Commit Graph
100 Commits
Author SHA1 Message Date
4186c8caa2 Weather entities (#41427)
* weather status effect entities

* proto port + fixes

* Update weather.yml

* fix visuals

* Update SharedWeatherSystem.cs

* Update SharedWeatherSystem.cs

* Update WeatherSystem.cs

* Thanks Slarti, thats a much better

* Update WeatherSystem.cs

* Update StencilOverlay.Weather.cs

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/StatusEffectNew/Components/StatusEffectComponent.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Revise weather command help descriptions

Updated weather command help texts for clarity.

* Merge branch 'master' into ed-14-11-2025-weather-entities

* Tayrtahn review apply

* fixes and cleanup

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-06-29 12:44:02 +02:00
Red 6c8f446f12 Melee weapons animations upgrade (#41425)
* upgrading

* Update MeleeWeaponSystem.Effects.cs

* Easing
2026-04-04 16:57:22 +02:00
Red 67ffe6aa9f Clothing equipping doAfter tweak (#41732)
* clothing moving break

* Rename EquipOnMoving to EquipWhileMoving

* Update InventorySystem.Equip.cs
2026-04-04 16:56:51 +02:00
Redandslarticodefast 37d93e2eaa Stop microwaving! (#40132)
* Create KillMicrowaveTest.cs

* Update KillMicrowaveTest.cs

* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.IntegrationTests/Tests/Microwave/KillMicrowaveTest.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* documentation

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:06 -06:00
Red 83dba0fe32 Actions examine (#39558) 2025-11-23 15:22:23 -06:00
Redandslarticodefast f0923abef5 Spider web visuals update (#38175)
* web update

* Update Resources/Prototypes/Entities/Structures/spider_web.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/spider_web.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 19:10:57 +02:00
Red d090f018c7 EntityLootTable deleted (#37604) 2025-08-04 14:52:39 +02:00
Ed 84173baf72 Improve TryAllReactionsTest (#35356)
* Update TryAllReactionsTest.cs

* mix categories

* Update TryAllReactionsTest.cs
2025-05-18 18:23:15 +01:00
Ed 1943f8a3e8 Displacement Map Visualizer update (#35952)
Update Displacement Map Visualizer.lua
2025-04-06 21:36:00 +01:00
Ed 0fc95ea0de vox inhands displacements (#35947)
vox inhands
2025-03-23 16:16:10 +00:00
Ed d43517d67b Support separate displacement maps for left and right hand (#35820)
* Update HandsSystem.cs

* Update HandsComponent.cs
2025-03-23 16:11:21 +00:00
Edandslarticodefast b48900f99a IconSmooth additional smoothing keys (#35790)
* additionalKeys

* Update lava.yml

* Update Content.Client/IconSmoothing/IconSmoothComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-23 14:25:03 +00:00
EdandThomas c052bc3ca2 Reagent guidebook reactions UI dividers (#35608)
* Update GuideReagentReaction.xaml

* Update Content.Client/Guidebook/Controls/GuideReagentReaction.xaml

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

* Update Content.Client/Guidebook/Controls/GuideReagentReaction.xaml

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

---------

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2025-03-09 19:33:22 +00:00
Ed fae06a672d Fix embeddable projectiles dissapearing (reopening) (#35153) 2025-03-01 13:07:54 +00:00
Ed 54dc36cab1 RoomSpawner mask (#33110)
* RoolFill can now spaw rooms with any size

* tile ignoring

* upgrade interior

* simplify

* Update DungeonSystem.Rooms.cs

* center rooms

* Update RoomFillComponent.cs

* Update RoomFillComponent.cs

* Update DungeonSystem.Rooms.cs

* Remove roomfillcoponent from integration test

* Update EntityTest.cs

* remove nullable size, replaced with minsize and maxsize

* clear existing logic refactor

* delete this one
2025-03-01 12:52:39 +00:00
Edandslarticodefast af81ac3e70 Fix RoleTimeRequirement localization (#34735)
* fix job restriction localization

