanitize admin UI input for role bans (#35422)
if job does not exist, log it
2025-08-05 17:14:23 +02:00