* Make important change (#7)
This is to help julian test his bot
* Omnibus
* Remove random test file from testing a gh bot
* Add pin to vendor, spawners and loadout
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Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
* Pride-O-Mat (#1322)
* Added Pride-O-Mat
* Yep
* Updated license to the correct one
* Added more lines, reconfigured settings a bit, also added cloaks to inventory, set coder socks to emag inventory
* Removed bunny ears, fixed typo
* Made requested changes
Webedit lmao
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Co-authored-by: Dorragon <101672978+Dorragon@users.noreply.github.com>
* Changed SharedDoorSystem.GetColliding() to allow non-LowImpassible mask entities to stay in the door while it closes
* Update Content.Shared/Doors/Systems/SharedDoorSystem.cs
Clarifies comment of how the mask is used
Co-authored-by: Centronias <charlie.t.santos@gmail.com>
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Co-authored-by: Centronias <charlie.t.santos@gmail.com>
* Darkened Service job interface icons for better contrast
* Fixed Botanist job interface icon dark handle hole
* Change to new, darker, service color in all resource yml files
* Revert Map file service color changes
* Use new darker service color on id cards
* Revert Service color change in mapping_actions.yml
* Revert salvage difficulties service color
* Redo service ID and job colors to match advanced palette
* Revert all service color yml file changes
* Switch icons to use existing service pallete colors from advanced pallete
* Update meta.json for darkened service icons
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Co-authored-by: Erskin Cherry <frobnic8@gmail.com>
* Nuclear Station 14 Ports (#47)
* Nuclear Station 14 Ports (#3)
* Nuclear Station 14 Ports
Combines all PR's from old Repo into one.
* lightbulb
* yeah
* fix 1
* rsi fixes
* fix 5 trillion
* It's a fine day
* People open windows
* They leave their houses
* Just for a short while
* They walk by the grass
* And they look at the grass
* They look at the sky
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Co-authored-by: Icepick <122653407+Icepicked@users.noreply.github.com>
* lots of fixes, cuts
* Update meta.json
* i understand now
* oops
* bedroll sucks
* parentma
* get fixture'd
* annoyed me
* Update floors.yml
* Update floors.yml
* no graph
* remove more controversial things
* fix congraphs
* safe fix
* Update meta.json
* misc fixes
* more fixes
* billions must fix
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Co-authored-by: Aiden <aiden@djkraz.com>
Co-authored-by: Icepick <122653407+Icepicked@users.noreply.github.com>
* Bug Fix + Resistance updates + Guidebook update
Fixes the bug where they lose their light with an anom (Game limitations lets them only have one light at a time but the light returns after losing the anom)
Tweaked resistance to be a bit more tanky for the cost of weaker to elemental things like shock and harder to heal due to inability to be injected
Removed unneeded text from guidebook entry, added a more visible warning about Chitzite, fixed a spelling error, reflected more of the numerical values in the text.
* Chocolate edible
* move psionic action textures to the rsi
* move psionic actions to _DV psionic.yml, let them be used while cuffed
* untroll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
* Start of the Chitinid Race
My first work for ss14 and a new Species to play, worker drone ants!
* Removed a uneeded bit
* Removing the displacement section because it still is being weird
Displacement map not working right but not really needed as well so just gonna do without it
* Nukie Steamroll Preventative (#2658)
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Automatic changelog update
* most asked for changes
* (hopefully) Fixed Linter Error
* More clean up edits
* 4 space indents!!
* Direction desired name changes + More radiation mechanics
Alienized the names of the little Ants and swapped their naming scheme. Added a radiation healing and purge mechanic to play into the radiation theme more.
* Hopefully final changes!
Adjustment to their resistances to make them less weak to blunt
And the negative of being unable to be injected by normal syringes (hypo and pill gaming)
* Forgot to add access to the new undergarments
* Final Final change (hopefully)
Added a little text pop up for failing to inject them
* Code Tweeks
* Quick Changes
Removed some uneeded comments, removed uneeded Local info
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Co-authored-by: rosieposie <52761126+rosieposieeee@users.noreply.github.com>
Co-authored-by: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>