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

* Update Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-02-14 16:09:46 +00:00
Ed 3ed31ed72c Revert "Fix match box" (#34681)
Revert "Fix match box (#34632)"

This reverts commit 88456a4a8c.
2025-01-28 04:55:34 +00:00
Ed 95c4eafe5f C4 Helmet (#34076)
* worn bomb

* Update meta.json

* Update meta.json
2025-01-28 04:33:55 +00:00
Ed 3b7ed0eb31 Remove christmas anomaly spawn (#34053)
Update anomaly.yml
2025-01-28 04:31:23 +00:00
Edandslarticodefast 4bef289200 Multiple items in loadouts (#33193)
* loadouts update

* Update loadout_groups.yml

* darts to candles

* Update Resources/Prototypes/Loadouts/dummy_entities.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-01 17:10:42 +00:00
Ed 3a4dcb9ee6 Sprite Movement working with AI movement (#33494)
* FINALLY

* Update animals.yml
2024-12-21 10:19:51 +00:00
0feb5d1021 Christmas anomaly (#33889)
* santa anomaly

* Update anomaly.yml

* injection

* Update anomaly.yml

* Update Resources/Locale/en-US/anomaly/inner_anomaly.ftl

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Resources/Textures/Structures/Specific/Anomalies/Cores/santa_core.rsi/meta.json

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>

* Update Resources/Textures/Structures/Specific/Anomalies/santa_anom.rsi/meta.json

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
2024-12-21 10:13:11 +00:00
Ed e4db6ecf1f Flora clean up (#33839)
* first migrate

* clean up prototypes

* Update polymorph.yml

* Update flora.yml

* and this one

* and this one x2

* and this one x3

* Update migration.yml
2024-12-21 10:13:11 +00:00
Ed 360db55913 Fix debris chunks loot spawning (#33747)
Update DungeonJob.PostGenBiome.cs
2024-12-07 22:05:18 +00:00
Ed b94731c4f8 improve BiomeDunGen (#33113)
* improve BiomeDunGen

* forgot lol

* Update DungeonJob.PostGenBiome.cs

* Update DungeonJob.PostGenBiome.cs
2024-11-15 17:42:34 +00:00
Edandslarticodefast 12f12f97af Flora anomaly seeds (#31987)
* content

* Update meta.json

* Update mobspawn.yml

* Update mobspawn.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml

* Update Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml

* Update Resources/Prototypes/Entities/Effects/mobspawn.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2024-09-22 02:58:19 +01:00
Ed 1befc659b5 Easy IconSmooth spriting (#32210)
* фыр

* Update IconSmoothingTemplate README.txt
2024-09-22 02:38:29 +01:00
Ed 0535e3e809 Fix Anomaly infections infinity growing after curing (#32259) 2024-09-22 02:38:29 +01:00
Ed 482caea466 fix Tech anomaly loud sounds and superfast flickering (#32245)
Update TechAnomalySystem.cs
2024-09-22 02:38:29 +01:00
Ed dd701436ab Anomalous infections (#31876)
* inner anomaly

* anomaly pulse action

* test anom mine

* Update anomalies.yml

* fix action cooldown

* pyro_eyes

* clientsystem

* experiments

* blya

* some telegraphy

* shock eyes!

* shadow eyes

* separate files

* frosty eyes

* fix

* flora eyes

* bluespace eyes

* flesh eyes

* redoing injction

* auto add layers

* пипяу

* new injector component

* stupid me

* nice marker injectors

* anomaly spawn on shutdown

* gravity anom

* dead anomaly spawning

* add VOX states

* sprite specific layers support

* technology anom infection

* auto detach anomalies that have moved away

* Update anomaly_injections.yml

* anomalyspawner integration

* rock anomaly!

* Update anomaly_injections.yml

* fix crash bug

* tag filter

* fix anom dublication spawns

* Update anomaly.yml

* Update InnerBodyAnomalyComponent.cs

* Update anomaly_injections.yml

* dont spawn anomalies after decay

* fix morb sprite, add end message

* gravity resprite

* admin logging, double injection fix

* make flesh and living light mobs friendly to anomaly hosts

* popups

* severity feedback

* sloth review

* A

* keep organs after gib

* punpun host

* sloth synchronization

* Update arachnid.yml

* increase infections spawnrate
2024-09-22 02:38:28 +01:00
Ed d7bef9938b Dev mouse acorgillation (#32040)
* Update dev_map.yml

* real mouse returned
2024-09-22 02:20:58 +01:00
Ed d9550335a2 TechAnomaly fixes (#32067)
Update TechAnomalySystem.cs
2024-09-14 14:23:34 +01:00
Ed 46d4d7d5a6 FoodSequence fix (#32034)
Update FoodSequenceSystem.cs
2024-09-14 14:12:44 +01:00
Ed a59f68e227 Metamorphosis - FoodSequence 3 (#31012)
* setup some data

* cheeseburger recipe

* Update FoodSequenceSystem.cs

* finalize cheseburger recipe

* remove fun

* return old taco sprites

* full foodsequence data refactor

* return tacos

* well done

* add cutlets to burger

* chickenburger recipe

* +2 burger recipes

* more fun

* Update brain.png

* some slice produce added

* documentation

* watermelon

* skewer work

* flipping

* tomato

* skewer watermelon

* Update skewer.yml

* oopsie, ok, im go to sleep

* fix checks

* Update produce.yml

* screwed

* cheeeeeeeese

* all cooked meat added

* produce added

* aaaaand suppermatter

* key to Tag

* More

* proto string remove

* raw snail

* fix

* Update FoodMetamorphableByAddingComponent.cs

* fixes

* fix3

* fififififx
2024-09-14 13:52:20 +01:00
Ed 4987111d59 Weather fix (#30857)
* weather fix

* localize errors
2024-08-27 01:00:43 +01:00
Ed 248af8f15d fix Gatherable magic number (#31327)
Update GatherableSystem.cs
2024-08-27 00:40:13 +01:00
EdandHrosts 86e603f407 Custom burgers - FoodSequence system (#30755)
* setup foodsequence

* name generation and max layers limit

* move to nutrition

* move code to serverside

* move to appearance data

* marked fields as required

* Update foodsequence.yml

* b

* burgeers!

* Update produce.yml

* Update meat.yml

* Update burger.yml

* fix duplicate naming

* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* merge flavor profiles

* make food trash List<>

* merge trash

* Update FoodComponent.cs

* Update FoodComponent.cs

* organs and cannabis support

---------

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
2024-08-11 14:46:08 +01:00
Ed 1bd33efe8f Thief beacons (try 2) (#29997)
content
2024-08-09 19:04:09 +01:00
Ed 4577dc15f9 Add comment into jetpack system, to prevent future grid jetpack PRs (#30682)
Update SharedJetpackSystem.cs
2024-08-09 18:55:50 +01:00
Ed c051d7902c JobRequirement refactor (#30347)
* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!
2024-08-09 18:45:41 +01:00
Ed dd9d276d31 Added diamond into upgraded ore processor (#30499)
Update lathe.yml
2024-08-09 18:14:53 +01:00
Ed 7a94d756b9 Displacement maps big update (#30093)
* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs
2024-08-09 17:58:39 +01:00
Ed e401ccff85 randomize iconSmoothing (#28158)
* randomize iconSmoothing

* Revert "randomize iconSmoothing"

This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.

* try 2

* trying work with client-server communication

* still dont work

* Tayrtahn good suggestion

* remove outdated code

* Fix!

* move data to Appearance

* Update RandomIconSmoothComponent.cs
2024-08-09 17:51:14 +01:00
Ed c5653546c6 LatheSystem independently of energy (#30148)
* Update LatheSystem.cs

* Emo
2024-08-09 17:50:33 +01:00
Ed f040b209bc DungeonSystem.Rooms bugfix (#30125)
Update DungeonSystem.Rooms.cs
2024-08-09 17:50:32 +01:00
Edandlzk 42344fa536 Character menu issuer localization (#29840)
* Update CharacterUIController.cs

* TODO Burn this shit

* huh?

* huh!

---------

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-08-09 17:50:12 +01:00
Ed cf7668f957 Ambient music rules refactor (#29921)
* refactor

* dutypo
2024-08-09 17:47:28 +01:00
Ed 6aa44e47ff Vgroid diamonds hotfix (#29999)
vgroid diamonds
2024-08-09 17:46:31 +01:00
Ed d123335822 Shiny Diamonds (#25750)
* shiny

* add

* reresprite

* rereresprite

* Add files via upload

* Update ore.yml
2024-08-09 17:46:29 +01:00
Ed 92cd28bb11 Steal Objective Condition now support stacks (#29843)
* Update StealConditionSystem.cs

* Update StealConditionSystem.cs
2024-08-09 17:38:27 +01:00
Ed 28d461306e Fix Vox clothing in character creation menu (#29709)
Update vox.yml
2024-08-09 17:31:25 +01:00
Ed 6e99dc2401 New anomaly behaviour: Invisibility (#29120)
* invisible anomaly

* good luck
2024-08-09 17:27:14 +01:00
Ed ac3f6eb2b6 clean up weather systems (#28792)
* clean up weather systems

* Update WeatherComponent.cs

* Update SharedWeatherSystem.cs

* some fix

* Update SharedWeatherSystem.cs

* Update WeatherComponent.cs

* Update WeatherComponent.cs

* revert autoPause

* Update SharedWeatherSystem.cs
2024-07-25 00:18:03 +02:00
Ed 667d1d5941 Accent trait limit (#28046) 2024-06-08 20:02:27 +02:00
Ed 7d53001a0e Localize tips (#28285)
* localize tip

* localizzedDataset
2024-06-01 17:41:48 +02:00
Ed 5a9c7073c2 Fix candles (firestack fading) (#28139)
Update FlammableSystem.cs
2024-06-01 17:00:15 +02:00
Ed 671105384d Tomato killers don't kill the server anymore. (#28173)
* tomato killer auto death

* fix

* Update miscellaneous.yml
2024-06-01 17:00:06 +02:00
Ed fdf0953f7e Artifact portal effect changes (#28200)
Update portal.yml
2024-06-01 16:55:21 +02:00
Ed d9e5a8dbae Revert "Tile variantize after deconstruct" (#28119)
Revert "Tile variantize after deconstruct (#28118)"

This reverts commit bf0529df56.
2024-06-01 16:51:01 +02:00
Ed 1f3687cc41 Tile variantize after deconstruct (#28118)
Update TileSystem.cs
2024-06-01 16:50:59 +02:00
Ed e0820b8b13 Nuke spaceshroom ore (#28110)
nuke spaceshroom ore
2024-06-01 16:50:55 +02:00
EdandKara c0d1c43003 New event: Approaching unknown shuttle (#24490)
* setup codebase

* Add first shuttle

* tak

* sync striker

* sync 2

* pipipi

* Preloaded roundstart shuttles!

* Make it abstract "PreloaderGrid" not "PreloaderShuttle"

* to do

* added china cuisin shuttle

* fixes

* add disaster evacpod

* remove enemy

* final shuttles

* weight 5 -> 10

* move data to component

* remove autotrailer touching

* doc, respath

* fix frozen positioning

* fixes + cvar

* finally

* fix evacpod

* remove blacklistrules

* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids

* use tryload

* cleanup

* fixes

* use preloadedgrid for loneops

* weight unknown shuttles differently (preliminal)

* leftover

* cleanup and raffling

* partial review

* singleton gridpreloader no station coupling

* fix grid atmoses

* `roleLoadout` support for `LoadoutComponent`, fix missing gear

* weighting changes

* init logic fix

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-18 13:51:30 +02:00
Ed 0edbdd1f80 Night on Europa (#27731)
night
2024-05-18 13:26:53 +02:00
EdandKara a410318ec8 Pathological Liar (#27618)
* content

* upgrade

* n't

* ye ya

* Update speech-liar.ftl

* Mith replacement ideas

* fix

* more!

* Revert "more!"

This reverts commit 6d10bdf694985c525a2b451ed39380f975059b44.

* Update Content.Server/Speech/Components/ReplacementAccentComponent.cs

---------

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2024-05-07 04:32:59 +02:00
Ed 93da8f71ca Revert "Make immovable rod announce at the end of the event" and "Rod event has a proper annoucement" (#27645)
* Revert "Make immovable rod announce at the end of the event (#27587)"

This reverts commit efceaa89e0.

* Update immovable-rod.ftl
2024-05-07 04:31:45 +02:00
Ed ca9465cb8c remove Injector SolutionName constant (#27493)
remove stupid constant
2024-05-07 03:45:17 +02:00
Ed bac4ce4641 Disposal aftermerg fix (#27488)
* wtf

* fix

* delta fixes

* Update ThrowInsertContainerSystem.cs
2024-05-07 03:45:07 +02:00
Ed a22e6bc2e8 Throwing into disposals logic splitting (#27487)
* wtf

* fix
2024-05-07 03:45:02 +02:00
Ed cdee244158 Displacement maps now works on any layers (#27405)
* try

* pipupi

* Update ClientClothingSystem.cs

* Update vox.yml

* Update ClientClothingSystem.cs
2024-05-06 01:37:30 +02:00
EdandPieter-Jan Briers 406fbef325 Displacement Map Visualizer QoL (#27392)
* Update Displacement Map Visualizer.lua

* Add files via upload

* Fix background layer being offset

This was caused by not taking the cel's own bounds into account.
Aseprite doesn't make an image layer "full size" if it only covers a
small part of the sprite.

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-05-06 01:32:40 +02:00
Ed 987ca1a2b5 Small tomato killer tweak (#27265)
* Update miscellaneous.yml

* Update mobspawn.yml

* Update miscellaneous.yml

* Update miscellaneous.yml

(cherry picked from commit 4903bc2e3d)
2024-05-03 00:31:09 +02:00
Edandmetalgearsloth 61cea36e3c Selective cherry-pick: Component of planet initialization on the map (#26510)
* no cl no fun

* DevPlanet

* fix europa?

* Update Content.Server/Station/Components/StationBiomeComponent.cs

* Update Content.Server/Station/Components/StationBiomeComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-21 22:58:54 +02:00
Ed 0016a29544 Killer tomatoes (#26053)
* make tomatoes

* many friends! many mommies

* finish

* renaming system

* fix

* Update miscellaneous.yml

* Update Content.Server/NPC/Systems/NPCImpritingBehaviourSystem.cs

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>

* N

* deleete exception?

* merge conflict fix

* fix?

* fuck you

* sloth fixes

* fixess?

* fix

---------

Co-authored-by: faint <46868845+ficcialfaint@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit f3a97fc0c5)
2024-04-21 22:56:29 +02:00
Ed 2a379aae7f Chances of triggering effects (#27056)
* electrocution

* slippery

* flashibg

* Update SlipperyComponent.cs

* Update SlipperySystem.cs

(cherry picked from commit 5659edd207)
2024-04-21 22:06:59 +02:00
Ed 2e94a349fc Selective cherrypick: Rotate and Offset station CCVar nuke (#26175)
* no content

* add noRot to Europa

* bruh. and this

* yay

* fix
2024-04-21 22:00:27 +02:00
4c1720df4e Infinity books (#25840)
* setup text data

* roundstart reshuffling keywords with gibberish words

* saved data categorized

* add book with hints

* start redrawing books

* +4 book design

* +books +random visual upgrade

* finish first file

* finish lore file

* finish with books.rsi now authorbooks.rsi...

* aurora! and some fix

* nuke author books

* speelbuke update

* finish respriting work

* fix scientist guide visual

* setup datasets

* setup stupid funny random story

* restore author books, upgrade hint generation

* add variety to story generator

* add learning system

* minor textgen edit

* file restruct, hint count variation

* more restruct

* more renaming
add basis learning system logic. Spears locked for special book for test.

* nuke all systems, for splitting PR gods

* typo fix

* update migration with deleted books

* add random story books to maint

* Update construction-system.ftl

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>

* typo fix

* interchangeably

* final

* Update Resources/Prototypes/Datasets/Names/books.yml

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* "."

* Update Content.Server/Paper/PaperRandomStorySystem.cs

Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>

* Ubazer fix

* inadequate

* localized

* Update meta.json

* fuck merge conflicts

* fix jani book

---------

Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com>
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com>
2024-04-07 14:30:40 +02:00
Edandmetalgearsloth b6ff9f6fe4 Anomalies behaviours (#24683)
* Added new anomaly particle

* Add basic anomaly behaviour

* +2 parametres

* add functional to new particle

* add components to behaviours

* big content

* add shuffle, moved thing to server

* clean up

* fixes

* random pick redo

* bonjour behavioUr

* fix AJCM

* fix

* add some new behaviours

* power modifier behaviour

* rmeove timer

* new event for update ui fix

* refactor!

* fixes

* enum

* Fix mapinit

* Minor touches

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>

(cherry picked from commit a4ec01d471)
2024-04-07 14:28:52 +02:00
Ed 58e6820428 SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110)
* rework

* update logic

(cherry picked from commit c35ff87e14)
2024-03-17 15:11:29 +01:00
Ed b9f41c2d48 Convert "IgnoreWeatherComponent" into "BlockWeatherComponent" (#26135)
* ignore

* doc

(cherry picked from commit 4aa72af574)
2024-03-17 15:10:41 +01:00
Ed a74bbc0fc0 Fashion is my profession - Procedural jumpsuit variants (#25888)
* add color field to clothing layers

* add support to randomsprite

* bababa

* finalize spriting work

* add to game

* fix

* remove space

* edit patelle, +1 decor variant

* added only pants, some sprite fix

* inflation

* fix mixed

* not tested commit

* Revert "not tested commit"

This reverts commit 4a904df3452263e87c9cb819ab5d8cf411ebe468.

* naked human is fun

* update

* add new style

* some sprite pixel tweak

* Update meta.json

(cherry picked from commit 986ac589b4)
2024-03-17 15:09:40 +01:00
Ed 440e3a5b31 Recolor detective stamp (#25945)
* Add files via upload

* Update rubber_stamp.yml

(cherry picked from commit d3d9898d2a)
2024-03-17 14:51:57 +01:00
Ed 044a47c5dc Remove Hamlet, Smile and Pun Pun from Thief objective (#25921)
* Update thief.yml

* Update stealTargetGroups.yml

* Update objectiveGroups.yml

* Update pets.yml

(cherry picked from commit faed7a3746)
2024-03-17 14:43:01 +01:00
Ed 56f5304511 Frozen hydroponic dungeon (#25837)
+dungen

(cherry picked from commit bdcf144442)
2024-03-07 01:24:50 +01:00
Ed da5758ba4e Mineshaft (#25733)
* content

* catwalks

* fix fucking icons

* finish PR

* +1 room

* fix

(cherry picked from commit ace8285440)
2024-03-07 01:24:40 +01:00
Ed bbb4fe256c Colourful curtains (#25684)
* curwa

* fix

* huh

* revert huh

* add fancy white

* resprite hospital

* add suffix

(cherry picked from commit 66cf642e56)
2024-03-07 01:08:11 +01:00
Ed 64ccfc1afb Handheld Mass Scanner (#25526)
* handheld

* Update meta.json

* Update meta.json

* Update cargo.yml

* research

* add to borg

* bruh

* borg to T2

* fix

(cherry picked from commit 7a5f81ddb4)
2024-03-07 00:59:22 +01:00
Ed 40fabb5bed Fancy table (#25562)
* blue

* others

* add white table

* add crafting carpets

* finish carpets

* tags

* crafting

* pip

* finish

(cherry picked from commit 84cbcb93ca)
2024-03-07 00:59:07 +01:00
Ed 35ad3c59e8 Flora anomaly nerf (#25499)
* Update kudzu.yml

* Update living_light.yml

* files

* Update flora.yml

* Update kudzu.yml

* bul

* Update kudzu.yml

* Update living_light.yml

* bullet immune

(cherry picked from commit 656679cb54)
2024-03-07 00:55:39 +01:00
Ed 8abda21a63 Fix attribution (#25495)
Update attributions.yml

(cherry picked from commit af7e8025ad)
2024-03-05 09:49:44 +01:00
Ed c2995bb848 Train station (#24927)
* some content

* some next content

* fixes

* remove stained window

* return bot message?

* woah! Full map added!

* map update

* big update

* camera server

* Corvax playtest feedback

* add mail system and 30$ meteor shield

* update

* updatik

* hardwork

* pipip

* update

* remove from mappool

* fixes

* sentipode

* e

(cherry picked from commit f64a32990a)
2024-02-21 04:06:36 +01:00
Ed b74146831d Anomaly Synchronizer + Signallers tweaks (#24461)
* content

* nerf

* fix rsi

(cherry picked from commit 4d7fd1cace)
2024-02-18 23:03:09 +01:00
Ed 9dcdbea279 Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml

(cherry picked from commit ae321151ca)
2024-02-18 23:03:02 +01:00
Ed 25dbae8f9c Lock Anomaly generator to research access (#24464)
* small patch

* fix

* remove garbage

* fix

* moved to shared events

* fix

* LocId

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
(cherry picked from commit 498ad2d5d7)
2024-02-08 12:11:07 +01:00
Ed 86a9930c71 Anomaly bug fix (#24783)
fix

(cherry picked from commit 884a544120)
2024-02-08 12:04:53 +01:00
Ed f4c18667a4 Shuttle guns new sounds (#24714)
* new sounds

* fix

* fix sound

* some tweak

(cherry picked from commit 60c5797807)
2024-02-08 12:01:12 +01:00
Ed 758484e97f Fire anom rework (#24666)
* content

* d

* fix artifact

(cherry picked from commit 3deea2f7d6)
2024-02-08 11:52:34 +01:00
Ed bee2b77eeb Gravity anomaly rework (#24452)
* balance

* gorilla gauntlet fix

* magboots update

* some more buff

* randomwalk speed scales with severity

* nerf

* content

* Revert "content"

(cherry picked from commit a923beb21b)
2024-01-28 00:33:39 +01:00
Ed 9f8b6d7df7 Rock and Meat anom rework (try 2) (#24449)
* rework

* bruh

* all fixed

* balance

* bb

* Update TileAnomalySystem.cs

* Update EntityAnomalySystem.cs

* spawn on shutdown variant

* fix entites, fix DataRecord

* fix some review

* god forgive me

* oh fuck wrong brench

* Revert "oh fuck wrong brench"

This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.

(cherry picked from commit de9d7aed17)
2024-01-28 00:32:17 +01:00
Ed 52d5e05ae9 Tiny anomaly cores (#24483)
tiny cores

(cherry picked from commit b310565262)
2024-01-27 23:54:35 +01:00
Ed de5dc5550a TriggerOnSpawn + Admin toys (#23999)
* spawn on trigger, or trigger on spawn?

* fixes

* fix?

* revert

* fixes

* Update admin_triggers.yml

* pip

(cherry picked from commit 1505f5b820)
2024-01-27 23:51:30 +01:00